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Mod’s still working, btw ?
I got RF+GS but do NOT have Ethiopia DLC nor CIVITAS CS Expanded mod.
@Plerion
As for the UI, it's not ideal, no. Which is why I put it under "Known Issues". Proper UI integration is something I will aim for when the series is done and focus will shift onto merging them into a bundle, but as long as its WIP it's hard to say what UI elements should change in what way, as there might always be things added later on or taken away.
For example, I don't know if the requirements will stay or if I will make it "only with 9 envoys".
Also, the city state screen is one of the more common UI elements people use mods for, so I might have to look at taking one of those mods as a base, first.
How is this working with CIVITAS CS Expanded? I thought that mod had issues and was not up-to-date yet, sadly.
And if you allow for constructive criticism, tweaking the UI to show your added stuff at some point would be really helpful (specially if your collection is aiming to make things more complex). You might think stuff are "easy enough to remember" because you worked hard on it, but this is not the only mod users have to remember stuff (another example being your own Unique District Production Bonuses for Units mod, which adds 12 new bonuses not even shown in the Civilopedia).