Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's Crystal Tree Replacement
31 kommentarer
ItsDaKoolaidDude 25. maj 2016 kl. 20:46 
I'm assuming you got this and the other resource texture idea from Star wars Battlegrounds?
Cuz I've not played that specific game for a long time, and seeing them again, even from a picture, screws with me.
Marquis Curber 27. feb. 2016 kl. 10:14 
There are 3 new types of trees and 2 bushes in African Kingdoms afaik. The Baobab, Dragon, Acacia Tree and bush2 and 3 (not quite sure what they are called in-game). I can see how the colours could be a problem, you seem to have only used one shade of purple and blue, perhaps there's something there you could use.
Ozhara  [ophavsmand] 27. feb. 2016 kl. 9:52 
The 'problem' is, that the non-terrain objects like trees are still bound to the AoE color palette that only contains 256 specific colors. And I'm already using yellow.

So brown is an option, but I need to create 4 (or 5?) new colored sets of crystals that I want to be distinguishable from the exiting ones color wise.

So maybe something like brown, yellow/orange - there are only very few orange tones available, so it might end too yellow/red/brown..., dark violet/blue/red - similar problem like with orange, dark green - might end up beeing turquoise, white, you see?

It's not that easy to find some additional color schms that really look good and are distinguishable. I already had that problem with the existing ones.
Marquis Curber 27. feb. 2016 kl. 9:34 
Perhaps yellow or brown?
Ozhara  [ophavsmand] 27. feb. 2016 kl. 9:27 
I do - just now sure of what colors to use...
Marquis Curber 27. feb. 2016 kl. 9:14 
Do you plan on updating this for African Kingdoms?
Ozhara  [ophavsmand] 30. dec. 2015 kl. 22:15 
:D:
xavier転嫁 30. dec. 2015 kl. 20:41 
Age of Starcraft I see
Ozhara  [ophavsmand] 3. sep. 2015 kl. 4:27 
Yes :D
NekoDama :3 3. sep. 2015 kl. 3:52 
this is Age of empires: tiberium wars
Baron Alexander The Serpent Of A 31. okt. 2014 kl. 18:54 
k thx
Ozhara  [ophavsmand] 31. okt. 2014 kl. 15:56 
For an explanation:

HiddenPath didn't implement any functionality to uninstall/manage mods.

And they didn't notice steams verification functionality they recommended does only take care of modded game files, no additional ones.

This is for this functionality just resets your original game installation, but doesn't touch any personal files (that don't belong to a games installation package (that would make modding impossible)).

But AoE is meant to be modded by adding new files in most cases instead of editing the original files. This leads to massive file remains when 'uninstalling' mods. Maps, Campaigns, some soundtracks, some taunts, all non-terrain graphics, ... they all stay and have to be removed manually.

The only other solution for now is my mod manager.
Baron Alexander The Serpent Of A 31. okt. 2014 kl. 8:12 
thx dude your a life saver
Ozhara  [ophavsmand] 31. okt. 2014 kl. 7:29 
I'm right about to go home from work, so no explanation here, just a quick note on how to fix it:

Open your AoE game folder (right click AoE in your steam library, hit properties and there is a button on the local files tab to open this folder).

Delete your data\slp folder and verify your game cache (same as above, but the verify button).
Baron Alexander The Serpent Of A 31. okt. 2014 kl. 6:34 
Hey Ozhara i love your texture packs man but this one made my trees mess up dude anyway to fix that because i unsubscribed this and it still left the cut tree crystal.
Ozhara  [ophavsmand] 8. sep. 2014 kl. 22:30 
Indeed, for I used them as a base, these are mostly recolored versions.
Edgar 8. sep. 2014 kl. 13:34 
Those look like the Ore Crystals from Star Wars - Gallactic Battlegrounds.
Ozhara  [ophavsmand] 1. mar. 2014 kl. 11:31 
Du musstdie zusätzlichen Daten aus AoE\data\slp löschen.

Am einfachsten ist es den ganzen Ordner zu löschen und deine Spieldaten zu verifizieren.
DonSonny90 1. mar. 2014 kl. 10:36 
Ozhara kannst du mir sagen wie ich die normalen Beerensträucher und die normalen Steinbrüche und Goldminen zurückbekomme? Ich habe deine neuen Versionen davon runtergeladen aber kann nicht mehr auf die normalen umstellen.
Elderscroller 4. okt. 2013 kl. 9:32 
Thanks! :) And no harm done! Feel free to use my other stuff for non-commercial mods
Ozhara  [ophavsmand] 4. okt. 2013 kl. 5:45 
Just had a look at some of your other paintings (I'm at work, so sadly not enough time right now) ...

What I've seen so far is really amazing!!
The 'Thumbelina Ratbane' one for example or 'The Fearless Monster Hunters'.
Ozhara  [ophavsmand] 4. okt. 2013 kl. 5:31 
Oh, sorry for that!

As you might have seen in my other mods, in case I used other peoples stuff, I asked for their permission/gave them credit.

But for most of the title screens I found were official ones or I just didn't know who was the artist, I totally forgot about that in case of this painting - which is a really cool one btw.

Thank you for telling me and giving me permission for further usage as title screen for this mod.

I'll credit you in the description immediatly!
Elderscroller 4. okt. 2013 kl. 5:13 
Nice title image. Hey wait, that´s my painting...It´s ok that you use it for mods, but it would have been nicer to ask.
Ozhara  [ophavsmand] 21. aug. 2013 kl. 21:25 
Not sure how much things of SW Galactic Battleground I'll implement, as I don't want to change the games mechanic to that one, so I don't know for now which parts are problematic.
Kerma 21. aug. 2013 kl. 17:46 
I would be interested in seeing a mod that just retextures the majority of everything to what SW Galactic Battlegrounds has. I still have the disc lying somewhere but it's scratched to hell and in my opinion is better than age of empires 2, feels way more satisfying to play.

:catnap:
Ozhara  [ophavsmand] 17. aug. 2013 kl. 10:23 
Glad to hear that.^^

And yeah, they were thought for my space textures to come, but they also fit the 'normal' ones.
Whiskey_Fox 17. aug. 2013 kl. 10:09 
It's quite surreal to see medieval buildings in this setting. I like it!
Ozhara  [ophavsmand] 17. aug. 2013 kl. 1:23 
yeah, the whole idea was inspired by starcraft, in the very beginning the crystals even were starcraft ones.
Whiskey_Fox 16. aug. 2013 kl. 22:16 
Whoa it reminds me of starcraft a bit
Ozhara  [ophavsmand] 12. aug. 2013 kl. 20:49 
Thanks, glad you like them!
ZeeTeeX 12. aug. 2013 kl. 12:59 
Cool'est thing ever Thanks :)