Left 4 Dead 2
Halo 5 Fireteam Osiris and Blue Team Shiny Visors and FIXED NORMALS and SHINY ARMOR and FIXED CRASHES!
19 comentarios
Shadow Fox 7 DIC 2022 a las 10:46 
Incompatible
Donutz 24 MAR 2022 a las 13:51 
Real shame that this mod doesnt work anymore. Visors show missing textures unfortunately :(
Keith The Fox 16 AGO 2020 a las 21:55 
Can you set the animation to bills animation on these spartan models?
E1iteGam3r02 18 JUN 2020 a las 8:36 
It doesnt seem to work for me. It just keeps showing missing textures on the visors. Ive done everything in the "Also kinda important" section to no avail.
反复设想当初 6 MAR 2020 a las 19:54 
cute
SuperMario20  [autor] 26 ABR 2019 a las 18:43 
『KarenXis』 25 ABR 2019 a las 21:50 
what hud is that
SuperMario20  [autor] 28 MAR 2019 a las 4:39 
Read the part of the description that says "Also kind important"
ConKr 28 MAR 2019 a las 1:47 
how can I activate this mod is that I already select it but it does not change anything
restre3140 24 MAR 2019 a las 6:19 
SI
Adorabirb! 19 MAR 2019 a las 17:57 
yes
SuperMario20  [autor] 19 MAR 2019 a las 17:39 
would I put "$nodecal" "1"?
SuperMario20  [autor] 19 MAR 2019 a las 17:39 
Ok.
Adorabirb! 19 MAR 2019 a las 16:53 
@SuperMario20 yeah it prevents blood decals from appearing on the model. Which is recommended for high poly models like Halo's because when pounced on by a hunter, it'll spawn so much of it that it'll overwhelm the game's engine and cause a crash. It happens to all the high poly Halo models, and even mine. So I had to add those to fix it.
SuperMario20  [autor] 19 MAR 2019 a las 16:40 
Oh. Does that get rid of unecessary decals?
Adorabirb! 19 MAR 2019 a las 16:25 
@SuperMario20. also add $nodecal to the vmt shaders for the model if possible. when playing on higher settings the game will crash when a hunter pounces the spartans or if there's a lot of particles on screen at once.
SuperMario20  [autor] 19 MAR 2019 a las 7:05 
Thanks for the tips 😊
SuperMario20  [autor] 19 MAR 2019 a las 7:03 
I might do that.
Adorabirb! 18 MAR 2019 a las 22:35 
Not bad. I do recommend also weighting the normals of the models to allow for the light to reflect off the model more smoothly. that and use the h5 techsuit instead of H4's. but I know that sounds like a lot XD

still though this is a nice touch to Monkeyrebel's old H5 ports :)