A Hat in Time

A Hat in Time

Pac-Kid
22 Comments
goof 6 Jan, 2021 @ 12:35pm 
alt title: hat kid takes pac man job and dies by vanessa dunked in paint
CatCube  [author] 28 Oct, 2020 @ 11:45am 
I mean, feel free to. You just probably won't have much fun lol
Fedores 28 Oct, 2020 @ 11:39am 
just use super mega ultra magnet badge to finish fast
:KidHat:
JAMES Gaming LV2 2 Jan, 2020 @ 1:20pm 
I can play this in co-op using another mod (Co-Op Anywhere Mod)
Habanero 5 Jun, 2019 @ 9:43am 
Fun idea.
Hoaxes 31 May, 2019 @ 5:21pm 
Cool...
sylph 6 May, 2019 @ 5:40am 
quite a fun and unique thing! i understood how vanessa ai works on top of everyting. makes me less scared of her level
BigAsWhale 1 May, 2019 @ 12:45pm 
Cute concept that fits the core concept of Pac-Man well, but damn does it suck to die right before getting the last dot!
Ropiel 27 Apr, 2019 @ 5:04am 
Very cool concept but not very enjoyable,but yeah very close to what pacman is so good job.
It Has Passed 21 Mar, 2019 @ 10:07am 
How is your day?
Dumelax 18 Mar, 2019 @ 1:33pm 
A nice mod! The custom sound effects make it absolutely wonderful; even though the ghosts sometimes get stuck in walls. This is still fun and, I gotta say, really creative!
Favmir 17 Mar, 2019 @ 9:48pm 
Pac-Kid? More like Pec-Kid amirite
Facepaint60 17 Mar, 2019 @ 4:05am 
Lol I was going to make something exactly like this!
Shararamosh 16 Mar, 2019 @ 11:28pm 
Lol, I am pecking laughing on 4 Vanessas just taking Hat Kid from each other.
Not Agent 4 14 Mar, 2019 @ 11:20pm 
That was super fun! yeah its a bit quiet, but i just put on some pacman championship music from like youtube and it was great. it was a bit easy, but it was still fun. could you try to make the vanessas move faster for like.. a hard bonus maze?
ilikecorndogs 14 Mar, 2019 @ 6:02pm 
hey thats my mod! nice >:]
rogenriganz 14 Mar, 2019 @ 5:44pm 
Thanks for taking the time to read my comment :) I just mentioned the thing about the Sprint Hat and Magnet Badge in case that wasn't the "intended" experience
CatCube  [author] 14 Mar, 2019 @ 5:40pm 
Oops i forgot the timepiece part.
-You have to jump to pick up a Time Piece. Also, you can actually jump in a map where that ability is useless.
I'm not sure how to disable the jump. (or if you even can.) but i moved the timepiece to the ground so you don't need to jump to get it anymore.
CatCube  [author] 14 Mar, 2019 @ 5:37pm 
Thank you rogenriganz for the feedback!
-Cleaning any of the maps is a breeze with the Sprint Hat + Magnet Badge.
I don't think thats much of a problem, the mazes aren't supposed to be to hard.

-It's too silent, except for the Vanessas' voice lines which sometimes overlap which each other.
In an update soon i'm adding the Pac-Man sound when you pick up a pon. As for the Vanessa voice lines, as far as i know there's no way to disable those.

-The visual distortion effect when near a Vanessa is kind of inconsistent
Same as the voice lines, I don't think i can remove/improve that effect. But i made it less obnoxious in the update coming soon.

-One of the Vanessas got stuck in a wall in the fourth maze, around the middle-left part.
That happens a lot and i'm not sure how to fix it, sorry :(
rogenriganz 14 Mar, 2019 @ 3:18pm 
I liked the map and had no mayor problems with it, but here are some things I noticed in case you want to take into account if you ever update the map:
-Cleaning any of the maps is a breeze with the Sprint Hat + Magnet Badge.
-It's too silent, except for the Vanessas' voice lines which sometimes overlap which each other.
-The visual distortion effect when near a Vanessa is kind of inconsistent; sometimes it happens for just half a second even if one of them is still chasing you around.
-You have to jump to pick up a Time Piece. Also, you can actually jump in a map where that ability is useless.
-One of the Vanessas got stuck in a wall in the fourth maze, around the middle-left part.

I still enjoyed the map, I'm just giving my feedback because I think it could benefit from some more polish.
CatCube  [author] 14 Mar, 2019 @ 7:51am 
Werti thank you so much for the "attenuation" node thing! i well update the mod later when i get home!
Werti100 14 Mar, 2019 @ 6:21am 
mannn, I was hoping the pons would play the classic sound from pacman where he chomps. I'm pretty sure you can just change a field in the pon actor that specifies what sound to play. great idea but that small detail made me disappointed...

oh and if you do import your own sound for the pons, in the sound cue, remove the node "attenuation" so the sound is heard globally.