RimWorld

RimWorld

Rim Rhymes on sugar paper
33 Comments
pgames-food  [author] 19 Jun, 2023 @ 7:15pm 
hi, this mod should now visibly support versions 1.1, 1.2, 1.3, and 1.4 as well as for 1.0

thanks to chunnylunny for encouragement to officially update it so that a warning message doesn't appear about not supporting later versions than 1.0 :o)

(in case you are still using version 1.0 of rimworld, you might need to re-select this mod via the Mods button, before loading your save, in case it becomes un-selected as there was no PackageID field in version 1.0)

and just in case anything goes wrong, i've included a .zip file in the main folder of this mod, with the previous version.
pgames-food  [author] 19 Jun, 2023 @ 6:23pm 
hi i will try and post an update for this mod in the next hour, with support for multi-versions.
(it does already work with recent versions of rimworld, but would show a warning message).
pgames-food  [author] 17 Apr, 2021 @ 9:26pm 
ok cool, thanks :)
SlenderGreen 12 Apr, 2021 @ 2:29am 
Looks like an interesting idea! Will check it out later and give feedback.
pgames-food  [author] 4 May, 2020 @ 11:17am 
hi just to mention that i tested this on 1.1 of rimworld, and it does work
(i'll still plan to get this officially updated too)
pgames-food  [author] 3 Apr, 2020 @ 5:56pm 
hi i'll be trying to get a 1.1 update for this mod soon too
pgames-food  [author] 19 Sep, 2019 @ 6:29pm 
New Update:
- Added 2nd Japanese translation thanks to Proxyer, (sorry i forgot to include this 2nd part before pyroxer)
pgames-food  [author] 6 Sep, 2019 @ 4:52pm 
yeah that could be rimtastic :)
"The" SeanMacLeod 4 Sep, 2019 @ 7:59pm 
New suggestion: RimJokes on sugar paper! :bigGrin:
pgames-food  [author] 25 Aug, 2019 @ 7:16pm 
ah i will try and make some more rhymes :)
(sorry i hurt my back last week and was only able to fix and get online again today)
Trunken 19 Aug, 2019 @ 7:32am 
Why is this not updated yet :-)
pgames-food  [author] 8 Jul, 2019 @ 10:33pm 
ah ok cool here is new update for you :)

New Update:
- Added Partial Japanese translation thanks to Proxyer,

- added 3 new rim rhymes
(for Kijins, Therapy and Androids, and Aspergers mods...pages 20 to 22)

-put rim rhymes into their own category next to chocolate. (now a stockpile can just tick the rim rhymes section, to auto-tick all rhymes, or to toggle tick it to re-enable for any future rhymes)

- added a new Read-out icon (this is currently on the left UI navigation readout, but if the icon is ok i can use it to replace the older ones i edited, with new one thanks to trunken and evainq)
(when i tried to have 2 different ones the game didnt seem to like it, so the new one is readout currently).
Dead Thing 8 Jul, 2019 @ 5:02pm 
Super cool. If I knew jack or squat about coding I'd try to offer more useful suggestions but sadly I can't. Having them put into their own drop down list would be great though.
pgames-food  [author] 7 Jul, 2019 @ 9:22pm 
ah hi, yes sorry about that.
im not sure how to make them hidden until eating, but i can set up a new category - did a local test on another mod am making and the category seems to work :)

actually proxyer kindly gave me a japanese patch and mention he likes chocolate :) - i can put them in there where chocolate is , and also try and make a Rhymes section so that all can be selected with one tick.

Dead Thing 3 Jul, 2019 @ 1:51pm 
Hey pgames. Finally installed this mod. The Rhymes can be read ahead of time by viewing their tooltip/descriptions in the stockpile menus or a traders inventory.

1) With it set up this way if you intend on adding more RimRhymes it's going to clutter up the stockpile menus by each poem being its own item, unless maybe you move them to their own drop-down menu category/whatever the term is.
2) It'd be a lot more fun if I was not able to read the Rimrhymes until I actually owned them. Or better yet, I couldn't read them until a pawn ate them. It'd be entertaining to have a silly poem pop up in the middle of a raid, hahaha.

