TerraTech

TerraTech

ZG Umbrella [Enemy Capture Base Multi-tech]
31 Comments
Gravity 25 Dec, 2024 @ 4:01pm 
god thats big
ZeroGravitas  [author] 23 Apr, 2022 @ 8:39pm 
😜
Skittle 23 Apr, 2022 @ 5:25pm 
omfg
its huge
SPEEDRUNNER - Z 24 Mar, 2022 @ 4:48pm 
pretty sweet
piper? I hardly know her 14 Mar, 2020 @ 12:54pm 
:lunar2019deadpanpig:
moldyspoons 28 Jan, 2020 @ 8:30am 
c h o m n k y
TruBlu 8 Jul, 2019 @ 7:21pm 
the bigger they are, the harder they fall
Judgemental Crow 10 Jun, 2019 @ 12:24am 
Very interesting concept with the umbrella design, I like it!
ZeroGravitas  [author] 3 Jun, 2019 @ 8:12pm 
Lol, thanks @Creepineer YT, I'll be sure to use them wisely.:steammocking::steamhappy:
Gort 3 Jun, 2019 @ 7:29pm 
yah the usability is questionable but dose something THAT EPIC need to be practical.....no...no it dose not the looks alone make it worth having.....have some more blocks to keep making epic stuff :steamhappy::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock::GSOBlock:
0xFADE 21 May, 2019 @ 1:48am 
Came across it tonight. Very cool.
ZeroGravitas  [author] 11 May, 2019 @ 4:14am 
Thanks @Derplington - it's really cool to hear each time it's turned up in someone's game.:steamhappy:
AquaPeritus 11 May, 2019 @ 2:35am 
I've actually seen one of this when doing the capture the outpost mission. Great work :)
ZeroGravitas  [author] 29 Mar, 2019 @ 6:05pm 
Yeah, I should think that they'll run another round or two of community Better Future build submissions, once they've finished the rest of the BF crafting blocks, etc.
Stormy Guru - Tera.gg 29 Mar, 2019 @ 4:38pm 
I would very much enjoy the devs using one of my better future bases, considering the current ones are very basic.
ANDROID40X 26 Mar, 2019 @ 5:11pm 
for ounce i can finally heal and charge without the blocks getting in the way
ZeroGravitas  [author] 26 Mar, 2019 @ 10:03am 
Artillery sniping, how classy. :bigups:
Stormy Guru - Tera.gg 26 Mar, 2019 @ 9:53am 
Actually the battleship cannons with an artillery build, but yeah I saw the thing separate then reloaded my auto save to get it before it had the chance.
ZeroGravitas  [author] 26 Mar, 2019 @ 6:47am 
@Stormy Breeze - how'd you manage tha.... Oh, you just took out all the defenders from beyond ~200m. Missiles ftw?
Stormy Guru - Tera.gg 26 Mar, 2019 @ 3:18am 
Hmm I was able to get this through the mission without it deploying the arms, best one you can acquire in game by far. Good job sharing it with the people now we can all enjoy the umbrella.
Cosmic Lemonade 24 Mar, 2019 @ 7:13pm 
:)))))
N1CΣ ツ 24 Mar, 2019 @ 12:31am 
Thanks @ZeroGravitas ! I liked the build but also added some defence and now its cooler :D
cloud_sniper 23 Mar, 2019 @ 10:11pm 
My mind has imploded.
ZeroGravitas  [author] 23 Mar, 2019 @ 5:06pm 
@LalaSandro - this tech, as pictured above, was included in the enemy population of the game by the developers (as a mission objective base).

You can't set enemies yourself in campaign or creative modes. But in R&D mode (requires DLC) you can hold [T] and left click to make any allied tech an enemy, or switch back.
N1CΣ ツ 23 Mar, 2019 @ 2:03pm 
NICE ! hey guys ! can you tell me how to change ur cab into enemy cab ???? PLZ
Dark_Krafter 23 Mar, 2019 @ 3:38am 
it looks amazing but what would be the use of it ???
Cosmic Lemonade 21 Mar, 2019 @ 10:53pm 
:)
Bandit 312 20 Mar, 2019 @ 8:52pm 
YES FINALLY
i saw this in campaign but because of it being a multitech i couldnt get the arms
Filip.M.T 20 Mar, 2019 @ 3:45am 
what even
Jello 19 Mar, 2019 @ 7:39pm 
Same, I had to shoot the arms.
Liquid Monkey 19 Mar, 2019 @ 1:54pm 
Thanks for posting this, ZG! I was able to capture the base, but it didn't save the arms. It will be nice to see this base again With Arms, and then mod it from there. Appreciate the Post!