Europa Universalis IV

Europa Universalis IV

🚩 Road to Revived History
321 Comments
daz_ep2 21 May, 2023 @ 7:07am 
hiya, which mod is your most update
Road to Revived History full edition
or
Road to Revived History renewed

thanks in advance
justinlyo 18 May, 2023 @ 9:06am 
PLEASE UPDATE!
Greatludde12 3 Apr, 2023 @ 11:47pm 
This might just be because the mod is not in 1.34 But when I try to save the game crashes
TheSouLja 6 Nov, 2022 @ 10:25am 
I found problem your mod files something in the 00_scripted_triggers please just fix that mod is amazing but cannot play
TheSouLja 6 Nov, 2022 @ 2:16am 
this mod make several government reform options unavailable, cannot play please update
za dom spremni 24 Sep, 2022 @ 5:32pm 
update bro this mod removes some goverment reforms!
Clam 30 Jul, 2022 @ 1:20am 
Thank god for this mod, I'm tired of the retarded portuguese stealing the cape in the 1500s
Casual909  [author] 23 May, 2022 @ 11:48am 
@Agathorn (SH) yes and there's a way around it by cutting off a country from all its coasts or ceasing the country from existance. Some areas share their regions too and there's a special decision at the beginning of the game for custom play while the AI still does their thing unless you change that in the decisions.
Agathorn (SH) 8 Mar, 2022 @ 8:37am 
Hi, just a question. Is it this mod that is marking colonial lands as "promised" to another country? IE "You can't colonize this territory because it is promised to Spain"? Or is that the base game. I think it is this mod just wanted to verify. If it is this mod, is that set in stone or is there any mechanic to influence it or get around it?
AfterlifeBarista 29 Jan, 2022 @ 5:58pm 
Great mod! I've been doing testing and the effects of the new mission trees are noticeable: I ran a couple observer games and they ended up being fairly historical by the end. So good job! One question though: Is the mod compatible with Land of the Free? I know both have additions to the mission tree for GB, but does one overwrite the other, or can they both run at the same time?
ΧΡHΣΤΟΣ850 5 Jan, 2022 @ 9:53am 
please make compatible with bt
Carpe Verpa 12 Dec, 2021 @ 4:52pm 
What difference is there between this and the "Renewed" upload you recently made?
Darth Modus - God of Richards 12 Dec, 2021 @ 12:12pm 
@Casual 909 - Hi there, I've sent you a friend invite because I'd like to discuss something with your mod. So, if you could please accept it then I'd be much obliged. 🙂
lamardavis 8 Dec, 2021 @ 4:53pm 
great appreciate it
Casual909  [author] 6 Dec, 2021 @ 6:21pm 
Update will be released this weekend or next week.
lamardavis 6 Dec, 2021 @ 5:41pm 
so is this mod abandoned now?
Akemichan 19 Nov, 2021 @ 10:14am 
can you update pls
おぼえり 29 Sep, 2021 @ 2:25pm 
I've tried to get this mod to work, and it never does, spain or france still tries to colonize africa. How do I fix this?
Benito Tortellini 4 Jul, 2021 @ 8:33am 
where can I find a full list of things this mod changes? Thanks!
lunarqueen 13 Jun, 2021 @ 3:39pm 
Will there be an update soon to fix the issue or will it be after the next patch? I really miss being able to use my favorite mod :-)
lunarqueen 27 May, 2021 @ 2:17pm 
I'm also having the issue with the mod crashing, often only about 5 - 10 years into a campaign. I've tried enabling and disabling different mods that all worked with it before, but no matter what it's still an issue.
Nesserino Scissors 20 May, 2021 @ 8:40pm 
@Casual909, do you mind if I use your mod for a modpack mod I wanna create? I promise I'll link your mod and give you credit for your files. Thanks in advance.
Likhiya 18 May, 2021 @ 12:32pm 
mod keep crashing
LUCIFER † 9 May, 2021 @ 2:40am 
Is it possible to make colonial powers colonize approximatively on their respective historical date? It's not a request, I'm just asking since it bothers me a bit to see the Thirteen Colonies already formed in early 1580s, lol.
Sergio 20 Apr, 2021 @ 8:59am 
nevermind a had a mod that was incompatible
Sergio 19 Apr, 2021 @ 12:30pm 
Did I misunderstand something or why does Portugal colonies the Caribbean before Castile?
Altiris 31 Mar, 2021 @ 10:09am 
Is alt-history possible with colonization?
Der Zenz ✠ 20 Jan, 2021 @ 7:38am 
