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Harridan- thank you for the constructive feedback! OKW has the same number of units in the HQ, but it feels more restrictive for Japan. The faction wasn't designed like this originally, and I could certainly see the early techs getting reorganized again. It was mentioned on discord that 7.7mm feels too must-pick at the moment as well. Late game AT has been a struggle to balance, because buffing only one unit might make it too important. Gyokusai and the Coordinated Strike Zone are tricky to use. I've been looking at adding a late-game global upgrade, but haven't settled on the design. I also want Japanese infantry squads to keep more power as they lose soldiers.
Thanks, bentley! I got a little carried away there.
nice Mod I am really enjoying it!
Here's my fingers crossed for the day we see it combined with a China mod. The Sino-Japanese War gets almost no attention in video-games, so it'd be awesome to see this mod cover that field :)
For bulletins, that's a good question- they haven't been edited, so only a few of them will work properly. It should probably go on the to-do list, but deciding which bulletins apply to what and the sheer number of bulletins have made it low priority for me so far. I'm not a fan of the system either. But I'll consider that for a later patch.
Close Air Support => Steel Typhoon
Blitzkrieg => Naval Support
Defensive => Hidden Fortress
Festung: Armor => Holdout
Festung: Support => Divine Wind
Fortified Armor => Holdout
Jaeger: Armor => Steel Typhoon
Jaeger: Infantry => Naval Support
Mechanized Forces => BUG !!!
German Infantry => Raid
Encirclement => Raid
Joint Operations => Random
Osttruppen => Hidden Fortress
Strategic Reserve => Steel Typhoon
Mobile Defense => Steel Typhoon
Spearhead => Divine Wind
Assault => BUG !!!
Mechanized Assault => Engineering
Assault: Support => Engineering
Lightning War => Naval Support
Elite Forces => Holdout
Luftwaffe Supply => BUG !!!
The bugged ones give you either no abilities or a single misplaced one (German ,not IJF). My guess is they were supposed to turn into Prototype Strategy, as it does not seem to appear anywhere. It should be fixed.
Monarchist- it's not dead, it's complete. I'll still address any bugs reported, and changes could be made in the future.