Total War: WARHAMMER II

Total War: WARHAMMER II

High Elf Sea Patrol - Radious
24 Comments
The Red Baron 18 Jan @ 11:44pm 
is this mod active? i subscribed but it doesnt show in the launcher.
timsin420 22 Sep, 2020 @ 5:43pm 
I cant recruit them am I missing something?
Anfibia 6 Aug, 2020 @ 10:24am 
Is it possible in the stealth that this mod gives and is it useful?
Pilatian 24 Dec, 2019 @ 7:39pm 
Cool, sounds good!
Louie04k  [author] 24 Dec, 2019 @ 7:35pm 
@Pilatian Thank you will update it when i play the game again, at least it's usable.
Pilatian 24 Dec, 2019 @ 7:34pm 
It launches without crashing, units/Aislinn just need a little adjustment.

To be in line with Radious' lords he'd probably need slightly more AP damage on foot and a few hundred more HP (currently sitting at 3K). I'm on large unit sizes, not sure about others.

On his Storm Dragon mount, he may need more tuning.. Right now the dragon has around 5K health, more comparable to a Radious phoenix. The highest tier dragons have a bit more. MA/MD seem fine given that he isn't a caster.

Pilatian 24 Dec, 2019 @ 7:15pm 
I haven't tested, actually, but I know this hasn't been updated since before Aislinn was added to campaign as a LL. He'll need compatched, and the units may need some adjustments to be in line with newer Radious patches based on previous comments.

I'll test it in a little while and let you know if it crashes.
Louie04k  [author] 24 Dec, 2019 @ 7:04pm 
@Pilatian When i get back into the game. Does it crash on start up?
Pilatian 24 Dec, 2019 @ 4:31pm 
Any plans to update this for current Radious?
DMDR 10 Oct, 2019 @ 11:22am 
hi.
so I'm playing with this one and I think unit stats are a bit obsolete by now. Like most of the basic HEF units from radious are stronger, fightier, and healthier than comparable sea lord's units.
Migstar117 13 Sep, 2019 @ 8:52pm 
yep will do
Louie04k  [author] 13 Sep, 2019 @ 8:25pm 
@Migstar117 give it a try once radious is up and see if it still works, it should, it only changes unit stats.
Migstar117 13 Sep, 2019 @ 8:03pm 
Cool thanks for the quick reply :)
Louie04k  [author] 13 Sep, 2019 @ 3:20pm 
Ill update it when i get free time :)
Migstar117 12 Sep, 2019 @ 7:04pm 
hey would love an update for this mod when radious updates :)
InquisitiveBard 25 Apr, 2019 @ 10:44am 
Will this work with the latest update and DLC without being updated, or does it need to be updated?
Louie04k  [author] 21 Mar, 2019 @ 4:35pm 
Update - Mod now requires the original out of respect for Cataph. Thanks!
Cataph 21 Mar, 2019 @ 1:35am 
I recommend setting these mods as private until you have time to update. Saves some crashing to people.
Iahhel's Child 18 Mar, 2019 @ 8:37am 
@Cataph
I apologize. I was mistaken. I was under the impression you were done with this work as from reading your past responses from other admirers regarding updates and/or changes.
Cataph 18 Mar, 2019 @ 2:08am 
@Gorilla General
I have no idea what you're talking about. I don't know why you think the mod is abandoned just because I'm not doing something I never had the intention to do.
Iahhel's Child 17 Mar, 2019 @ 8:58pm 
@Louie04k Thanks for taking up the reigns for Cataph since it seems he has no desire to continue his work which is a crying shame to be honest. I have a question, since you have his consent to carry on his work, do you think you would consider making this mod compatible with Avelorn and Nargarythe? Again, thank you for accepting this responsibility. :steamhappy:
Louie04k  [author] 17 Mar, 2019 @ 4:55pm 
@cataph will do :)
Cataph 17 Mar, 2019 @ 3:39pm 
What he said. To be even more specific, delete everything else (table or line) you don't edit, the required mod will do the rest.
Groove Wizard 17 Mar, 2019 @ 3:37pm 
This and your Imperial Navy mod, there's no cause for you to reupload the entire mod. All you need to do is keep the one table that has the unit upkeeps and costs, rename the table name from "AK_seahelm" in this case to something like "!radious_seahelm_submod", and then update and put the original mod as one of the required items