XCOM 2
RPG Overhaul Jedi Specialization (Unofficial)
42 Comments
Wrath 3 Aug, 2024 @ 6:25am 
Is it difficult to creat a new specialization to implement into RPGO ? i definitely would love to try to do that, any way you can help me? (info, tutoriels, discord chat..?)
Dewguru 30 Oct, 2020 @ 5:11am 
This mod has another version, which works with the new Jedi Class here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2102085393
d34dj3d1 12 May, 2020 @ 9:15pm 
Yes please update
Sofakingcool 13 Apr, 2020 @ 8:35am 
update pls
hoppo9 31 Mar, 2020 @ 8:26am 
Yo this definitely needs to be updated plz!!
Lumiere 23 Mar, 2020 @ 12:14pm 
The Jedi class by musashi has been updated into a new mod! Any chance this mod could get an update to be compatible?
chupiis914 24 Feb, 2020 @ 5:58am 
Is there a way to change the perk order to make reflect/deflect come earlier in the tree? the survivability of jedi until they get that is kinda questionable... also it sucks you have to unlock the the proving ground to get lightsabers, at least the basic ones you should be able to purchase/build even if it requires some rare resources.
DemogorgonWhite 3 Jan, 2020 @ 8:07am 
I have parts for lightsaber. Window said "adept lightsaber unlocked". Sadly... I cannot find any lightsaber and that makes me sad because I realised it too late and now have to start over with the campaign :(
I don't know why it has 4 stars when it fundamentally do not work. (I mean... ok... it mostly work :P)
Sleeclow 27 Dec, 2019 @ 11:07am 
Is this mod still broken?
Kaleidio 7 Dec, 2019 @ 2:11am 
Yeah don't use this as of now it doesn't properly work, lightsabers are broken.
rubyismycat 9 Nov, 2019 @ 11:20pm 
not working
N.C.V. 25 Aug, 2019 @ 2:15pm 
So the Jedi class works now?
Peluceus Donmian 1 Aug, 2019 @ 8:23pm 
I just received a soldier that had jedi abilities but I did NOT select a jedi class for it.
Zaeryn Carine 28 Jul, 2019 @ 12:19am 
A recent update to the LW2 Secondary Weapons mod has fixed the Slash issue on lightsabers.
M0NSTER 1 Jul, 2019 @ 7:37pm 
I'm also unable to use the lightsaber :\
SWIGGITY SWOOTY 24 Jun, 2019 @ 2:08pm 
Also having the lightsaber issues. I'm now using another lightsaber mod just to give my Jedi something to use. Before gaining lightsaber throw, slash would never highlight regardless of proximity to enemies (both in line of sight, and directly adjacent to), and getting lightsaber throw hasn't helped.
Santa 17 Jun, 2019 @ 11:18am 
I am having the same problem as 𝕯𝓲𝓰𝔞𝓷 but now I cant even use is single lightsaber.
Erwin von Gulaschkanone 19 May, 2019 @ 8:49am 
Do I need the lightsaber port mod or when will I get lightsabers? I don't get any from the start and the mod description doesn't mention light sabers
Lumiere 4 May, 2019 @ 6:59pm 
Anyone else getting this freeze mod? It's making the game unplayable, and I really don't want to remove jedis from my game
OneManArmy (TwoFace1240) 4 May, 2019 @ 12:57pm 
If fans want good star wars game, they will do them selfs
Lumiere 2 May, 2019 @ 8:39pm 
Also I've noticed a trend, where my game gets stuck (not crashed or frozen, just nothing continues) after I use force bladestorm on lost. Which causes the game to get stuck in a lost turn that never ends. I don't know if its this mod, or something breaking this mod. But I only see this 'freeze' when a character with a lightsaber and force bladestorm hit a lost.
Digan 2 May, 2019 @ 8:43am 
So it seems that, Lightsaber Throw replaces Slash ability ;/ which is not good X_X Lightsaber Slash is there but that only works with adjacent targets ;/ Slash ability is gone while Dual Wielding Lightsabers, so i think something is wrong there X_X Any chance u could look into it?
Digan 1 May, 2019 @ 9:41pm 
So 2 things, When i dual wield lightsabers.... the actual run to target Slash ability is gone.... X_X so i cant properly Melee anything unless im right beside them :O and 2 there is no PSI bonuses from the swords ;/
Lumiere 30 Apr, 2019 @ 10:20pm 
Deflect earlier in the skill tree rather than later would be a big help. Just as a suggestion. Also, a defensive parry ability similar to reflect would be awesome
BibleThump  [author] 27 Apr, 2019 @ 12:55am 
Thanks for reminding, but now I've removed modbuddy to save hard drive space to finish some video clips. It may take some time to update.
bstar 24 Apr, 2019 @ 3:16pm 
Hey BibleThump, while I don't currently use the mod myself, I saw someone on reddit experiencing very low hit chances on force lightning. Since the hit calculation takes psi offense into account which, contrary to the jedi class, the RPGO soldier doesn't get by default, I assume these low hit chances were the result of low psi offense. While you can get the stat via stat upgrades, this would force you to invest all your SP into that one secondary stat just to reach a reasonable level.

