Total War: WARHAMMER II

Total War: WARHAMMER II

Nuln Ironsides (Outdated and Retired)
64 Comments
CaptainSnafu  [author] 4 Dec, 2020 @ 12:21pm 
Thanks!
Sgt. Walker 4 Dec, 2020 @ 12:14pm 
Uploaded the Updated Version with Credits https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2308769795
Thank you for your amazing work, compared to the Original the Shotguns and Abilities work perfectly on newer game versions and the Skins/Textures aren't bugging out.
CaptainSnafu  [author] 4 Dec, 2020 @ 2:54am 
Yes, you can upload it. Just give me a credit
Sgt. Walker 3 Dec, 2020 @ 10:13am 
I might have gotten it to work, even with the newest update (TT). Game starts up fine and the units and abilities seem to work in custom battle. If there is still some interest and if I get the permission I could upload it.
CaptainSnafu  [author] 15 Jun, 2020 @ 5:07am 
跟上传成不成功没关系。这个是我以前从别人那里接手过来的,原先的代码一团糟,勉强算是重做了能用了,版本更新后又失效了,我就不管了。反正我已经不玩帝国了。
大佬,你上传更新的时候不要把pack文件改中文名,一般可以上传成功的
Emperor 20 Apr, 2020 @ 4:00pm 
Any news?
CaptainSnafu  [author] 7 Mar, 2020 @ 7:22pm 
because the original mod is a mess.. and yes, you get my permission. Inform me when you upload it,thanks
GIGroundNPound 7 Mar, 2020 @ 1:30pm 
Also, just FYI, the varientmesh files are a mess lol
GIGroundNPound 7 Mar, 2020 @ 11:50am 
@CaptainSnafu, well, I did find that the unit_set_to_unit_junctions tables were all not updated and had the old character upgrades
GIGroundNPound 7 Mar, 2020 @ 11:38am 
@CaptainSnafu, if you would give me permission, I will try and have a patch to get this working. Of course, I will give you credit sir as well! Not sure that I can do it 100%, but I can give it a go! o7
CaptainSnafu  [author] 5 Mar, 2020 @ 1:27am 
Hi, if you can update this mod, welcome to upload it !
Barstow 5 Mar, 2020 @ 12:21am 
Hey, some good news! I looked into the tables for mods like Imperial Repeaters and it seems like CA made a new faction in units_custom_battle_permission_tables, so just change your permissions to wh_main_emp_empire_mp_custom_battles_only. I also went back to the original ported mod before your fixes and it seems like recruiting them from the standard forges and barracks is fine; loading yours crashes my game. Seems like there's something funky about making the ironsiders specific to Nuln's unique building. Hope it helps!
CaptainSnafu  [author] 12 Feb, 2020 @ 12:22pm 
this is OUTDATED again.
GIGroundNPound 12 Feb, 2020 @ 10:54am 
THANK YOU FOR THE UPDATE MAN SO MUCH!!!! o7
CaptainSnafu  [author] 24 Dec, 2019 @ 11:31pm 
不能
xthwd 24 Dec, 2019 @ 11:29pm 
这个mod新版本还能用吗?
Tingu 19 Oct, 2019 @ 3:38am 
精帝落泪
CaptainSnafu  [author] 3 Oct, 2019 @ 9:11am 
我在做矮人的mod,帝国暂时不管了
snow112y 3 Oct, 2019 @ 9:09am 
是否会新开坑?
snow112y 3 Oct, 2019 @ 9:09am 
我也发现了,有一部分的盔甲不知道出了什么问题!很神奇!
CaptainSnafu  [author] 3 Oct, 2019 @ 9:03am 
主要是不知道该更新哪里,不知道这次改版改了些什么,其他种族的都好好的
The problem is : i really don't know how to update , where should i change ? if someone help me ,i will update it.
snow112y 3 Oct, 2019 @ 8:45am 
感谢你的MOD为我带来的欢乐,感谢你作者!老兵不死,记忆留在心中!
snow112y 3 Oct, 2019 @ 8:44am 
朕的大清就这样亡了?
CaptainSnafu  [author] 28 Sep, 2019 @ 12:46am 
Sorry, guys , i have tried , but i really don't where should i change. I don't even know how this new game version mess my mod . I guess this mod will be dead until someone teach me how.

