Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. The mod works just fine at this time, no crashes nor any unexpected wonkiness. Which says a lot for a mod that hasn't been updated for over a year.
2. Assuming you will come back to update the mod, any chance you could change the cheat edicts from expiry types, to toggle types?
3. If you don't plan to come back/would rather not have to update the mod anymore, would you mind if I or another modder does a fork of your mod?
After a lot of troubleshooting (because I definitely didn't want to nuke from orbit and start over ;) ), I was able to fix my issue by doing this:
1) open steam, and unsubscribe from the mod
2) wait until the 'download' completes in the steam client.
3) close the steam client completely
4) restart the steam client after it has completely shut down and finished removing/updating files
5) go back to the workshop and re-subscribe to the mod
6) wait, once again, for the steam client to finish with the download/update
7) start stgellaris and check the launcher; the error was gone
I hope this helps the other folks that have the same issue...
https://www.reddit.com/r/Stellaris/comments/f7b41k/missing_descriptor_file/
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2195523300/3131667656049831296/
I just havent played it enough yet. Sorry for any misconvenience.
The codes related to this mod didn't change much, so I updated the thing. Haven't played it yet so dunno if it would work without bugs.
Tho ill be out of military service next month so update is sure to come
@Vallynator14 No.
Side note: Anyone noticing population EXPLOSIONS when using this? I'm trying to figure out which mod may be causing it, I can't keep enough jobs to satisfy my pops - starting to disable mods one by one to find the culprit.