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Increase rate of the wunderwaffe. Great map.
My Playthrough: https://youtu.be/V45qeyLD_9s
Description : I want to make a mod who only include the essential for zombies not too much not too little
I'm a perfectionist so all the weapons are from call of duty online for the weapons to match each other, and don't feel disconnected
if you are interested in the idea please make this mod possible, I don't need any credit just the mod to be real.
Mod name : 115 Weaponized
Menu Mods : Remplace the default character on the menu with a zombie
Remove campaign, multiplayer, join public game and theater and bonus option in the menu
Misc mods : Add Phd flopper Add Vulture Aid Add Electric Cherry
Add pack a punch to WAW maps
Add restart to pause menu
Redraw all wall weapons
Vesper :Thompson
Vmp :Vector
Kuda :UMG
pharo :UZI
Weevil :PDW90
Assault Rifles
ICR-1 :M16A4
KN-44 :AN94
M8A7 :Type 95
Sheiva :FAL
HVK-30 :G37H
Man-O-War :ACR
Shotguns
KRM-262 :M1014
Argus :Model 1887
205 Brecci :SPAS-12
Haymaker 12 :S-12
Light Machine Guns
BRM :M4LMG
Dingo :RPD
48 Dredge :MAG43
Gorgon :M260B
Sniper Rifles
Locus :Intervention
Drakon :WA2000
SVG-100 :50BMG
Secondaries
RK5 :G18
L-CAR9 :TMP
XM-53 :Stinger
Box Weapons list
AK-47
Balistic Knife
USPT.45 (dual black ops 1 style)
Desert Eagle
10/10
oh yeah here's a big brain tip: regarding the P.A.P. room, don't buy the door closest to the bunker. Instead, go past some crates and buy the door closer to the wunderfizz 2.0 machine -- it makes a really nice camping/farming spot, if you're ever in a pinch
just gonna leave this here. Tim Hansen did a playthrough and loved it. but i gotta agree, zombies are too aggressive in this. i can barely move half the time just from the entire map being flooded, but otherwise great job!