Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry you had to go through all these gyrations to use it
Don't worry I am working on updates for it, when it is done I will be sure to reupload them.
I appreciate your patience, and glad you have enjoyed it before!
Work, and family keep me very busy. When I have the time it will get fixed and updated.
Thank you for your understanding.
Please don't feel compelled to do that in the future however.
I'm not trying to appear ungrateful, please don't take it as such. I'm sure you can find a better use for them then I can. ;)
- Greatly improved Side Scan Sonar fidelity
- Improved Radar Functionality
- Fixed Aft Cargo Spotlights swinging issues
ENJOY!
- Fixed all engines so they no longer overheat.
ENJOY!
- Moved the Side scan Sonar "Fish" into the hold, rather then making it a separate vehicle
- Added Dr. Edgerton's Deep Sea Flash Camera
(Deployable with the Starboard side winch and images viewable from the Dark Room)
- Fixed Horn to sound more "sickly"
- Fixed multiple text issues
- Davits rebuilt
- Host of other small changes
ENJOY!
- All Generators no longer require the starter batteries to be on after they are running.
(Recommended by and thanks to Talia Kuznetsova)
ENJOY!
- Fixed Ship's Bell, Siren, and Telegraph bells
ENJOY!
- Updated both Radars to current standards/parts
- A whole host of cosmetic and functionality changes
ENJOY!
- Several cosmetic changes
- The Aft Cargo/Submersible Bay will now flood if any of the hatches are left open and water is allowed in
- Fixed the exhaust, it will now thin and dissipate as the main engines warm up*
*Unless the main engines are at full throttle
- Added working High Fidelity Side-scan Sonar
- Added working Microscope
- Corrected some long standing issues in the electrical system
- Updated the helipad connectors to make it compatible with the rebuilt Schweizer 296C
ENJOY!
- Added padded seats to the Mess Hall and Captain's Sitting Room
- Added a hidden Logic Block (above the clipboard) next to the Oil Purifier that displays fuel percentages in all fuel tanks
- Fixed issue where the ship would suffer a 'brown out' at high main engine RPM's
- Fixed Aft Hold Hatches get stuck open
ENJOY!
- Rebuilt and the entire Generator and Main Propulsion arrangement to make the ship more realistic*. At long last!
*Notes:
- Range greatly increased
- The main engines no longer produce electrical power
- The ship now has TWO 6-71 Generators, both must be running to provide enough power to the ship when all systems are running.
ENJOY!
*All changes were done to make the ship more realistic, pictures are available above that show changes in appearance and location of some of gauges and valves.
- Made several changes around the ship to create a more realistic appearance
- Rebuilt the Fuel System, all engines/generators now draw from daily use tanks
- Added Fuel Oil Filter System, which pumps fuel to the Daily Use Tanks *Note Picture for location of Controller
- Changed the refrigeration system to reflect values of a period R-12 refrigerant system. Screw you Ozone Layer! :D
- Rebuilt Heading Hold autopilot to allow heading changes and reduced it's effectiveness
- Added 'moving map' to Radio room table that allows plotting and will drift over time without re-verifying your position. Read 'Map Table Usage' description above
- Moved Fuel Tank Gauges to outside the ship in the refueling hatches to simulate dip sticks
ENJOY!