Kenshi
Factions Quest
90 Comments
LemmieSeeYaGrill 26 Mar @ 9:20pm 
Creator pass away? R.I.P if true
Military_Jane 12 Mar @ 5:04am 
Помянем
Habbs 7 Sep, 2024 @ 2:10am 
wait did he die????
PrestigeHobo 2 Aug, 2024 @ 6:29pm 
mod author ded q.q
MizKai 15 Dec, 2023 @ 2:13am 
does this works with uwe?
REG-ular 9 Nov, 2023 @ 7:53am 
Its an english translation/ a sorta dialog expansion.
REG-ular 9 Nov, 2023 @ 7:38am 
I'm making a translation for this/ updates for this mod for myself. Do you mind me uploading it?
Pilkington 13 Jun, 2023 @ 11:49am 
Can I use this with a current save ?
MisterMisterioro21 26 Jan, 2023 @ 9:30am 
Hi, I'm about to upload a Spanish translation of your mod, I wanted to know if I'm allowed to upload it, obviously I will leave all the credits to the author and a link to it, have a nice day!
KirrieD 28 Dec, 2022 @ 1:38am 
Hi, can I use your mods in my build?
Tokaga 20 Oct, 2022 @ 10:11pm 
I wanted to make a mod like this. Would it be possible to had content which sends an NPC to your BASE to give quests if faction is at High standing?
and can there be NPC search and Kill quests? Item Steal Quests? Kidnap quests?
SmellsLikeFeinSpirit 23 Apr, 2022 @ 1:03pm 
so confused on how this works says persuade people but who? doesnt have any extra dialogue for anyone and there is no option to persuade i kidnapped someone took it to them still nothing i tried to attract to shop how does it work i cant talk to anyone
Dovenius 10 Dec, 2021 @ 8:46pm 
I love the mod but yeah as others have pointed out, you need to find someone who can properly translate this in english. We understand that English is not your language but still! keep up the good work i love your mods
VayneVerso 10 Dec, 2021 @ 11:19am 
Hmm... this is interesting. If I'm understanding what you're doing, you're using "not real" factions to track progress toward quest completion. That's a neat idea.
BrendanatorX 13 Nov, 2020 @ 4:16am 
I love what this mod represents and I really want to use it and enjoy it but with the dialogue not being proper English it can be hard to understand what's expected or what is being talked about and it's kinda immersion ruining.. I hope there will one day be an update to this that can add some localisation but thank you for making this mod anyway! +1
kinesthesia 18 Jun, 2020 @ 10:28pm 
@Stilldoll, I noticed that both the store clerk and the client lose their dialogue as soon as I build a base near the town.. I cannot do any of the quests because of it. Any chance you check this out? Thanks
DokkaebiHerself 5 Jun, 2020 @ 4:14am 
NEVER FIND THE CLIENT LOL
777ImpaledDemons 17 May, 2020 @ 4:35am 
ngl but this sounds like a add on for the ash lands mod
Ryuk 26 Mar, 2020 @ 12:47am 
i need help with quest invitation to shop i'm at squin i talk to the gatekeeper get the quest then go tech hunter shop talk to him get the quest again of talking to people and is where the problem apear i cant talk to anyone about the shop... im missing something just blind idk? somebody help me plz
Stilldoll  [author] 20 Nov, 2019 @ 8:10am 
My explanation is esoteric because I use translation.
The quest has a decision whether to succeed or not.
If the quest is not successful, you can repeatedly try the quest without talking to the client.
Freeasabird🕊 19 Nov, 2019 @ 2:23pm 
Stilldoll

