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The outfits are men at arms bodies with errant knight heads.
And sorry, i won't be changing the voices since they are still meant to be peasants - I know its not what you wanted to hear :(
And thank you for enjoying my mod and leaving comments <3
Thank you very much. And yes, they should be available in the repanse campaign ^_^
You keep talking about having no desire to offend me, and you haven't I want to make that clear, but I'm just not interested in this any longer, I'd like it if this topic was dropped. Thanks and have a happy holiday!
I'm just using the helmets that exist in the game.
You don't like it so you don't subscribe, and thats fine. I hope you find mods more suitable to your liking and I hope you have a nice day!
I'm glad you are enjoying my mod! ^_^
That's ok, not a long post at all ^^
Currently I am not pursuing making and editing my mods. That may change in the future though.
I like your suggestion a lot and if I was to pursuit modding again, I think that is one mod I would make.
Thanks for taking the time to write the comment!
I agree with you on the point that a helm like this isn't practical, and I would say that a kettle hat would be better, but then they wouldn't be distinguised from the regular men-at-arms with longbows that I have made.
There is an open-front variant of this helmet but the men's faces can be seen, and they clearly look like the faces of the knight's errant.
Anyway, while I would like to consider changing the helmet, I can't update mods due to a current glitch in the launcher so unfortunately I can't address any issues.
In any case, beyond that issue, I find it's pretty great that you came up with this mod, Bretonnia is very lacking in missile infantry and a second, unit for mid-endgame was sorely needed. Plus, the concept is pretty cool!
Okay, I'm definitely having the same issue as you, and it seems to be no matter what. I think this is CA's fault. Mods are not working together, only one Mod works at a time.
Interesting, that is good to know. I won;t stop working on these until it works for me, that I can guarantee. It might be a few days until they all work as intended though, and I may make some balance changes along the way.
I'm getting around to "update" all of my mods (which involves clicking update and re-uploading the description and not actually changing them at all) in hopes that it might fix them, it will remove the yellow-warning triangle at the very least.
The update only really effected the rework mods and I have spent the last hour fixing them so that shouldn't be a concern for anyone (hopefully)
Foot Squire Spearmen
Foot Squire Hammers (giant hammer version)
Royal Foot Squires
Royal Longbowmen
Roaly Men-At-Arms
dont know might be because the update changed bretonnia ?
That sounds very odd and I'd like to know more.
Prior to the update, I used to have all of my separate unit mods active and they worked together, so this might be due to the update? I'm really not sure though.
Yes it is!
Im actually thinking im finished with making infantry/archer units for now. "Royal Arbalests" does sound pretty good though!
Thanks for the kind words and for liking my mod c:
Cool! Glad you understand :)
Also, don't expect a unit like that any time soon since working I've had trouble trying to make artillery in the past.
And yes I would like a rocket battery in bretonnia. I'm curious to see how you could adapt them ^^
I'm not a fan of guns really, so that's a solid no. Sorry buddy.
I do like rocketry though, would you wanna see the hellfire rocket battery in Bretonnia, or am I being too weird?
Without reading your response I'm going to assume a no on the rockets. I am really glad you like this mod though! Thanks for taking the time to tell me c:
Could you make bretonnia a unit of firearm ? Something like "musketeers" to rest in the "French theme". They could be a unit of arquebuse with respectable melee attack ad defense but low armor and be an elit unit in contrast with empire ?
Thank you very much! Glad to hear you both like the mod c:
@Mikołaj. miszcz
I've only completed one campaign as lizardmen, I wouldn't really say I know that much about them. I think they are cool but I wouldn't know what to add. Maybe some day.