RimWorld

RimWorld

[Ry]Rimcraft Animals
92 Comments
MaxxaM 19 Mar @ 6:13pm 
Please! Update or do a CONTINUED:steamsad:
Teamson 19 Mar @ 1:31pm 
@Ryflamer i am currently doing a orc faction mod. Would it be ok if i use your direwolf texture?
The Blue Wyrd 10 Mar @ 3:00pm 
Still missing this. Anyone knows anything? ;-;
Kevin_Clift 24 Nov, 2024 @ 10:44am 
SOMEONE JUST DO A CONTINUED
SerpentinaCZ 8 Sep, 2024 @ 2:53am 
Pls Update...:steamhappy:
Aegis J Hyena 10 Jul, 2024 @ 2:46pm 
Is there a 1.5 update incoming?
Jessksch 5 Jun, 2024 @ 9:35pm 
Heyoo! Just wanted to check in if any progress has been made adding those raptor/panther creatures? Just very eager as a hunter on WOW to have my pet in this thank you!!!
heymegalodon 28 Apr, 2024 @ 9:29am 
1.5 update?
Borkonin 15 Apr, 2024 @ 7:10pm 
o7
Ryflamer  [author] 22 Jan, 2023 @ 11:36pm 
@test For easy access bug reports.
test 22 Jan, 2023 @ 11:14pm 
Why does this require hugs lib?
Tatzenmonster 1 Nov, 2022 @ 7:43am 
Thank you very much. :lunar2019grinningpig:
Ryflamer  [author] 30 Oct, 2022 @ 4:18pm 
Updated for 1.4. Included are new Direwolf, Frostwolf, and Raptor textures.
ПΛПО Dragoon 10 Sep, 2022 @ 12:20pm 
Are you going to be adding in the dragons from warcraft?
Realm Imp 26 Jul, 2022 @ 3:24am 
which biomes will they spawn?
Molzzok 30 Oct, 2021 @ 12:54pm 
Murlocs. Nuff said.
TracerFoxTEK 23 Jul, 2021 @ 3:46pm 
Woot! Thanks for the update, now my Murlock horde can conquer the rimworld!
Hydromancerx 23 Jul, 2021 @ 3:45pm 
@Ryflamer - The unsub and resub worked! Thank you!
Ryflamer  [author] 23 Jul, 2021 @ 3:39pm 
@Hydromancerx May need to restart steam/make sure newly updated files are downloading, or unsub and resub.
Hydromancerx 23 Jul, 2021 @ 3:37pm 
It says on steam its 1.3 but in game not?
TracerFoxTEK 23 Jul, 2021 @ 8:08am 
Don't see any other comments asking, so I'll be first. Will this mod be getting an update to 1.3?
King Wrynn 6 May, 2021 @ 12:22am 
Any plans for adding a warcraft style biome mod? Some creatures, like mana sabers and voidstriders don't really fit in any vanilla rimworld biome in my opinion. It would be great to have an enchanted forest for example, with nightsabers, fairy dragons and such. Or undead forest (like tirisfal) with undead creatures in it.

One other thing I noticed is that night sabers have like 4 times the silver value (2500) of a regular warg (about 750) while their strenght is about the same. Is this intended? I would like to tame and breed nightsabers for my night elven settlement, but it will probably cause very large raids.

