Arma 3
Losis Armory Stratis
113 Comments
mxd 15 Feb @ 10:46am 
i cannot get drone mods working on this map, they dont appear in uav controller
hansiseeds 7 Feb, 2018 @ 10:43am 
can i start this armory with vehicle mods?
White_Brow231 TTV 8 Jul, 2017 @ 7:28am 
Mission doesnt work. Locked on the map screen. Cant close it.
Sherbs 3 Sep, 2016 @ 2:27pm 
Hello. Is there any way to add the parameters for the Heros Survive mod that allows for the hunger and thirst to become part of the amory?
RyF1x 20 Jul, 2016 @ 3:04am 
nice mod:steamhappy::steamhappy::steamhappy::steamhappy:
Bagellord 11 Jul, 2016 @ 9:29am 
Question about Zeus - do I have to be part of the Zeus faction to use it? It's a pain remote controlling AI units since they have limitations.
=7Cav=Melk.J 11 Jun, 2016 @ 6:03am 
can you do a losis armory on Tanoe of Apex
Liam 4 May, 2016 @ 11:57am 
Bravo creator.
Coretex 27 Feb, 2016 @ 4:52pm 
I really like this mod, I use it to fly jets/helis for fun and test weapons on the firing range( the settings to that show muzzle velocity and bullet camera help test weapons and are generally fun). However when the new EDEN patch came out, the entire scenario simply vannished from my scenario list. I tried unsubscribing and resubscribing and validating my arma 3 files on steam, nothing seems to help. Can someone please help, really want to use this scenario again :L
RedHotLead 15 Dec, 2015 @ 3:26pm 
I was wondering if I could move the armory to another map I download from the workshop or do you have to make a completely sperate mod? And amazing armory by the way I have been using thise for months now and I absolutley love it! Thanks!
SW_TOWER 22 Jul, 2015 @ 1:50pm 
Hery I was wondering if you could either give me the files you use to make the "hit info" pop up or if you'd care to make a target range out to about 1500 with VAS.
[FGM] Irishman 18 Jun, 2015 @ 7:05am 
Will you add an australia armoury in the future?
cx Benny 29 Dec, 2014 @ 3:26pm 
Nice armory, great for messing around in multiplayer! Should also give credit for the sleek inventory management. Good job!
Hasse 23 Dec, 2014 @ 9:18am 
oh i didint think about using the arma arsenal. sorry for disturbing you. but if you want to take a look at it its the hc ar-15 mod
Pvt.Daniels 23 Dec, 2014 @ 5:13am 
es wäre super wenn du falls möglich es hinkriegen würdest dass mann die fahrzeuge der npcs disabeln könnte. :)
Losi  [author] 23 Dec, 2014 @ 4:40am 
Hey , its only showing the sights that are compatible with your weapons.... what weapon mod did you download? im going to take a look at it
Hasse 23 Dec, 2014 @ 2:59am 
i dont really know why but I just downloaded a weapon mod and used it on this armory, and all the sights are gone somehow. and thats just really anoying, do you know why it's like this?
Pvt.Daniels 28 Nov, 2014 @ 3:29pm 
es wäre super wenn du falls möglich es hinkriegen würdest dass mann die fahrzeuge der npcs disabeln könnte. :):d2rubick:
Losi  [author] 10 Nov, 2014 @ 3:11am 
oh ye... im stupid .. going to fix it
Artyom Zhitnikov 9 Nov, 2014 @ 6:31pm 
It says deleted.test_weapon_f and im launching in scenario and multiplayer help?
MATCHWOOD 23 Sep, 2014 @ 5:49am 
Excellent! Thanks for the mod BTW. Makes it much easier to muck around for those who CBF or simply don't have the time to learn the intricacies of ARMA's modding and script.
Losi  [author] 23 Sep, 2014 @ 5:06am 
Hey , just start it via multiplayer and not via scenario and it should work ;)
MATCHWOOD 23 Sep, 2014 @ 2:31am 
Is this mod broken now? Only mod I use, and hadn't played for a while and now it says something about zeus not installed or something. I haven't changed anything basically am I missing something?
Dex 13 Sep, 2014 @ 3:41pm 
How Would i host a server for my friends?
Losi  [author] 13 Sep, 2014 @ 11:35am 
Hey Zriel! Of course you can modify the mission :) If you have troubles I can help you...
Yes there is a running script that removes all vehicle wrecks near the player some minutes... The AI respawns near the city a minute or so after they get killed. When they respawn, they get the order to move to their death position. After an amount of killed opfor soldiers, they will also get reinforcements. The types of the reinforcement troops (vehicles,infantry,jets) are random.
No i didnt try it with the CSE mod yet :c

But if you need help, feel free to add me ;)
Zriel 13 Sep, 2014 @ 7:02am 
Well, I'm testing this Map and has almost all the features we are loking for, for using it as a template for our Clan Academy.
I would like to know if you have any issues that we modify a bit of the things in your map. It will be for internal use only, we won't distribute it, and we will credit your work in our forum (though is internal too)

Also had some questions about this map. Do you have any feature that handles dead bodies and wreck? in case yes, how?

