Space Engineers

Space Engineers

RB - Compact Weapon System 2.0
423 Comments
DlriumTrgger 26 Apr @ 5:15am 
it works but i find the sound glitches out sometimes
Number9Volcanos 18 Dec, 2024 @ 6:07pm 
can this still work as of contact?
Liruren 22 Oct, 2024 @ 5:57am 
Weapon core?
xtc 24 Sep, 2024 @ 1:41pm 
Sorry to see Ravenbolt has gone, loved this mod and its still in my games :):steamthumbsup:
Freaky Frog 7 Jul, 2024 @ 7:29am 
rest in piss ravenbolt has abandoned us
titanius anglesmith 10 May, 2024 @ 8:19am 
Ravenbolt has abandoned us
Pufferfish 120 5 May, 2024 @ 6:49am 
Useless
titanius anglesmith 2 May, 2024 @ 8:09am 
this still worked on ?
erik 28 Feb, 2024 @ 5:52am 
the activation of slow motion which turns off when I start my game can you correct this thank you and sorry for my English
kinngrimm 22 Jan, 2024 @ 9:21pm 
could i use your mod in the load order before
Vanilla Turrets Targeting Range Increase https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920655311
and that way get the compactness while also getting the range increase? Assuming the compactness is a graphical collision aspect and would be not in the same files ... no idear who this works in SE
TheJoyfulBell 11 Oct, 2023 @ 5:48pm 
hell yeah time to build an a-10 and delete my enemies
BROTHERHOOD 25 Jul, 2023 @ 4:56am 
I agree weapon core is definitely a cool mod that took some dedication to make but unfortunately it makes you chose I prefer not using weapon core because no controller support and incompatible with non weapon core mods but at the end of the day it's what you prefer I like messing around with Weapon core but prefer non Weapon core guns and turrets.
Sworn 23 Jul, 2023 @ 12:24pm 
Yah weapons core is just a big mess, if it doesn't play nice with vanilla mechanics and requires everyone else to adapt to them, that its their fault not everyone else.
Erebus Primordial 1 Jul, 2023 @ 11:26am 
to be fair weaponcore has made it clear they dont play nice withother modders
Thundercraft 26 Jun, 2023 @ 7:25pm 
To each their own. But I guess I really shouldn't be surprised by the hate on WeaponCore. Haters are gonna hate. :steammocking:
Spear Chucking Jungle Bunny 26 Jun, 2023 @ 5:10am 
thanks i hate how everything needs weapon core.
Tiger 17 Jun, 2023 @ 2:49pm 
Vanilla ready, with no WeaponCore support.
Perfect!
kinngrimm 17 May, 2023 @ 5:26am 
@Battlematge "conveyored interior turret." thats why i came accross this mod. Not having to handishly rearm turrets seems like a great convenience improvement. Question though, which conveyor systems do work with it? Only small grid or also large grid? I know there are mods that bridge these conveyor systems, but if i wouldn't have to have them i wouldn't complain ^^ .
DaysofKnight 14 May, 2023 @ 4:03pm 
Or, just let someone take over and update it for Weapon Core
DaysofKnight 14 May, 2023 @ 4:03pm 
Really need a Weapon Core update/version of this
Battlemage 24 Mar, 2023 @ 12:43am 
Whenever I'm not using Weaponcore, I keep coming back to this mod just for the conveyored interior turret.
Shenanigan 7 Feb, 2023 @ 1:14pm 
love it but its broken with weapon core now... anybody know if there's a replacement for this yet
=Longhooter= 1 Feb, 2023 @ 8:23am 
this mod dosnt work with weapon core
gleb-08 28 Jan, 2023 @ 12:31am 
RB - Compact Weapon System 2.0 this mod does not work on my version of the game, while it stopped working suddenly, it began to request mods that are not in the library
DlriumTrgger 13 Jan, 2023 @ 12:40pm 
Ravenbolt, would you mind if i use your mods, update or edit them, use them as a learning tool, with credit going to you as OG author of course?
DlriumTrgger 15 Dec, 2022 @ 4:57am 
any possibility we might get an update, or would you allow anyone to update for you?
RazersEdge 14 Oct, 2022 @ 5:24pm 
Any chance we'll ever see a comeback of your compact conveyor mod? It was insanely useful, I'm still amazed Keen has never put something like it in themselves!
Thundercraft 22 Jul, 2022 @ 12:39am 
Like Official_Zealiux said, I would also love to see a Weaponcore version of this.
<NULL> 15 Jul, 2022 @ 11:48am 
i like the mod but cos of the new update 1 they no longer can fire when clicking you must turn fire on and of 2 it dose not work with the controller block (the one to make super grid turrets)

update when if ever
Monk 13 Jun, 2022 @ 6:03am 
I love this weaponmod, it is just perfect for me. But the recent update has, i think, broken the AI range. I suspect because the game sees the guns as standard gatlings.

