Garry's Mod

Garry's Mod

Player Water Floating [Redux]
23 Comments
Jonathan 26 Aug, 2023 @ 1:37pm 
Doesn't seem to work very well with small playermodels, but cool addon regardless.
mimi+nyami the cat+bunny!!!!!!! 16 May, 2023 @ 8:20am 
Do You Have To Butt In? Shut The Fuck Up!!!!!!!
CubeKid10 8 Dec, 2022 @ 1:21pm 
Or is a joke?
CubeKid10 8 Dec, 2022 @ 1:20pm 
Why does it matter how people type?
Zeb 11 Nov, 2022 @ 7:33am 
Do You Have To Capitalize Every First Letter Of Every Single Word You Say?
Bathy Salts 31 Jul, 2022 @ 1:01am 
Magenta Has Been Around For A Long Time And Used To Go Under Other Names And Every Time Had Some Big Feud With Another Community Member Or Had A Mental Breakdown, Wiped Their Addons, And Changed Names. I Think The Magenta Handle Was Simply The Most Recent Name They Were Using.
Does anyone know what happen to Magenta&their mods? 🤔
Goofbelly 2 Apr, 2019 @ 7:57am 
This is really cool. It'd be cool to see players sink after X amount of seconds though - nobody can tread water forever.
Gvarados 1 Apr, 2019 @ 5:01pm 
Rad!

It's probably lot of work, but it'd be nice if when your head is above the surface, it stays above the surface as the water level increases. Make sure the calculation is not relative to the water's velocity.
InvalidVertex  [author] 1 Apr, 2019 @ 4:48pm 
@Gvarados Just pushed an update, should now work with func_water_analog
Gvarados 1 Apr, 2019 @ 1:19pm 
func_water_analog support would be stunning.
sqworm 31 Mar, 2019 @ 8:16pm 
I'm afraid of this addon conflicting with other movement mods. But thanks anyway for the work you've put into this.
InvalidVertex  [author] 31 Mar, 2019 @ 3:43pm 
@swaggmann It shouldn't if you're sitting in a chair/vehicle.

@Chadzol I'm not entirely sure if that'd be possible, considering how different NPC movement is compared to player movement (And how some NPC addons do things like movement vastly different than others)
PSYCHIC HIVEMIND CYCLIST DEATH 31 Mar, 2019 @ 1:19pm 
will this cause problems while inside a prop-based submarine while moving up/down?
Cryptic Runner 31 Mar, 2019 @ 11:43am 
not really realistic, since you don't float like that except if you have floaters or something
Chadzol 31 Mar, 2019 @ 10:57am 
can you npc version?
Taberone 31 Mar, 2019 @ 10:10am 
Thank you for making this
Magenta 31 Mar, 2019 @ 7:03am 
All original programming and it's much more compact and simple than my old ass shit.

10/10, Good work.
HollyBlox (A Holly Brocoli) 31 Mar, 2019 @ 6:54am 
I'm not familiar with the original addon, can someone explain to me exactly what this does?
(Yes, I've read the description.)
Stiff Boynana 30 Mar, 2019 @ 7:33pm 
what a legend
CyberMassacre 28 Mar, 2019 @ 5:59pm 
Really well done dude! @RomeO has a good suggestion too for a future addon, seems hard to code though. Perhaps you could use WOS animation base if you look into it??
Rako 28 Mar, 2019 @ 2:42pm 
Nice addon!
RomeO 26 Mar, 2019 @ 4:28am 
Have you ever thought about making players or NPC look injured? Like in the game RE 2 the original. It would be cool to have animations for that. Health 100 % 50 % 25% Also animations to open doors.