Left 4 Dead 2

Left 4 Dead 2

Halo 5 Fireteam Osiris and Blue Team Shiny Visors and FIXED NORMALS and SHINY ARMOR and FIXED CRASHES!
19 Comments
Shadow Fox 7 Dec, 2022 @ 10:46am 
Incompatible
Donutz 24 Mar, 2022 @ 1:51pm 
Real shame that this mod doesnt work anymore. Visors show missing textures unfortunately :(
Keith The Fox 16 Aug, 2020 @ 9:55pm 
Can you set the animation to bills animation on these spartan models?
E1iteGam3r02 18 Jun, 2020 @ 8:36am 
It doesnt seem to work for me. It just keeps showing missing textures on the visors. Ive done everything in the "Also kinda important" section to no avail.
反复设想当初 6 Mar, 2020 @ 7:54pm 
cute
SuperMario20  [author] 26 Apr, 2019 @ 6:43pm 
『KarenXis』 25 Apr, 2019 @ 9:50pm 
what hud is that
SuperMario20  [author] 28 Mar, 2019 @ 4:39am 
Read the part of the description that says "Also kind important"
ConKr 28 Mar, 2019 @ 1:47am 
how can I activate this mod is that I already select it but it does not change anything
restre3140 24 Mar, 2019 @ 6:19am 
SI
Adorabirb! 19 Mar, 2019 @ 5:57pm 
yes
SuperMario20  [author] 19 Mar, 2019 @ 5:39pm 
would I put "$nodecal" "1"?
SuperMario20  [author] 19 Mar, 2019 @ 5:39pm 
Ok.
Adorabirb! 19 Mar, 2019 @ 4:53pm 
@SuperMario20 yeah it prevents blood decals from appearing on the model. Which is recommended for high poly models like Halo's because when pounced on by a hunter, it'll spawn so much of it that it'll overwhelm the game's engine and cause a crash. It happens to all the high poly Halo models, and even mine. So I had to add those to fix it.
SuperMario20  [author] 19 Mar, 2019 @ 4:40pm 
Oh. Does that get rid of unecessary decals?
Adorabirb! 19 Mar, 2019 @ 4:25pm 
@SuperMario20. also add $nodecal to the vmt shaders for the model if possible. when playing on higher settings the game will crash when a hunter pounces the spartans or if there's a lot of particles on screen at once.
SuperMario20  [author] 19 Mar, 2019 @ 7:05am 
Thanks for the tips 😊
SuperMario20  [author] 19 Mar, 2019 @ 7:03am 
I might do that.
Adorabirb! 18 Mar, 2019 @ 10:35pm 
Not bad. I do recommend also weighting the normals of the models to allow for the light to reflect off the model more smoothly. that and use the h5 techsuit instead of H4's. but I know that sounds like a lot XD

still though this is a nice touch to Monkeyrebel's old H5 ports :)