I would be eternally grateful for an updat <3, all the best!
Official Zealiux 31 May, 2022 @ 11:10am 
@Ravenbolt any chance us WC fans could be blessed with a Weaponcore version of the R.C.W.S . I would love to see these with the WC targeting these would be awesome for Point Defense.
Storm 6 Apr, 2022 @ 11:47am 
now working for me
Coldbeans <3 9 Mar, 2022 @ 5:56am 
Could this be ported to Xbox?
Skallabjorn 22 Feb, 2022 @ 6:48am 
works fine, i have this on my servers
titanius anglesmith 3 Feb, 2022 @ 6:41pm 
how dose this work with the new update ?
ScruffyMadman67 28 Jan, 2022 @ 3:21pm 
@Ravenbolt Shame.
I Love your mods brother and have been using them for a while now, Was hoping that you were thinking about a Weaponcore revamp or sister mod so I could keep using my fave small grid Gats. XD
Please let me know if you do think of making one.
Ravenbolt  [author] 28 Jan, 2022 @ 3:42am 
@Alucard Not really no. We will have to see what the new update brings. I assume it will break this mod. Might have to rebuild it from the ground up.
ScruffyMadman67 27 Jan, 2022 @ 8:27pm 
Any plans on making/adding Weaponcore support?
Ravenbolt  [author] 20 Dec, 2021 @ 11:05am 
@Fu$ion They all use vanilla ammo... So...
Fu$ion 20 Dec, 2021 @ 10:41am 
No ammo can be made in the assembler, apart from standard stuff of course.
Can't recommend these for now.
ceilyurie 14 Dec, 2021 @ 10:44pm 
@Takamiki, search up "MES weapon blacklist" that shoudl get you a mod that allows you to blacklist weapons, not perfect, but a solution. Also, finally an interior turret that's conveyored.
Armistice840 12 Nov, 2021 @ 7:40pm 
is there any way the gat7 fixed gun could be nerfed in the ROF cause it shreds through large heavy block armor quickly, also why not add the cost of super conductors to it or something cause you would disregard any other weapon in this pack for that, there is no cooldown or anything
Takamiki 11 Nov, 2021 @ 3:29pm 
is there a version of this mod that have it so the large grid turrets have the vanilla 3x3 grid build restrictions? cause i got NPC weapon replacer mod too to make it fair for NPC ships and buildings, but when assaulting larger ships and buildings i am kinda sick of entering a room, or turning a corner inside to be instantly blown up by a missile turret in a place an interior turret was suppose to be xD
Katarina [WolfCraft Industries] 21 Oct, 2021 @ 6:32am 
this mod doesnt support weaponcore, if you install this mod with weaponcore these weapons here will behave like unmodded vanilla ones without the cool weaponcore features
ZOHAN34 21 Oct, 2021 @ 1:48am 
will it work right with weaponcore on server ! no other weapon mods
[Ghetto]Two Shoe$ 9 Oct, 2021 @ 2:53am 
is there any way i can remove or block certain weapons, specifically the GAT-7? Otherwise thank you, this is the only add-on for weapons i use anymore.

Everyone elses' is bogus for any kind of good gameplay with the NPC mods out there that make use of them.
DlriumTrgger 1 Oct, 2021 @ 5:07pm 
me and the guys on my server never play without this mod, they make great guns for small grid gunships and great base defense. i sure hope you make a weaponcore version in the future.
Cam 9 Sep, 2021 @ 12:09pm 
Okay, it was the gat-1 that's not making noise when firing. ill check the others. im having issues with the azimuth remastered weapons too...
Ravenbolt  [author] 9 Sep, 2021 @ 6:21am 
@CAM <TF121> Don't think so no. All the guns except the GAT-1 uses the vanilla sounds. The GAT-1 uses a custom sound.
Cam 8 Sep, 2021 @ 11:01pm 
Is there something wrong with the weapon sounds?