Total War: WARHAMMER II

Total War: WARHAMMER II

UO Tweaks
15 Comments
OldSkoolMatt  [author] 29 Jan, 2020 @ 6:18pm 
@skurky
Patience, patience ;)
Skurky 29 Jan, 2020 @ 3:12pm 
I know, i have so many mods merged atm. I was a bit worried when the UO main page was taken down tbh, but i guess i should just see it as temporary maintenance then?
OldSkoolMatt  [author] 27 Jan, 2020 @ 5:42am 
Update is on the way... 58 mods hard limit isn't easy
=[NK]= Col. Jack O'Neil 1 Nov, 2019 @ 7:30am 
So does this mod need to be updated at all?? I'm interested because I use most of these mods and seems nice.
Flying Fox 19 Jul, 2019 @ 12:59pm 
Oh, by the way, another reason why I don't mind my mod being used: I don't really know how my mod works. It's a bit hard to get hung up over someone using your "work" if you don't know how you did it yourself.

That being said, there might be unintended consequences.
Flying Fox 19 Jul, 2019 @ 12:53pm 
It's fine if you include my mod. It's only some data entries.
And I understand your solution, I have a pretty large amount of mods merged into smaller ones myself. But the authors might not be so happy with you posting this, so I just thought to give you a heads up.

Oh, and concerning the description being erased a few weeks ago, that happened with everyone who updated their mods, including on the other TW games.
OldSkoolMatt  [author] 19 Jul, 2019 @ 12:39pm 
@Flying Fox

actually, good that you pointed that out, because it was YOUR mod i've included, for some reason when i updated this file a couple of weeks ago both description and changelog have been erased (don't ask me why) and i've just realised now that i forgot to mention your mod, so, if you want i'll remove your entries, or, i'll credit your work too, i'm really sorry for forgetting to credit your work and freaking CA making the game so buggy that after a certain number of mods is loaded the game crashes to desktop and stuff needs to be compressed into a single file.

Also, the reason i've chosen these mods over others it's because they're lightweight (yes, my connection is shit) and they contain very few entries, and, because they don't really need update at every patch drop.

[continues]
OldSkoolMatt  [author] 19 Jul, 2019 @ 12:39pm 
[continues]

BTW, i DO consider this bad modding practice and i'm really pissed off with this solution, the problem with merging is that a lot of people is not really into this kind of "manouvres" and also everytime a mod is updated or a ptach drop or whatever they'll start crying that their game crashes, this way, i can at least avoid it, and trust me, is a damn pain in the arse to constantly keep an eye for updates, i think this way is much more user friendly, hope you get my point
Flying Fox 19 Jul, 2019 @ 11:41am 
I would recommend putting these mods in a collection with a little guide explaining how to merge the mods (very easy with KMM). I did read in the description that you will remove any mod if the author wants to, but that would require the mod author to actually know about this.

I would consider this bad modding practise, and wouldn't be happy with this if I were one of the authors. Especially concerning the mods that actually required work.

Also, to add a little dash of self promotion, I have actually already uploaded a file that stops liberation for SFO. I'm actually rather disappointed that you decided to do the same thing yourself rather than including me :p

Slemo Sensei 25 Apr, 2019 @ 5:34am 
Oh thanks
OldSkoolMatt  [author] 25 Apr, 2019 @ 5:09am 
@SlemoKun
Fixes stuff on the collection but is currently half broken, i rolled back the file, once SFO and the unlocker roll out i'll update it, description randomly disappeared on rollback, check change notes (though it is now missing some bits due to incompatibilities)
Slemo Sensei 25 Apr, 2019 @ 4:48am 
I cant see the description, what this does?
Rannug[DK] 16 Apr, 2019 @ 11:35pm 
Yes, i looked in the Tweak list and made sure that it wouldn't clash with any mod i had and i works like a charm. I would like to use your mod collection, but for some strange reason i can only use 106 mods now, i took a 1,5 month "vacation" from WH2, before that i could use 114 mods. Its strange.
OldSkoolMatt  [author] 16 Apr, 2019 @ 2:23am 
@rannug [DK]
Make sure to read what it does too, isnt just a compilation of mods
Rannug[DK] 16 Apr, 2019 @ 1:55am 
Thanks for this, While i am not using your SFO collection, my mod list is fairly similar and this works like a charm.