Space Engineers

Space Engineers

Advanced Turret Control
25 Comments
BIV 21 Jan, 2022 @ 12:02pm 
Great idea, glad some smart people out there making thinks for us drones. Good on you.
Scooba 27 Mar, 2020 @ 10:52am 
Heyy you should look into weapon core! they are taking are doing their own little twist on it!
M0rsla  [author] 11 Mar, 2020 @ 9:53pm 
No not dead. On a long hibernation... unfortunately. I really want to get back to SE mods.
Scooba 3 Mar, 2020 @ 7:48am 
Is this mod dead?
M0rsla  [author] 26 Oct, 2019 @ 4:00pm 
@Lt. Ruben life caught up. Moving soon.
Lt. Ruben 17 Oct, 2019 @ 5:23am 
@MrMors how is the status on the planned update ? you said next few days, but that was last month. so is life just a bit too busy or did you stop entirely with SE modding ?

the best of luck to you and thanks for the time you put into stuff :)
M0rsla  [author] 2 Sep, 2019 @ 1:28pm 
Hi all, this mod is going to be getting some larger changes in the next few days. If you don't like any of the changes I have uploaded a stale version locked copy of this mod at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1852593240
Silverbane  [author] 21 Aug, 2019 @ 8:50pm 
Also I forgot I made it work on all cockpits as well.
Silverbane  [author] 21 Aug, 2019 @ 8:48pm 
@MrMors I was able to update the script to do a few things. 1) Instead of Alt it now uses Right click to target allowing you to use cameras and turrets to control through. 2) When using the targeting system its turns off all the auto targeting and idle movement controls. Anyways I have all this code if you want to update this version unless you want me to just post it as a new one.
M0rsla  [author] 2 Aug, 2019 @ 8:29pm 
@Silverbane Honestly when i fixed this up for my server it was a lot more of chopping things out that didn't work then fixing. The code that controls the cockpits are lines 72 and 73. If you duplicate line 73 and change the string name it should work with other cockpits... I think. Its been a while. I had this whole plan to dive a lot deeper into SE but then life caught up and never got any farther.
Silverbane  [author] 28 Jul, 2019 @ 11:14am 
@MrMors Also one more question do you have a solution that would allow someone to use zoom while alt targeting? I was going to try to tackle this but figured I would ask before looking into it.
Silverbane  [author] 28 Jul, 2019 @ 11:13am 
@MrMors the Fighter Gunner Cockpit does not work I have tested it. I was wondering which bit of code enables cockpits to work with your version? I would like to mod a few more cockpits to be compatible with your version. Thank you
McCloud Jr 28 Jul, 2019 @ 10:23am 
@spartan due to Keens recent updates to the coding nearly every mod dealing with homing missiles are broken.

sad but true
Spartan 26 Jul, 2019 @ 2:41pm 
No more guided missiles ? :(
Dex 7 Jun, 2019 @ 7:40am 
.....P E R F E C T I O N !
[BR]SharkStrike 30 Apr, 2019 @ 2:07pm 
This would be a great alternative to disable the SS consumer AI that has in each tower.
M0rsla  [author] 2 Apr, 2019 @ 10:01am 
@[GG] Nãtã§-[FLM]- The original mod supported the Fighter Gunner Cockpit iirc, I have not tested since my modifications, so I am not sure if that support is still there.
M0rsla  [author] 2 Apr, 2019 @ 10:00am 
The size is due to the custom textures from the original mod for the additional cockpit. This is something I would like to actually reduce in size. I agree 150MB for two blocks is a lot. The script is just a few KB.
VelxraTV 2 Apr, 2019 @ 9:19am 
this script is "154.096 MB" ?
[GG]Nã†ã§-FLM- 1 Apr, 2019 @ 11:51pm 
did you add a gunner cockpit or does the Fighter Gunner Cockpit mod work with this
NikZip 28 Mar, 2019 @ 5:12am 
Thx for fix, can you please make version with plasma turrets?
Silverbane  [author] 26 Mar, 2019 @ 1:08am 
I am very interested in the continued support and updates of this mod.
Leif Erik Ronnback 24 Mar, 2019 @ 2:48am 
Bitchin dude.
M0rsla  [author] 23 Mar, 2019 @ 11:37am 
Thank rearth for the original version. All I did was clean up(remove) a number of broken features, slim the script, and fix a thing or two. But no problem. Actually have a few ideas for updates if rearth doesn't come back.
DeAnti 22 Mar, 2019 @ 5:19pm 
awesome thank you for upload