Other than that this mod, as well as the other warcraft mods, are absolutely great and I love playing Rimworld with them!
Vito024 25 Apr, 2021 @ 8:30pm 
please make it so the animals can be used in production and stuff for example for example an animal that eats silver and it comes out gold
thc1138 16 Dec, 2020 @ 7:07pm 
murloc playable race when
lonegenius 4 Dec, 2020 @ 12:56pm 
super cute! if u guys are fan of WOW, must subscribe
Devixian-Firehawk 29 Nov, 2020 @ 2:41pm 
I would KILL for a Murlocs factions, more so to PLAY as them...seriously, please make it happen.
Ryflamer  [author] 20 Nov, 2020 @ 8:18pm 
@lechkingofdead It should.
lechkingofdead 20 Nov, 2020 @ 4:46pm 
just a quick check note dos this work with giddy up mods?
pgames-food 19 Oct, 2020 @ 11:06pm 
murlocks might be cool, but careful they dont turn into morlocks :)
Starina 19 Oct, 2020 @ 7:10pm 
I want playable murlocks :D
(≡◉‿‿◉≡) 30 Sep, 2020 @ 12:58am 
Oh okok thanks
Ryflamer  [author] 30 Sep, 2020 @ 12:53am 
It's likely related to giddy-up having bad mod interactions with other mods that alter pawn jobs.
(≡◉‿‿◉≡) 30 Sep, 2020 @ 12:52am 
I know the other red errors. I reported them already. Most of the red errors are from torann's ROM and the insects mod. I told you haven't updated yet so I haven't deleted the current log now. I just want to know about the error from this mod.
Ryflamer  [author] 30 Sep, 2020 @ 12:42am 
Yeah you have a crazy amount of other red errors so honestly if I were you I'd just tear down my modlist and just start adding things slowly for red error testing as your current log is filled to the brim.
(≡◉‿‿◉≡) 30 Sep, 2020 @ 12:36am 
oh sorry wait
Ryflamer  [author] 30 Sep, 2020 @ 12:19am 
@(=◉‿‿◉=) I would need to see your entire error log but from the looks of it it seems you already have other red errors within the SS unrelated to Rimcraft Animals. As well as with Rimcraft Animals being a simple animal mod, I'm more inclined to think that it's a mod setup error than the mod itself.
(≡◉‿‿◉≡) 30 Sep, 2020 @ 12:11am 
I haven't updated but there's an error with giddy up.

ERROR PIC:
https://ibb.co/74C4zGq
Ryflamer  [author] 29 Sep, 2020 @ 6:05pm 
Updated with some various bodysize balance tweaks and a custom Murloc sound for all it's interactions.
heymegalodon 12 Aug, 2020 @ 8:56am 
Please update to 1.2
de Quincey 21 Jul, 2020 @ 10:43am 
Cannot begin to describe what I'd give for colonist murlocs instead of animals ;-;
Ryflamer  [author] 13 Jun, 2020 @ 6:17pm 
@CreepoJoe To my knowledge they should be.
CreepoJoe 13 Jun, 2020 @ 12:38am 
Are all of the animals added fully functional?
oz 23 May, 2020 @ 6:13pm 
I really like the animals! But I keep loosing my forsaken horses because they apparently can't be trained, since they don't eat. The trainers do the whole training interaction but the animal doesn't gain any training, and eventually loses all tameness and goes back to the wild. Does anyone have a fix to this issue? Is there a "train without food" mod or similar that you guys use? I kinda really wanna ride my forsaken horses
Ryflamer  [author] 16 May, 2020 @ 8:31pm 
Hey to anyone currently enjoying the mod/tracking it’s progress I’m letting y’all know that I’m currently taking another bit of a break from the mod/s due to a bit of burnout. I’ll always be around to fix issues that may come up as I’m not disappearing from the Internet but for the time being progress on the mod is going to come to a halt.

That being said to those who’re looking to contribute in any way to it feel free to hit me up on Discord and I should be able to get back to you in a timely manner. Whether it’s just basic art, faction/race additions, backstories, etc.. any sort of content so long as it’s WoW lore appropriate and a similar quality to existing content I’m down to add it.

I’ll be back to modding sometime in the future but for the time being Rimcraft will be going on hiatus. Thanks for all the support and kind words thus far!
primo mike 24 Apr, 2020 @ 10:41pm 
animal armors would be a cool feature to see :)
Ryflamer  [author] 3 Apr, 2020 @ 9:50am 
@Macca There are. However in the upcoming update later this month we'll be tweaking the horse texture/stats to better alter them to be gilnean mountain horses rather than the normal ones in WoW.
Macca 2 Apr, 2020 @ 9:31pm 
arent there horses in the basegame now?
Ryflamer  [author] 2 Apr, 2020 @ 12:43pm 
@Boolyman This would likely come down further down the road since it may require the use of C# and currently we have no active C# modders for Rimcraft.
Jay 19 Mar, 2020 @ 9:39pm 
Is there any way we could get RimCraft Siege... where bosses like Ragnaros or Deathwing spawn to attack your base in events. Im so bored with getting pelted with puny little humanoids over and over.