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Report a translation problem
"victim:HasTag("eyeplant") or"
Just place it in-between two other lines that start with victim:HasTag and make sure you keep the syntax the same.
You need to find the file:
dont_starve/mods/workshop-1697390346/modmain.lua
Open that up with any text program (Notepad++ works well)
And modify THIS line:
if IsDLCEnabled(PORKLAND_DLC) then
inst.Physics:CollidesWith(GetWorldCollision())
inst.Physics:CollidesWith(GetWaterCollision())
else
inst.Physics:CollidesWith(COLLISION.WORLD)
end
INTO THIS:
if IsDLCEnabled(PORKLAND_DLC) then
inst.Physics:CollidesWith(GetWorldCollision())
inst.Physics:CollidesWith(GetWaterCollision())
inst.Physics:CollidesWith(COLLISION.INTWALL)
else
inst.Physics:CollidesWith(COLLISION.WORLD)
end
This will make sure that wall collision is restored after Wortox teleports.
!!!!!!!
https://steamuserimages-a.akamaihd.net/ugc/805493861292696324/3107793D3EE1E6E45DC81BAC1923928F81EBD412/