What about the AI in Agia Marina? I have read it respawn to take the town again. How and when??

Have you tried it with the CSE mod?
Thanks for your time and efforts. Really, apreciated
Keiler 13 Aug, 2014 @ 8:36am 
Muss schon sagen das diese art von Armory verdammt geil is, was ich auch positiv finde ist das man auch seine Addons mit server verknüpfen kann
Losi  [author] 8 Jul, 2014 @ 7:17am 
Dont open it via Scenario (singleplayer), create a multiplayer match. If you wanna play alone you also can set up a lan match or just use a pw. And make sure the gamemode is set to PvE. You can change the Gamemode in the mission parameters. You find them in the lobby , on the top right (Parameters button).
SKEEK 8 Jul, 2014 @ 2:56am 
How come when I go to the "Attack Here" location, there are no enemy AI?
pavekosa 6 Jul, 2014 @ 1:25pm 
oh thx
Losi  [author] 5 Jul, 2014 @ 3:45pm 
Hey Pavekosa, added Diving AI
RabidOtters 2 Jul, 2014 @ 7:50pm 
One of my go to scenarios now. Great work!
pavekosa 2 Jul, 2014 @ 1:59pm 
nochmal auf deutsch: könntest du eine KI mit Tauchausrüstung dazupacken damit die KI im uboot nicht schon nach 2 min unterwasser stirbt (also mit Tauchwaste, Tauchanzug und ner SDAR). wäre echt nice. danke im vorraus
pavekosa 2 Jul, 2014 @ 1:55pm 
could you add a diving ai for submarine attacks? if it works, i would be very happy, because all ai`s die until 2 minutes in the submarine
Floyd Collins 2 Jul, 2014 @ 5:28am 
Really wish to see VAS as optional armory.
Illegalscorpion 18 Jun, 2014 @ 10:24am 
Hafm arma2 helos is the only one that I would need to run
Losi  [author] 18 Jun, 2014 @ 3:43am 
Can you give me the Modnames? ill Check it then
Illegalscorpion 17 Jun, 2014 @ 6:27pm 
I have a large amount of vehicle mods I use however the armory no longer seems to load any of them. It still loads the weapons mods and radio mod though. Would I need to do anything manually in order to get the vehicle mods to load?
Rainer [Bro]derle 15 Jun, 2014 @ 5:17am 
Is it possible to add weapons to the store? And if its possible, how do I do it?
JooBangers 31 May, 2014 @ 9:12pm 
ME AND MY FRIEND WHERE PLAYING AND NOTHING POPED UP AFTER WE TRIED SO MUCH TIME IT WORCKED BEFORE BUT NOW IT DDOESENT WOR NO AI SPAWN IN OR ANYTHING
JDiTo 5 May, 2014 @ 4:57pm 
Thanks! My only other question is if it's possible to override the map's default airfield spawn in favor of zeus placed spawnpoints.
Losi  [author] 2 May, 2014 @ 2:42pm 
Hey JDiTo in Lobby , go to Parameters -> Gamemode Zeus ;)
JDiTo 2 May, 2014 @ 2:31pm 
how do you go about enabling zeus for the mission?
Losi  [author] 10 Apr, 2014 @ 8:14pm 
updated the mission .... All Uniforms etc... (inclusive mods) getting loaded now,, You can spawn AI squad members in PvE now (squadmanagement scrollmenu) ...
DoubleX.0 27 Mar, 2014 @ 1:33pm 
This is awesome! But... Put some more clothing options in, ey?
That Guy 21 Mar, 2014 @ 6:38pm 
Pretty shit, everyone just deathmatches. Should implement a 10 second respawn invulnerability due to the fact that you get spawnkilled by idiots.
Losi  [author] 20 Mar, 2014 @ 12:29pm 
i Just updated it.. if it sais download failed.. restart arma
Q 14 Feb, 2014 @ 8:51pm 
Good job dude!
xetoN 12 Feb, 2014 @ 7:48am 
nice work. excellent training!
Losi  [author] 8 Feb, 2014 @ 9:58am 
Hi GhettoCat.. habs grad probiert, bei mir erscheinen alle Gegner.... allerdings kannst du es An oder aus schalten.. schau mal in der Lobby nach ( geht halt nur wen du der Host bist) oben rechts ist ein button namens Parameters, oder so,.. da kannst du gamemode ändern von pvp zu pve oder anders rum,,,, wenn du nicht der host war hatte der host vielleicht einfach die AI ausgestellt ;)