What we did for psi amps and gremlins was to add +50 of the respective stat to account for the baseline stat boost that the classes using those items usually get. So my suggestion would be to add that +50 psi offense to the holocrons.
duanelocsin 15 Apr, 2019 @ 11:30pm 
@Lumiere,

do you have the "reduce armory clutter" mod?

I was having the problem with 'swords' and 'pistols' not showing up in the primary weapon slot for a while, and checked and re-installed all the necessary mods like 'primary secondaries, dual melee, dual pistols etc'

It came to a mod conflict from "reduce armory clutter" that "hid" many weapons even from the classes that stated them in their class.ini files.

uninstalling that finally worked for me.
Lumiere 12 Apr, 2019 @ 8:18pm 
Hmm, it could be another mod interfering, but I can't equip a lightsaber as my primary weapon... Only as a secondary
TheBatWurst 10 Apr, 2019 @ 7:58pm 
how do you get lightsaber master and force blademaster? I have all of the 3 mods but after running the RPGO command, I don't see them in the tree. Only when I over over Blademaster and Bladestorm do I see an exclusive for the two lightsaber varients. I even selected these and ran a mission with that character and the moves never triggered when an enemy came within melee range. Any advise?
FAT WANZER 10 Apr, 2019 @ 6:27pm 
oh ok thank you then ill have to wait as i try a new legend playthrough (ssrsly building time so long compared to commander it'snearly 60% longer)
Dev 10 Apr, 2019 @ 5:12pm 
I believe it's a proving ground project @Tilting Cat
FAT WANZER 10 Apr, 2019 @ 5:42am 
how do i build one lightsaber?
FAT WANZER 10 Apr, 2019 @ 5:42am 
so somehow i got no saber to choose only the upgrade in the engineering
ArcticJack 8 Apr, 2019 @ 3:57pm 
@Duke, Read up on the RPGO before asking questions in this mods discussion, it'll save you so much time in the long run.
The short of it is that Musashi made a mod that combines every skill tree and weapon type into one soldier type for massive cross-customization, while disabling all other soldier types. Trying to get a base jedi with RPGO isn't an option, but you can get a soldier to have, say, sniper skills and jedi skills at the same time.

If you're looking for a normal jedi in WOTC, I would suggest just activating the 'WotC Jedi Class [BETA]' mod and dissabling this one and RPGO
Duke 8 Apr, 2019 @ 8:48am 
I have no idea what this "Overhaul" is actually meant to do. What's more I can't seem to ever get a Jedi from a Rookie while using this mod. I also can't use Commanders Choice to select it.

tl;dr What does this do and does it work?
Ajax71 7 Apr, 2019 @ 3:27am 
True Hero
Lumiere 6 Apr, 2019 @ 8:20pm 
omg thank you
GUA 6 Apr, 2019 @ 4:08pm 
Nice work, thanks.
pyrobladeich 6 Apr, 2019 @ 1:52pm 
I am unable to scroll through the classes and i don't have the 3 mods for Musashis RPG Overhaul that are integrated. Any thoughts?
Dev 6 Apr, 2019 @ 11:55am 
How does the psi bonus work for double saber vs saber plus holocron?
Dev 6 Apr, 2019 @ 11:51am 
Awesome, thank you!