Kenshi
Fogmen Invasion
52 Comments
l1bb 5 Aug @ 8:31am 
ik its not lore friendly
l1bb 5 Aug @ 8:30am 
maybe make a "dlc", expansion or whatever is it with a fog queen? also fog islands should have more fogmen because the queen.
juan domingo peron 10 Oct, 2024 @ 12:34pm 
Ty
Mythril 20 Sep, 2024 @ 1:03am 
Should I place this above or below hives expanded?
Bauchnabelfussel 24 Mar, 2024 @ 2:39pm 
it works, it is awesome, but to much, like i dont see other enemys

if the other want it harder, then tell your game in the start that you want many nests
Wertologist 29 Jan, 2024 @ 10:18am 
Can you make a more intense version? Just more fogmen, more nests, and more fog?
The Beast 1 Jun, 2023 @ 7:50am 
make it so they can make invasions like of 100+ fogmen and they can capture cities for a dead hive compound (just like cannibals)
ItzRainbowtastic 10 Oct, 2022 @ 7:41pm 
It requires Fog Praetorian heads along with princes, heavies, workers and fogland bones... that's hella expensive xD
Ulasp  [author] 10 Oct, 2022 @ 6:19pm 
I don't think I made the bone research more expensive
ItzRainbowtastic 10 Oct, 2022 @ 4:15pm 
Why the hell is the bone research so expensive?
Ulasp  [author] 3 Mar, 2022 @ 9:48am 
Haven't played Kenshi in a while but I believe this still works
Juroguy Johnson 3 Mar, 2022 @ 5:27am 
Does this still work?
ColdOneK 14 Mar, 2021 @ 10:55am 
Oh hells yes. I will 100% be using this on my next playthrough. The fog islands are one of my favorite places in Kenshi - extending that to cover the map sounds amazing. I did see that you tried to make a "blood moon" type event in the 'no fog' patch - a shame that didn't pan out, but thanks so much for making this! :D
123B 10 Apr, 2020 @ 10:17pm 
Skeletons are the perfect race for this mod!
Charleston 7 Oct, 2019 @ 1:38am 
So what ever happened to the zombie apocalypse mod? I still have it installed but it seems to have been removed from the workshop for no reason.
CoolerTheGreat 10 Sep, 2019 @ 12:55pm 
Winter has Cometh
sh1 19 Aug, 2019 @ 11:22pm 
I do not knock
Rumblyy 26 Jul, 2019 @ 10:14am 
Just giving some feedback! It's a great mod, and makes the world feel very dangerous.. But it seems like gigantic hords of basic fogmen just randomly appear behind you sometimes. I've had this happen on multiple occasions, and that can be quite frusturating. Not sure if there's anything that can be done to fix it, be downloader be aware!
Rectest 11 Jun, 2019 @ 7:46pm 
Great work on the mod. I love it. I also have the gun manufacturer mod and those guns are op af the weakest doing 100 damage a shot and I still managed to get overrun by fogmen. I'll be the odd opinion out here on this one. I love the constant fog. Usually I would just zoom all the way out and avoid enemies as i go but the fog makes that impossible and to me adds a layer of fear because sometimes i have to zoom in on my toon just to be able to see him which makes it harder to see flanking fogmen. Again great work I love it.
Illegal Cage Fighting 21 May, 2019 @ 4:51pm 
@Ulasp
After playing with this mod for a while, I can say that I'd love a method to permanently defeat the fogmen outside of Fog Islands. Like you spoke about, maybe a mini boss in each area who exists in a small compound, and when killed, fogmen disappear from that area?
GamerFromGondor 21 May, 2019 @ 4:40pm 
Its a good mod, but it adds WAY too many fogmen, didnt expect what I got
Ulasp  [author] 14 May, 2019 @ 5:30pm 
It should since i didnt modify the fogmen at all, i just made them spawn all around kenshi
GamerFromGondor 14 May, 2019 @ 4:12pm 
Does it work with Hivers Expanded and Grand Fogmen Prince?
Bellum 9 May, 2019 @ 8:45am 
Nvm, was thinking of something else
Bellum 9 May, 2019 @ 8:34am 
Is this mod compatible with the fogmen expanded mod?
Ulasp  [author] 19 Apr, 2019 @ 5:12pm 
You can download the no fog patch if you dont want fog
FrenSheep 19 Apr, 2019 @ 2:56pm 
This Semen like cool mod except for the stupid fog.
Ulasp  [author] 4 Apr, 2019 @ 7:57pm 
I can make the fog to be less thick occasionally and spawn some kind of boss in each zone that if you kill him the fogmen will not spawn anymore in that zone but, the fog will stay there, i dont know if it is possible to remove weather via world states
Dune 4 Apr, 2019 @ 7:40pm 
I absolutely loved the fog in the Great Desert at first. But after hours of play, I started to feel claustrophobic because the fog stays thick most of the time and you can't see very far. Can any variance be put in to give you long views occasionally? Also maybe adding some kind of boss in each territory, that once defeated the fogmen go away or become unagressive. Is it possible?
BajaBlastMeBabe 30 Mar, 2019 @ 8:20pm 
i will not speak falsely to you your "inner machinations are an enigma" of warped and twisted designs and quite possibly the most beautiful thing I have ever installed.
Ulasp  [author] 27 Mar, 2019 @ 10:33am 
That can happen but it is rare actually, because most of the times fogmen try to enter a town, they are just a low amount of fogmen
Luke 27 Mar, 2019 @ 10:28am 
It is very fun and I love it :)

