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I would advise making a backup of your mod somewhere other than for the Steam Workshop. Nintendo has been going after several Workshop addons with nintendo Content on various workshops. The Gmod one is particularly famous but they also went after Fraymakers, some TF2 maps, and some SFM addons.
This does not cause any errors, but it causes the log to get flooded because I used so many little fire effects, and THAT log flooding causes the crazy freeze effect.
Real pity.
Unfortunately, I've been a bit out of the loop about updates on this game. I'll ask in the discord tomorrow.
But if you want to do that, go ahead, and I'll try to include your translation.
As for the ending, unfortunately I'm not an artist.
Then again I like all of the fire starter pokemon anyways so no matter which it was I was gonna install this mod anyways
public EndurePower(AbstractCreature owner, Endure card) {
this(owner, null, false); <--- the code
this(owner, card, false); <--- what was needed
}
I am a dumdumb.
The burn's flavour comes in from it applying weak in increments of 4. It increasing damage taken was for mechanical reasons because I wanted the character to be somewhat about explosive combos.
Damage, block and one more thing is like, 90% of characters out there.
I'll tag burst as a form, then, yes.
I'll roll out a fix with the next update.
Exception in thread "Thread-5" java.lang.NoClassDefFoundError: com/evacipated/cardcrawl/mod/stslib/relics/ClickableRelic