Transport Fever

Transport Fever

Sierra Railroad 4-6-0 'No. 3'
15 Comments
NiceCozyHat 12 Apr, 2020 @ 5:49pm 
there's literally a train called the Jules Verne loco that is this flying
redwolfe_1726 18 Aug, 2019 @ 12:41am 
Is it possible to get the "Movie" variation? I know this was the original model of the good ole #3, but it was altered in appearance and view. Currently to this day I think it is running in the modified livery design. I am curious if possible to get the other version as well.
Mr_Veddle 5 Jun, 2019 @ 7:52pm 
it is my opinion that this is the best looking locomotive, mod or otherwise, that the game has to offer.
themeatballhero 29 Mar, 2019 @ 7:50pm 
hey steve! nice job! I see you have variety pack version 2, what are you including in it? just for us other modders to know ;)
Spud607 29 Mar, 2019 @ 9:40am 
Few things: 1- Is it a buckeye coupling? 2- Is there plans for a SR Bulleid pacific (If someone has link for a bullied pacific mod then pls send it 2 me) 3- There is a prioblem with the P2 and its coupling rods. Can u get onto it pls? 3- Are there plans for any Irish equipment? The only irish vehicle on the workshop is an Aer Lingus A320 reskin. Id really like to see some Irish equipment but if you dont have time to do it, maybe u cud put a modding tutorial on youtube so people like me can makie mods too :D
Dingbat 29 Mar, 2019 @ 8:51am 
That's great to know! Darn and I just made it to the 1900s on my most recent US game. Looks like another restart is inevitable.

Keep up the good work!
Steve Emfore  [author] 29 Mar, 2019 @ 3:00am 
Wouldn't know how to even if I did! I may look into it if people are willing to do so but I can't guarantee anything as this is something I do in my spare time.

As for USA steam, I have version 2 of the USA Variety Pack in late testing at the moment, with better textures, sound effects and a small handful of new engines.
Dingbat 28 Mar, 2019 @ 8:53pm 
It doesn't matter because you're the best thing the American steam engine community has right now for this game. I'm actually glad you've jumped back here for another one.

Just wondering, do you accept donations?
Sqweloookle 28 Mar, 2019 @ 2:21pm 
Beautiful!
Steve Emfore  [author] 28 Mar, 2019 @ 4:35am 
@griviues
I plan to. In all honesty I am spending more time updating my older mods right now, instead of new ones. My LNWR fleet are all being treated to the custom sounds treatment, and the Striling and Caledonian engines have been reworked heavily with new tender meshes and a overhaul of the animations and wheels, along with much smoother texturing.

Regarding the vanilla models, I think the biggest transformation is that the LMS Coronation is entirely made from the Vanilla A3 model. The streamlining itself is technically the boiler cladding, but heavily reworked.

Fun fact: Inside the casing is a full model of the Duchess loco, as originally I had plans for a track-asset where the casing was opened for maintenance, sadly that never came to be.
Griviues 28 Mar, 2019 @ 4:27am 
Thanks for the response, Steve.

I appreciate it and it does satisfy my curiosity. I'd even say that it's more impressive to know that you are able to use the game's resources to create those locos. I do agree with GrizjePilion on this, as you do make a lot and a large variety of engines.

Keep up the good work.
A Guy Called Pi 28 Mar, 2019 @ 4:14am 
Your locomotives don't always look as accurate to the real thing, but I think you more than offset that by the fact that you make so many of them, and that they're actually useful in-game.
Steve Emfore  [author] 28 Mar, 2019 @ 4:00am 
@griviues
I am nowhere a professional 3D modeller, or texturer or anything. Every model and mod I produce is a modification of the original
Vanilla engines in some way. Every wheel asset, coupling rod and engine is an original mesh modified and distorted, as I
do not know or am not aware on how to generate my own original texture files or .mtl files.

For example, the Rocket is actually a heavily modified Borsig, and the Stirling Single is a heavily modified A3.

I do not make these engines to a professional standard. I make them to my own standard. When it gets to the stage where I look at a mesh and say 'wow that looks like a Black 5' is when I usually stop.

Polygonal wheels and iffy texture work doesn't particularly bother me, as I always make these mods for myself first, and then release on workshop to share. A mod usually comes about in a playthrough of a game, and I have a certain need for an engine that doesn't exist... so I go and make it.

Cheers
Steve
Griviues 28 Mar, 2019 @ 3:45am 
Hey Steve,
I do really love the variety of your locomotive collection and appreciate that there is a modder that gives attention to UK steam as you do.
But, I've been wondering why your locos tend to have somewhat bare bones texture work on them and at times lower poly-count on the models (the wheels on this model in particular) than some of the stuff I've seen on the workshop - making them look like they are on kind of low graphic settings.

Is it a technical limitation for you to be unable to introduce more detail to textures or models (small details like water pipes, valves and the like)? And if so, is it possible that you will in the future update some of the models to include those things?

Please don't take this as an insult or me nitpicking - because I'm genuinely curious and I've been asking myself that question a lot.

I appreciate your work and I'm absolutely not telling you what you should or shouldn't do.

Respectfully,
Griviues