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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3376064300
Hope it helps anyone!
@superniqui10 That's good news to hear. Thanks to 1Sopel6 for contribution, and to you for maintenance!
(Joking, for the most part. Just couldn't help but make the joke.)
Colonists with these traits are known for their reliability. They are immune to all minor and major mental breaks, meaning as long as their mood is above extreme break threshold, they are guaranteed not to suddenly go off wandering in important situations. Moreover their sole response to extremely poor mood is to go catatonic which has little potential to cause unpredictable consequences.
However, Repressive colonists get lengthy mood debuff whenever they are protected from mental break, so instead of preventing mental break it's like these personalities are storing them up for one big disable later.
And of course, a Senpai/Kouhai traits. The game needs those.
Yanderes though, that will probably inject the most "fun" into a colony, in Dwarf Fortress terms.
I really appreciate the other two, especially Fickle as it adds a nice dynamic to the game. Will you be noticed with an alarm or similar, when the passion changes? Also have you disabled certain traits for Fickle? I think of sexuality and intelligence - based traits, Cannibal etc...just every trait that you'd normally consider being born with. A mod option to disable certain traits, maybe with a suggested preset would be best.
Thanks for reading!
@Dragoon I'll add more traits when I think of other personalities I can implement to Rimworld system in interesting way.
Something many other users have pointed out, and I ended up removing the mod because she was reducing the colonies overall morale.