Stellaris

Stellaris

!!!!JMT - Job Weights Patch
9 Comments
nostro 20 Mar, 2022 @ 4:25pm 
by the way are you going to update this mod to 3.3?
nostro 20 Mar, 2022 @ 4:16pm 
without this mod my specialists don´t choose the available jobs and become unemployed workers, when i use this mod it fixes my specialists but leaves my workers and leaders unemployed, why? i don´t understanth...
Jin_Cardassian  [author] 25 Aug, 2019 @ 4:34pm 
@hiphop4eva Read the description. Mod's deprecated for now.
hiphop4eva 25 Aug, 2019 @ 9:18am 
This mod seems to remove many jobs from the game, such as Frozen Gas Miner or Rad Bloom Collectors (From PD). Despite the fact that I built frozen gas ines and rad bloom farms they don't add any new jobs.
Jin_Cardassian  [author] 2 Apr, 2019 @ 2:12pm 
Later today perhaps.
K0rruptedYouth 2 Apr, 2019 @ 7:14am 
Is it possible to get compatibility with Local Production? (https://steamhost.cn/steamcommunity_com/app/281990/workshop/)
Jin_Cardassian  [author] 23 Mar, 2019 @ 3:19pm 
@Spreadwheat Yes. The traits from other mods will just never be a factor; only Deathworlders will.
pinkguy 23 Mar, 2019 @ 9:45am 
It is ok using this if I have GPM only?