I really love your mod! But i have a problem: I'm playing a campaign as austria, with Beyond Typus + Idea Variation light. (might be the route of the problem) Anyway i wanted to go colonise, switched off the restrictions via Decision, than i noticed that Castille/Por/Eng/Fra are not colonising, not even Cape Verde, the Canaris or Arguin and noticed that there is an age restricion preventing it. I passed threw the ages and nothing changes eg. Colonial Caribian blocked until the Age of Absolutism... May I get some help please! Can I purge a line of code to get rid of the age restriction or is it not working because of BT??? Thanking for any Help in advance
Gunthi 9 Jan, 2021 @ 8:30am 
I'm loving this mod. I do like RP. Just love that when chush a revolution and restore the Monarchy in another country, that they don't hate me...
AlwaysRM 17 Sep, 2020 @ 1:47pm 
I hope one day we get an Beyond Typus version of this mod.
2000wires 26 Aug, 2020 @ 6:42pm 
Any ideas if this works with the Conflux mod?
Casual909  [author] 22 Aug, 2020 @ 5:26pm 
@2000wires you are prolly too far in game like after 1500 it will disappear. However you could easily mod that out by changing 1 line. Join the Discord if you want any further help: https://discord.gg/Exjevuc
2000wires 21 Aug, 2020 @ 9:10pm 
I couldn't find a Decision like that
Casual909  [author] 21 Aug, 2020 @ 8:19pm 
@2000wires you can turn em off for specific nations in the decisions.
2000wires 21 Aug, 2020 @ 5:51pm 
The method of making more historical colonization is too restrictive, I should be able to colonize whatever I want as whatever nation I want! This kinda ruins one of the games I'm currently in where I'm trying to play a merchant and colonizing power as hormuz
Benito Tortellini 20 Aug, 2020 @ 6:00pm 
Is it possible to make historical events guaranteed to happen (Like say Commonwealth or Spain forming guaranteed or Burgundian Inheritance always firing) that would be really helpful for roleplaying purposes. Thanks!
Kiwi 19 Aug, 2020 @ 8:34am 
Can you please make historical events 100%? (I want to see the most historical world)
Leviticus 6 Aug, 2020 @ 6:52pm 
Also what does it do?
Leviticus 6 Aug, 2020 @ 6:08pm 
How do I turn settler restrictions off for all nations?
DarkLegion 23 Jul, 2020 @ 10:57am 
Do we open or close tasks for the mode to be active?
masonbaldassano 7 Jul, 2020 @ 9:49pm 
why does england share greenland with denmark but not norway
masonbaldassano 7 Jul, 2020 @ 9:45pm 
did you know england can colonize greenland with colonial restrictions on
Casual909  [author] 4 Jul, 2020 @ 5:50pm 
@thrawn thanks! No problem, you can always join my Discord if you got more suggestions. Also isn't New Caledonia considered to be a French colony in my mod? If not then it is likely to be a bug or a strange occasion.
Thrawn 4 Jul, 2020 @ 9:44am 
small "critique": Florida is too long, it should stop at pensacola
Mobile was part of French Louisiana until the 7 years war
https://en.wikipedia.org/wiki/Louisiana_(New_France)#/media/File:Nouvelle-France_map-en.svg
Also New Caledonia should also be a French colony, not British
https://en.wikipedia.org/wiki/New_Caledonia

Small remarks, but I would like to stress how I love your mods for better accuracy and historical flavor, thanks :p2cube:
masonbaldassano 22 Jun, 2020 @ 2:03pm 
is the vic 2 converter compatible
Casual909  [author] 19 Jun, 2020 @ 2:53pm 
@tsk92 @jardin please join my Discord: https://discord.gg/Exjevuc
I may know the answers to your issues.
tsk92 19 Jun, 2020 @ 12:29pm 
@Casual909 I have tried with vanilla only as well, same issue. The issue occurred while only using this mod.
Jardin 19 Jun, 2020 @ 6:44am 
Hello, when I'm in game new mission trees aren't present. I tried without any other mods so it isn't a compat issue. I also tried on a downloaded version. Do you know anything else it could be?
Casual909  [author] 18 Jun, 2020 @ 3:18pm 
@tsk92 I see, it is prolly an UI mod which is conflicting. You can fix it by replacing 1 file in the gfc/interface I believe if you really need that mod.
tsk92 18 Jun, 2020 @ 2:52pm 
@Casual909

All of them. Using the restore missions decision didn't resolve it. I don't think they're missing, the they're just clipping. The UI mission screen extends beyond the slider and the other pages.