Garry's Mod

Garry's Mod

ttt_pinnacle
29 Comments
Dopey 5 Jun, 2024 @ 1:02pm 
Any F.E.A.R. themed map is great, but goddamn this map is gorgeous af :OFBHeart:
BrainyPepper 23 Jan, 2023 @ 1:26pm 
Super atmospheric. I love it so much
AEGIS [JCT caliphate] 6 May, 2022 @ 12:46am 
holy s##t didnt expect that to pop up on workshop
Sonador  [author] 15 Jan, 2022 @ 12:39am 
I'm glad you like it, thank you!
bre 14 Jan, 2022 @ 4:41pm 
outstanding level of detail, lovely lighting, love the rants in the boardrooms n stuff lol
thanks for sharing this
grim 11 Apr, 2021 @ 11:58am 
this map is actually very nice, surprised that this isn't more popular
Recluse799 9 Mar, 2021 @ 1:13am 
Nice!
Commander-LVJ 22 Sep, 2020 @ 10:09am 
+Sonador

Well since I am asking about\suggesting things for when you do maybe also add say a generic city soundscape such as the one from counter strike or maybe the one from the agency map in CS:GO; as well as maybe some sounds for the building (such as air vents etc.) and sounds for the vending machines computers etc. black mesa cas some good ones.
Commander-LVJ 22 Sep, 2020 @ 9:33am 
+Sonador

Question: could you (or someone) possibly make the skylights and any sort of windows on this map breakable?
Gale 4 Sep, 2019 @ 9:54pm 
... How did I miss the release of this :(
Happy 3 Sep, 2019 @ 9:12pm 
this one monitor still has a missing texture everything else works fine
https://i.imgur.com/8Ndrv7T.png
cool map
Sonador  [author] 14 Apr, 2019 @ 3:39am 
Yeah, I may add on to it in the future.
I din't include any soundscapes because I haven't found any suitable ones yet/didn't have time to test a ton of them. I'll get to it eventually(tm).
Commander-LVJ 13 Apr, 2019 @ 6:53pm 
+Sonador

Besides just perhaps adding a little more to it generally that is all I can really think of as ideas but I'll say it again; it looks very cool as it already is so a soundscape is the only thing that I can really think of as "missing" if anything at all.
Commander-LVJ 13 Apr, 2019 @ 6:53pm 
+Sonador

3. And unless you think your map is complete and do not want to add anything else to it I would suggest perhaps adding some ventilation ducts (this would fit in with the roof idea as well;) and perhaps an elevator shaft (if only above the elevator as a way to get to the roof) as well.
Commander-LVJ 13 Apr, 2019 @ 6:52pm 
+Sonador

2. I would also suggest that you maybe make the skylights breakable; and while it would take some work and while the map would be fine either way perhaps add a bit of a roof area for the skylight in the main lobby.
Commander-LVJ 13 Apr, 2019 @ 6:52pm 
+Sonador

1. I would suggest that you add at least one soundscape (if not a few) it really does make a difference in terms of the overall immersiveness of the map.
Commander-LVJ 13 Apr, 2019 @ 6:51pm 
+Sonador

I've tried it and this map looks pretty cool, I do have a few suggestions that I think would add to it:
Sonador  [author] 11 Apr, 2019 @ 6:47pm 
It's okay, the fix took about 10 minutes.
Coe 10 Apr, 2019 @ 11:14pm 
It's fixed now and looks great! https://i.imgur.com/silzZ1B.png Sorry for all the trouble, no idea why that texture didn't work for me even though I have everything installed. :/
Sonador  [author] 10 Apr, 2019 @ 9:09pm 
Actually I lied I did it right now. Lemme know if that still causes issues.
Sonador  [author] 10 Apr, 2019 @ 8:13pm 
I'll compile it with another texture and push an update in a day or two. Source has boatloads of concrete textures, thankfully.
Coe 10 Apr, 2019 @ 12:05am 
Yea, only the skybox building it seems. Everything else looks fine, no other missing textures. Here's a screenshot: https://i.imgur.com/Eg92aRr.png Let me know if there's anything else I can do to help and I'll be happy to.
Sonador  [author] 9 Apr, 2019 @ 9:36pm 
I had a few people with only HL2 and CSS mounted test it and it seemed okay. I'll do a little more testing. Is it ONLY the skybox building? Can you take a screenshot and link me?
Coe 9 Apr, 2019 @ 6:13pm 
Didn't work for me, sadly. I did as you said, fired up CS:S and loaded up Office, then got back on my server and loaded ttt_pinnacle, but the texture was still borked. I guess it's just me?
Sonador  [author] 9 Apr, 2019 @ 4:23pm 
Yeah, same here. Have you tried launching CS:S into a map before playing the map in Gmod?
Sakuya 9 Apr, 2019 @ 5:34am 
I had that earlier, I fixed it just by just loading a map in CS:S. (I used office, specifically, but I bet any would work.)
Coe 8 Apr, 2019 @ 5:01pm 
Hey, I tested the map a little bit ago and it looks great, but I did encounter a couple of missing textures on the external buildings. Wanted to check if it's just me. I've got CSS and HL2 installed locally and mounted on my server. Here's a couple screenshots: https://i.imgur.com/MKrXFSv.png https://i.imgur.com/6tZY9BI.png
Sonador  [author] 8 Apr, 2019 @ 12:46pm 
Thank you very much!
Coe 8 Apr, 2019 @ 8:33am 
Cool presentation, design looks good - haven't played it yet, but I gave you a like!