Hearts of Iron IV

Hearts of Iron IV

OWB More Variants
78 Comments
The Comfortable Silence 8 Oct, 2023 @ 5:28pm 
Beware. This mod screwed up my plane techs when I tried to run it these days.
Daguy 20 Apr, 2021 @ 2:43am 
Huh it works for me on the new version
Artaazar  [author] 15 Apr, 2021 @ 2:27am 
@The Sock im too lazy for this
Jmp 14 Apr, 2021 @ 3:43pm 
Will there be a Version of this mod but for the Newer one?
Artaazar  [author] 14 Feb, 2021 @ 2:32pm 
well... it must work with legacy version. Only.
ecnahc 14 Feb, 2021 @ 1:13pm 
Is this just still up for those that play the Legacy version?
Kaiser_Powers 12 Feb, 2021 @ 4:21am 
Thanks m8 very big preesh.
Kaiser_Powers 11 Feb, 2021 @ 1:04pm 
My only complaint is that I can't tell exactly what the stats of the variant I'm making are because the font is light yellow on tan and is quite literally unreadable. I'm probably just an idiot and that's a different mod though.
Artaazar  [author] 28 Nov, 2020 @ 5:48am 
@Chillingbear are you used exactly OWB: Legacy mod?
Chillingbear 28 Nov, 2020 @ 4:54am 
@Artaazar, I'm seeing no options to increase stats for anything I try to create variant.
p0xus 23 Nov, 2020 @ 3:42pm 
After multiple playthoughs I didnt see anything not working.
I know the launch was having trouble when I had the old version of OWB installed, but that was effecting the OWB mod itself...
Artaazar  [author] 23 Nov, 2020 @ 3:39pm 
@Chillingbear an what exactly not working properly?
Chillingbear 19 Nov, 2020 @ 4:50pm 
@p0xus #doubt I'm only running this mod and OWB main mod.
p0xus 15 Nov, 2020 @ 12:00am 
Seems like it works too me. Didn't look too close though.
Chillingbear 8 Nov, 2020 @ 11:36am 
@Artaazar, mod doesn't seem to work for the latest version.
Artaazar  [author] 3 Oct, 2020 @ 3:22am 
Yes, i think. Why not?
Burgunfaust 1 Oct, 2020 @ 1:37pm 
This work on the current version?
Artaazar  [author] 25 Jul, 2020 @ 11:30am 
Да
Azimov 25 Jul, 2020 @ 9:17am 
боты-страны умеют юзать эти улучшения?
Artaazar  [author] 12 May, 2020 @ 5:33am 
It must work from mid save, just remember, OWB have amount of balace changes
Arson with Lemurs ◕ω◕ 12 May, 2020 @ 5:27am 
Oh wow! Thank you! :Hire: Does it work mid save too? Or should I go for a fresh start?
Artaazar  [author] 12 May, 2020 @ 5:11am 
Done :)
Arson with Lemurs ◕ω◕ 10 May, 2020 @ 2:32pm 
Any chance for an update?
رضا شاه روحت شاد 24 Apr, 2020 @ 11:29pm 
m8 is this mod still "broken"? because one can just farm army and air exp for equipment to have unreal fuckin production values and attack and defense values.
Zorelnam 15 Mar, 2020 @ 3:40am 
Will this fantastic mod be updated?
Frank-2, Martial of Frankoslavia 23 Feb, 2020 @ 11:20pm 
Oh, The aircraft, least Enclave stuff, if memory serves right, all of it almost, still goes by the old ZMM More Variants options
Artaazar  [author] 21 Feb, 2020 @ 9:39pm 
"redo the Aircraft stuff"
uhm... what do you mean?
Frank-2, Martial of Frankoslavia 20 Feb, 2020 @ 7:51pm 
I love the Variant options for Dogs, that was a good chuckle!
Also, ever going to redo the Aircraft stuff?
Frank-2, Martial of Frankoslavia 19 Feb, 2020 @ 3:07pm 
I am of Idiot, thanks!
Artaazar  [author] 19 Feb, 2020 @ 1:49pm 
yep. this mod - standalone/
Frank-2, Martial of Frankoslavia 19 Feb, 2020 @ 10:19am 
Is that what causes problems?
Because I do
Artaazar  [author] 19 Feb, 2020 @ 10:08am 
Erm... You loaded ZMM MVU?
Frank-2, Martial of Frankoslavia 18 Feb, 2020 @ 3:46pm 
Uhh. . . .
All the other equipments still can be variabled, not the new ones. . .
Artaazar  [author] 18 Feb, 2020 @ 10:17am 
@[SOR] Frank-2 try now
Artaazar  [author] 18 Feb, 2020 @ 9:30am 
oh, sorry, i completely forgot.
Time to fix that.
Frank-2, Martial of Frankoslavia 17 Feb, 2020 @ 11:17pm 
for specifics,
"inf_demolitions_eq"
"inf_fireteam_eq"
"inf_power_armour" (New Enclave ones are currently unvariable)
"inf_anti_tank_sp_eq"
"inf_spec_ops_eq"
These ones have been changed/added in, so while the original Vehicles and Guns are still variable, these aren't of now. sorry for not being clear earlier
Frank-2, Martial of Frankoslavia 9 Feb, 2020 @ 10:04pm 
as in, every support equipment that is on the support company screen.
along with Infantry Armor
Artaazar  [author] 7 Feb, 2020 @ 8:20am 
"specific Support Equipments" like what?
Frank-2, Martial of Frankoslavia 7 Feb, 2020 @ 7:00am 
Oh, no it works for the most part,
However, specific Support Equipments and newer equipments added are not effected, Mod still works perfectly for the stuff it's coded to change.
Artaazar  [author] 5 Feb, 2020 @ 9:25am 
This mod was updated 21.01.2019.
Is this not enough?
Frank-2, Martial of Frankoslavia 5 Feb, 2020 @ 6:25am 
Must ask, are you planning to update this?
Some new equipment has been added/changed
cirnonotbaka 25 Nov, 2019 @ 9:43pm 
Honestly if you dump a countries resources into improving a piece of equipment i SHOULD rightflly become op or costless.
blakebab 27 Oct, 2019 @ 1:32am 
please cap simplified designs, as i can APA that costs 0.2 production by spamming it
Včelí medvídek 13 Oct, 2019 @ 7:51am 
Heya, I have found out that this mod guilty for game not recognize proper upgrades of infantry weapons (both for production but most important equipment of division)

Eg. Basic laser weaponry is not considered be upgrade over basic weaponry (unmodified btw].

Most notable it is for unique weapons - Mass driver and plasma rifles - those seems be not considered as upgrade over anything so units rather grab even basic melee weapons or pipe guns.
Artaazar  [author] 9 Oct, 2019 @ 10:28am 
no, its impossible.
Gravitas_Plus 9 Oct, 2019 @ 3:34am 
Is there anyway to block the AI from using this feature? I think this is a part of why I am getting slow down. I remember this mod doing the same thing in Vanilla when this kinda mod came out way back when. Thank you for effort you've put in!
Artaazar  [author] 27 Sep, 2019 @ 6:53am 
well, i'll try
Sapiens 27 Sep, 2019 @ 2:25am 
Love this mod btw, thanks for keeping it updated! :)
Sapiens 27 Sep, 2019 @ 2:25am 
APC is OWB's equivalent of mechanized equipment