Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe you can add an explosion with the same mechanism as this mod for those guns in the future, but the detonate power is smaller.Or set the detonate power according to standards such as caliber?This should make the damage mechanism of those guns closer to reality.
I am very much looking forward to seeing you make it public!
I did try to create a coaxial MG use your .303 and 20mm's. But I can't see its effects at that time.(About two months ago?)
Anyway, I will wait for you to publish your mantlet block.And I think maybe you can also make integrated camera or coaxial's version?
Hope 100mm D-54 and 122mm M-62T2 too! :-D
Is it possible to make a coaxial machine gun block and gun mantlet block,use the WHIPLASH141's penetration script? I always spend a lot of time on fill the turret front gap around about main cannon.And It's will make the gap bigger,when I want to create a coaxial machine gun. :-\
And JoeTheAntiPro check the rest of my steam library for artillery weapons, some are not functional yet after the update broke em but you can use them, then when they are fixed they will function as artillery. This will not be great for arty due to it's high velocity.
Not to mention I do not have the time to write descriptions for them all! :)