Medieval Engineers

Medieval Engineers

Equipment Core (.7 ready)
15 Comments
wolfgar7474  [author] 1 Mar, 2020 @ 5:40am 
update- changed the required mod
wolfgar7474  [author] 1 Mar, 2020 @ 5:39am 
Yeah didnt know it changed. Thanks for the heads up
Herrion 1 Mar, 2020 @ 3:40am 
Any chance you'll update the mod requirement for this any time soon?
Avno(AH-vvv-no 26 Dec, 2019 @ 11:43am 
good
wolfgar7474  [author] 14 Nov, 2019 @ 7:04am 
Update- thanks to Pvt Jackson there is now many more bones added to rig for characters. Thanks Pvt
Cosmic Lemonade 11 Nov, 2019 @ 12:00am 
Nice job
wolfgar7474  [author] 10 Nov, 2019 @ 7:31am 
update, added whole foot to the rigging.
Cosmic Lemonade 11 Oct, 2019 @ 4:18am 
Bad Ass
wolfgar7474  [author] 16 Sep, 2019 @ 9:13am 
Update-Now added a nose attachment for nose rings, face bandanas and such.
Sinner_D 14 Sep, 2019 @ 9:46pm 
Would Imagine the hard parts still to come, with it being purely cosmetic I'll pass for now, But very awesome none the less, vanilla worthy even considering it had hitbox/damage modifiers applied, and more than one dress code ;)

:rankstripes: good mod in my book
wolfgar7474  [author] 17 Apr, 2019 @ 12:00pm 
its just cosmetic. I am hoping somebody will figure out a way to make it more.
Kill3rCat [1st FORECON] 17 Apr, 2019 @ 8:59am 
How is it coded? Does equipped armour raise the HP of the player, provide damage reduction, or is it purely cosmetic? If it does provide damage reduction, is it global across the entire hitbox, or is it possible to try and detect what part of the player was hit, and if it is armoured?
Kill3rCat [1st FORECON] 17 Apr, 2019 @ 8:58am 
This mod could be major if someone took the time to make different armour grades, materials and types for each slot. A lot of work, but potentially quite a large payoff.
[Ger] Silent Death 15 Apr, 2019 @ 12:23pm 
Awesome
Nomad 14 Apr, 2019 @ 10:10am 
The potential of this needs to be realised