I have a question though, can/will the fogmen outright attack towns intending to destroy them, and can towns be destroyed? I am doing a playthrough with this and was wondering if I should expect some depopulation as the game goes on.
Ulasp  [author] 27 Mar, 2019 @ 10:23am 
I made this mod just for fun, is not meant to be immersive
Luke 27 Mar, 2019 @ 10:13am 
So fogmen in this mod (not sure if this is also in vanilla, never went to Fog Islands for good reason) seem to be taken prisoner in cages and also enslaved by NPCs. This is hilarious but also kinda broken and doesn't make sense, is this also in vanilla and if not, is this intended/can this be changed? Seems like a massive war against cannibal-zombies should not involve trying to enslave or otherwise detain them.
Ulasp  [author] 27 Mar, 2019 @ 10:03am 
At the bottom should be fine
Luke 27 Mar, 2019 @ 8:38am 
Load order? Should this be at bottom (priority) or top (low priority)? Asking because I have a lot of mods and I'm having some CTD and spinning circle crashes
Ulasp  [author] 26 Mar, 2019 @ 8:20pm 
Hey i really like your mod a lot, since i first installed it now i cant play without it, right now im using both mods and it is really a chaos nowhere is safe lol
RoyalFox 26 Mar, 2019 @ 7:21pm 
This actually works a lot better in Kenshi than zombies to be honest, one thing i could never figure out was how to make nests. They just never spawned. I'm happy to see the zombie idea being used in a fresh way.
Mordor_citizen 26 Mar, 2019 @ 2:15pm 
Thank you
Ulasp  [author] 26 Mar, 2019 @ 2:04pm 
I think but maybe you will need to import your save
Mordor_citizen 26 Mar, 2019 @ 12:57pm 
This mod can be installed during the game? I think starting a new game with him is not a good idea
Ulasp  [author] 24 Mar, 2019 @ 11:23pm 
Hmmm that might be posible, i just need to figure it out
-Rune- 24 Mar, 2019 @ 10:49pm 
Thanks for the no fog patch, what would make this awesome is to create fog where the fogmen spawn so you have a clue and chance to avoid. Not sure if that's possible
Ulasp  [author] 24 Mar, 2019 @ 12:21pm 
I think i can do that, but the only thing is that it would work only for the fogmen to spawn, the fog will be there the whole time, i dont see a world state trigger in the seasons or weathers.
Ulasp  [author] 24 Mar, 2019 @ 12:03pm 
The no fog patch is out now! you will need this installed too
Pickled Prawn 24 Mar, 2019 @ 11:39am 
I mean making the fogmen start to invade when you destroy the forts that are in place to hold them in the foglands.
Ulasp  [author] 24 Mar, 2019 @ 11:09am 
Sure, ill make the no fog version!
-Rune- 24 Mar, 2019 @ 10:01am 
Running this with the zombie mod makes life very interesting, but also agree the fog is too damn annoying everywhere. Will resubscribe if a less foggy version comes.

Good mod though.... less or no fog please
still alive* 24 Mar, 2019 @ 8:56am 
@TNexus, Yep! I agree with you.
TNexus 24 Mar, 2019 @ 4:42am 
Like it ... would love to see a "no extra fog" version though.