What do you mean Quest success rate? whats up with that? i can randomly fail quests because RNG says so?
Stilldoll  [author] 13 Aug, 2019 @ 4:58am 
@VinACE85
I use translation.
The quest has a success rate.
I set the success rate low.
That is my mistake.
I updated MOD and raised the success rate.
I'm sorry.
Stilldoll  [author] 13 Aug, 2019 @ 4:58am 
@Kloondike
All right!
I'm glad, thank you!
Stilldoll  [author] 6 Aug, 2019 @ 11:04am 
I use translation.
I returned to Steam for the first time in 4 months.
I thank you for your comments.
Also, I could not reply.
I'm sorry.
VinACE85 10 Jul, 2019 @ 8:20pm 
Lately when I start a defeat the enemy quest, It will just go on forever without ever showing I have killed enough of the desired foe. Anyone else having this problem? (Example: Mongrel, I am killing fogmen, I have killed hundreds at this point, and yet i still cant turn it in, i just keeps saying come lets find the next enemy)
wolf pu$$y 20 Jun, 2019 @ 8:12pm 
Hey friend, I'm working on refining the English dialogue of your mod and adding in some variety. I plan to release these changes on the workshop alongside full credit to you for the OG mod of course. Is this alright with you?
Kyle Rittenhouse 9 Jun, 2019 @ 3:51am 
The funny thing here is you have people asking questions, in English, to the Japanese author. But using terrible spelling/grammar. Come on guys.
Timesplitter 8 May, 2019 @ 12:07am 
Thank you for this amazing mod that I have included in "Kenshi: The World Divided". This Mod Collection has been fully tested and works perfectly. Thank you again for the great mod to add to this collection. :steamhappy: Timesplitter.
Dawood 16 Apr, 2019 @ 12:33am 
He's saying he is using a internet translation for his writing here
Xbalamque 8 Apr, 2019 @ 10:29am 
Thanks to answer but what do you want to say with "I use translation." ?
I want to have an easy possibility to translate that mod in french if possible and if you can do it, it would be nice. Else, could be also possible to send me the dialogs in english and i send you them back in french translation. You can't imagine how it is booring to play in an other langage. The acme is to see in Singapour a film in english subtitulated in Mandarin when you are usualy using spanish langage and of french people origin. Well, so if it is possible to translate that very interesting mod i would be gratefull to you.
Stilldoll  [author] 7 Apr, 2019 @ 6:49am 
I use translation.
You need to talk with the Tech Hunter or the Tradar Ninjas.
Look for shops in the town faction that received the quest.
MrsSerene 7 Apr, 2019 @ 6:26am 
I can't talk to towns people, for the invite to shop mission
Stilldoll  [author] 7 Apr, 2019 @ 4:35am 
I use translation.
If you work in Stack, it is limited to the town of Holynation.
It is necessary to find a ninja shop in the territory of Holynation.
IC 4 Apr, 2019 @ 10:09am 
I've gotten a tout mission from Stack. He told me to look for trade ninja bartender and persuate him. So I'm now at the Hub. I talk to the bartender but there's no option for pursuating him. could it be some kinda mod conflict?
Xbalamque 31 Mar, 2019 @ 12:28pm 
translation options or indications please....
kingboy 30 Mar, 2019 @ 11:19am 
Would you like someone to do an English translation re-balance for free?
Stilldoll  [author] 28 Mar, 2019 @ 6:07am 
@MagicFoozlePixxie
I think that does not interfere.
However, if you execute the enemy without fighting, the quest will not progress.

You knock out enemies by attack.
And you will not interfere by executing the enemy.
Stilldoll  [author] 28 Mar, 2019 @ 6:01am 
@NukeHead
it was good!
Stilldoll  [author] 28 Mar, 2019 @ 6:00am 
@Lazareth
I use translation.
It does not affect the actual play.
Changes in Relation are changes due to the progress of the quest.
Relation always changes in my mod.
But that does not affect the actual factions.
Stilldoll  [author] 28 Mar, 2019 @ 5:55am 
@DeadlyPaperCut
Thank you for your play!
Crow_Anon 28 Mar, 2019 @ 2:22am 
@stilldoll
Thanks for the reply. That makes sense I think I get it now.

Also, do you know if mods that let you execute enemies with an item from their inventories will interfere with removal quests?
AimAce 27 Mar, 2019 @ 3:53pm 
@stilldoll thank you so much for fixing that for me. Everything is fine in shark now! :)
Midnight Magpie 27 Mar, 2019 @ 10:28am 
Hi Sorry I have an issue with the mod. Whenever I accept any quest I get a -100 relation with the Client of the faction. I completed a human resources quest and got +200. When I claimed my reward I got -100 for both Client and Human resources and it says they are hostile towards me. Please can you help?
DeadlyPaperCut 27 Mar, 2019 @ 8:25am 
Little problem with the quest to bring new guard in Flat Lagoon. They does not seem to accept the new recruit. I tried with 2 different ones and they never accepted them. When talking back to gate guard, he keep on giving me the explanation on how to do the quest.

It worked well with the Sheik in Squin and with Holy Nation in Blister Hill.
Stilldoll  [author] 27 Mar, 2019 @ 7:52am 
I use translation.
For removal quests, get enemy hints from the gatekeeper or client.
Also, the last attack on the enemy is limited to humans, the animal's last attack does not make the quest a success.

Human resources quests are not abducted but progress through dialogue.
If you receive an order for a quest for HR, you will be able to interact with the NPC.
We need to persuade them in dialogue and take them to town.
Crow_Anon 27 Mar, 2019 @ 1:34am 
Can someone please help a retard out? I've tried completing the elimination and human resources quests but I can't figure out how to complete them. I killed a bunch of Dust Bandits and Holy Nation soldiers for the Shek but the quest never updated. And the human resources, how exactly are you supposed to bring people in? I've tried stealth ko then kidnap so far.
Stilldoll  [author] 26 Mar, 2019 @ 9:00am 
I deleted the building I added to the shark and put it back to vanilla.
It needs import.
AimAce 26 Mar, 2019 @ 1:28am 
@stilldoll Yeah I am still having problems with Shark. Do you think you could reset the bar placements back to where?
DeadlyPaperCut 25 Mar, 2019 @ 1:33am 
Awesome Mod. Just hard to find those tech hunter shop :)
Havie 22 Mar, 2019 @ 7:19pm 
Okay thanks!