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P.S you will need to find a way in, look around the base you will find it
in how to play and so on, then there is a problem from your side, i just tested for me, all is working well.
I have only the one neccesary addon activated. I deinstalled it restartet but same result.
Mate - please help - please look the topic i placed on main disscussion.
I am sooooo sorry Mate. i didnt know i needs to also ingame in ADDons tunr ON mods <facepalm>
now works - great.
big honor
will pleasure will play your EPs
I ma sorry man. i uninstalled all mods i had, restart Steam. lauched TKOM, delete all scenarion ingame. turn off TKMO. downloaded ONLY your EP1 + Mod (380MB) turn on game, lauched scenario - same sh!t :( cant leave elevator on 1st and 4rth floor.
i will check Your EP2 now. but wanted follow timeline..
after MAV land on the Moons surface and when i enter to the elevator i can only go to 2,3rd floor and leave elevator but 1st floor - CARGO - i cant leave elevator (the OPEN bottons is not active) same if i will go up to 4rth floor (i can see the nice 360deg view but cant open elevator door. WTF?
Yes, i have downloaded EP1 Mod packd...
:(
How to change scenery and how do I avoid any conflict if I have to have 2 map modpacks at the same time. Or do I just leave and load the next?
Thx
I see now, how well planned the mission is and how to use resources.
But I think there should be a truck somewhere, even if it should need fuel to move.
Maybe put a code on the doors of the lander and write it into one of the sticks if possible.
If the build is an option it could also be to either build outpost or get Alpha base online for the next arrival. To print life support, power unit or doors for the airlock.
Dont worry the campaign is long, you will have resources and time to build in other episodes were you will have better technology.
This mission your objectives are to set a camp, mine some rock, get the data, get the printer and take off, the outpost build is optional.
Yes i did build an outpost, a 1 room small one, nothing fancy but again this is optional, its more of an extra survival.
Or went onconscious with lack of sleep. Now i'm in the slow heavy suit.
Then I spent a lot of time trying to assemble and power up the base, no luck.
- Is there no way into the Eastmost building? Could be roof or floor... or skip the airlock doors.
I had overlooked the datapad. Found the datasticks. Now I just need fuel to lift-off.
- Please reconsider the truck. Just limit the fuel in it. And hide it behind the Apollo site. It's not easy to find...
You still have to find the second lander, Alpha base and get to Apollo site first.
- Instead of the chair, table, filing cabinet and photocopier - please put in an extra roll of powercords. 5 powercords is too few. And extra MMRTG
Did you build an outpost? Or just put the poptent at the supplydrop?
To respond to your suggestions:
- This campaign has a storyline so i will avoid to make the base and lander online because your mission there is to infiltrate the base with little notice, to learn more about 3d printing tech and return to earth, not to settle down on the moon.
- the timescale is like that because you have supplies for a few weeks (campaign timeline) to survive longer is for the hardcore :) but it is possible
- indeed i was thinking of truck and will look in to this, the forklift is really slow but in my tests i did manage to transport all cargo from the base to the supplydrops in 1 go and make a small base.
Thanks again, feedback helps a lot.
* a transporter truck at Alpha base. (I spent in-game days getting pallet lifter at Apollo site, to move harvesters/power, closer to the base from supply drop but its moving so slow i gave up)
* ability to seal of the base and get it online again.(lifesupport, opening doors, growing food)
* timescale 1:1 (1:12 burns food resources so fast)
* if not base online then make second lander module available to use
Thank you.