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His LUTs are so good that you can just use Daylight Classic and his LUT and be perfectly happy not having to add any more lighting / visual mods. I can't say that about almost any other LUTs save for some of the ones in creativeDEX's LUT pack.
Daylight Classic with at least "classic daylight intensity" activated as well as a good LUT is really essential to getting your lighting and colors to look like in these pics ^ Hope that helps!
It has saved me so many times and helped me learn how to avoid almost all mod problems. They still happen to me rarely, but this guide even shows you where you can go to figure out the problem. Kudos to Aquilasol who made it and keeps it up to date
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1411897315
how many lands tiles are there?
Thank you
Once I reduced the load, it didn't have that problem any more. Even if you're okay according to Loading Screen Mod, try to shave off as much stuff as you can, and I would go around and take out some trees, just in case so many trees is an issue.
I have upgraded my computer and don't have that issue any more, so I still think that^^ is the answer.
Two ways to do this. Non-modded way is to go get some LUTs on the workshop (tiny files). They are able to tweak the colors. Look at the images and find one that makes the greens greener, or reduces yellow saturation.
I use lighting mods to change it. Relight + Ultimate Eyecandy (see Relight's thorough explanation on how to work with it). They're a bit of a bear to learn, but the results are amazing. Take a peek at my Levant map theme, it has pictures of the settings as an example.
I have got everything on your list ready