Time for these Veterans to retire. I mean, we all knew the "End Time" and the whole world just die, there's no meaning to fight anymore.

Anyway , thank you guys.
Hungry Lion 25 Sep, 2019 @ 11:25am 
Yep an issue I also encountered, this crashes the game, the other port doesn't.
CaptainSnafu  [author] 18 Sep, 2019 @ 4:43pm 
ok. I will check later. the code is quite different from the original mod
LeGIoN_67_5 18 Sep, 2019 @ 2:53pm 
I can not run the game with this mod! But with original mod all works! Please update mod!
Wyvernfall 15 Sep, 2019 @ 12:48pm 
why isnt it running for me if its updated? other mods and game work fine and it says its updated this leaves me confused.
CaptainSnafu  [author] 12 Sep, 2019 @ 7:57pm 
yes, i noticed , these pale faces is from the original mod, i change nothing about the mesh thing. Don't know how to fix them ,sorry
-SNiGS- JAM 12 Sep, 2019 @ 11:40am 
The only thing i've noticed is that some of the human heads (younger face meshes) are EXTREMELY pale, and don't match the complextion of their hands.

CA's gotta fix this mess of a mod manager
CaptainSnafu  [author] 12 Sep, 2019 @ 9:27am 
这个mod应该不用更新的
qifan 12 Sep, 2019 @ 9:17am 
Waiting for the update of this good MOD
CaptainSnafu  [author] 8 Sep, 2019 @ 6:51am 
@-SNiGS- Slayer very happy to hear that , thank you.
-SNiGS- JAM 8 Sep, 2019 @ 5:52am 
This is and always will be an amazing mod.
I've never really liked playing Empire in total war.
This mod allows you to play them like steampunk badass marines.
Always a top 5 mod.
+1
CaptainSnafu  [author] 31 Aug, 2019 @ 10:25pm 
Updated .
And i need to say , i am very disappointed at CA . The problem about updating to the workshop was here before i left and now it's still here.
Lord_Momoko 31 Aug, 2019 @ 8:25pm 
that's nice, welcome back to the imperial ranks my lord (°-°)7
increase in 1 unit cap for each would be great, some units are quite limited, this would expand the options.
Thanks dude :D
CaptainSnafu  [author] 31 Aug, 2019 @ 5:37pm 
i 'm back to this game yesterday. so, i can updated it. but i don't want maintain two version.
i can increase 1 unit cap for each units. maybe that can help
Lord_Momoko 31 Aug, 2019 @ 11:24am 
@CaptainSnafu, are you still updating or working on this mod?
If so, it's possible to create a version without the unit-cap for the nuln units? thanks :)
CaptainSnafu  [author] 21 Jul, 2019 @ 10:54am 
yes,it still works.
これを信頼する 20 Jul, 2019 @ 7:01am 
Update? or does it still work?
robo123456 2 Jul, 2019 @ 3:10am 
OneEyedMorrighan'sWolf Hey I have removed the cap but i can't upload the Uncaped version somehow DM me if you want to know how to uncap it you're self
Boopwuffliesnoot 1 Jul, 2019 @ 8:53am 
Well shite. thanks anyway.
CaptainSnafu  [author] 30 Jun, 2019 @ 9:11pm 
thanks. but i have quit playing this game for a while
Boopwuffliesnoot 30 Jun, 2019 @ 10:09am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1194899974&searchtext=Ironsidew also this fine lad knows how to make shotgun ammo work apparently
Boopwuffliesnoot 30 Jun, 2019 @ 10:02am 
could we get the cap removed?
888 9 Jun, 2019 @ 10:53am 
lovely
CaptainSnafu  [author] 9 Jun, 2019 @ 10:32am 
what do you mean overly, it should be balanced to vanilla game. And the lineholders are already better than spearman and halberdman ,use their skills in right time to improve their defense
888 9 Jun, 2019 @ 9:08am 
ovely mod:
suggestion: the lineholders/ironside-infantery could have a little bit more armor and defense they are too weak to use them in endgame
CaptainSnafu  [author] 13 Apr, 2019 @ 9:05am 
Update:
1.fix a big bug of recruitment.Now they can be recruited in nuln gunny school
2. change the outlook of weapon for bastioners
3. two better units cards