I have no clue how difficult it would be to implement these things but was sad that I could just read these things without actually having to earn them.

In other news: they're a big hit with Giant Spiders who scarfed them down pretty quickly.
pgames-food  [author] 25 May, 2019 @ 7:09pm 
hey thats cool :)
its basically to help promote other mods, so that people can still use items in game as food, but the description also mentions a mod where it came from. (im going to make a forum page with more info and links too but everything takes time lol :)
Dead Thing 24 May, 2019 @ 10:33pm 
This is silly. You're silly. I can't imagine this will add much to my loading times or have many conflicts so I'll give it a shot. A few light-hearted poems in between war crimes could be good for the colony. Gonna be a bit before I actually activate the mod though, I like to activate mods one at a time and play for about a day before adding another just to be safe. :/
pgames-food  [author] 20 May, 2019 @ 12:22pm 
(update seems to have taken place ok) - the rhymes names have been tweaked to represent "pages" of a larger item for the future, and added in pages 18 and 19 as items.
(in case of any problems though please let me know)
pgames-food  [author] 20 May, 2019 @ 10:53am 
just a quick note - i managed to make the icon a bit more transparent, and fixed the red message that would show if in dev mode, thanks to charlotte :)

i also added the missing 2 rimrhymes, but plan to add another recipe and set of items (including seans rhymes once i learn how to do recipes).

will do an update in about 30 minutes or so, so fingers crossed it works as i never updated a mod before :)
"The" SeanMacLeod 18 Apr, 2019 @ 5:46pm 
Then it's time to wrap this thing up:
"The pods hit ground on the surface of
this remote RimWorld rock,
with.....well, with you and your fellow space castaways...."

:bigGrin:
pgames-food  [author] 18 Apr, 2019 @ 5:26pm 
:) me joins in with the chorus line repeat :)
"The" SeanMacLeod 16 Apr, 2019 @ 11:26pm 
"The reactor started melting down!
The hyperdrive cut off!
If not for the placement of the escape pods
the passengers would be lost!
The passengers would be lost!"
pgames-food  [author] 13 Apr, 2019 @ 11:50pm 
phew, the 2nd mod is uploaded now :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1712121990
(its based on Judge Dredd, for RimFlix) :)
pgames-food  [author] 12 Apr, 2019 @ 9:20pm 
ah many thanks indeed, i do plan to add more and extras, and for mod promotions and requests for some from mods, just need to sort a few things out and test my 2nd mod (for the rim flix mod) :)
"The" SeanMacLeod 12 Apr, 2019 @ 7:34pm 
Oh, I know it :bigGrin:

...and you're welcome to use it in your mod at your discretion.
pgames-food  [author] 12 Apr, 2019 @ 7:28pm 
youre a poet and you didnt knowit :)
"The" SeanMacLeod 12 Apr, 2019 @ 7:25pm 
"The mate was a mighty space pilot,
the Skipper'd paid his dues;
their passengers embarked that day
for a sightseeing cruise....
a sightseeing cruise!"
pgames-food  [author] 12 Apr, 2019 @ 7:19pm 
ah thanks a lot :)
i still need to add a few things and tweaks but got carried away making another mod for the game :)
nana_the_ninja 11 Apr, 2019 @ 7:22am 
Nice mod! Some of my pawns found these during a mission. :)
pgames-food  [author] 7 Apr, 2019 @ 8:38pm 
hehe thats cool :)
"The" SeanMacLeod 7 Apr, 2019 @ 6:08pm 
"Well, just click Start and you'll play a game,
A story of a fateful trip,
that started from a deep-space port
aboard a hypership...."

:bigGrin:
Roskii Heiral 7 Apr, 2019 @ 5:59pm 
lol, cheers
pgames-food  [author] 6 Apr, 2019 @ 9:30pm 
btw i changed the graphic to be transparent to hopefully look better now than the preview screen