Arma 3
Operation Nightmare
157 Comments
marco.toppy 16 Nov, 2024 @ 1:30am 
good mission , little but i like it !:steamhappy:
P_U_N_!_$_H_3_R 29 May, 2024 @ 12:24pm 
Fun mission, no bugs occured! Great to play!
[MO] Martin 26 Feb, 2024 @ 10:31am 
Nice Mission,- thanks ! :steamthumbsup: :NATO:
Popeye 12 Oct, 2022 @ 7:33am 
Enjoyed every minute of it! Well done. Greetings from Wolverhampton.
Bandit_za 27 May, 2020 @ 1:46pm 
Bloody good mission. Well done!

Greetings from South Africa
Dator 6 Jun, 2019 @ 9:34am 
ВЕЛИКОЛЕПНО
SG1-YODA 4 Nov, 2018 @ 8:12am 
Et pourtant cette mission a déja 5 ans..THX
SG1-YODA 4 Nov, 2018 @ 8:10am 
Du grand art...en solo c'est vraiment bon....en ccop ça doit être Génail...Bravo et merci ...tout ce que j'aime est dans cete mission...l'ambiance, le suspens, la sifficulté, et la Méteo...Wahou..:steamhappy:
کC_Ne٥ 15 Jul, 2018 @ 12:17pm 
Very nice mission, especially the amtmosphere with the right mixture of rain and darkness and well placed light sources! Unfortunately, the mission finish trigger is broken. After i got into the dingy, the dude on the beach just keeps sitting there and nothing happens.
yrro° 21 Apr, 2017 @ 2:14pm 
Started off well in coop, but we had to save our mission and when we resumed, the second player was stuck in place, unable to move.
AryVianna 4 Aug, 2016 @ 7:02am 
Cool mission :steamhappy:, but no extraction at all.
luisiribarnegaray 27 May, 2016 @ 10:10am 
thank you, really good mission
Rushly 25 Jan, 2016 @ 2:22pm 
Immersive mission, very nice:Ocelot:
PreeFrag 23 Dec, 2015 @ 10:10am 
-rep
Shanghai-Kid 13 Nov, 2015 @ 12:02pm 
Good mission!...Oh look ammo boxes!....BOOM! Oh look more ammo boxes!...KABOOM! Explosive Satchels are the best!
Liberty_Valance 3 Oct, 2015 @ 3:39am 
good job
R3vo 23 Jun, 2015 @ 11:34am 
Very nice mission, great atmosphere.
To end the mission, always use BIS_fnc_endMission, otherwise it won't be marked as played in the scenario menu.
i'mgone 12 Apr, 2015 @ 3:41pm 
very goog. excaping was too easy
Echo 13 Feb, 2015 @ 5:59pm 
Pretty good mission despite the wonky AI.
SPlice 30 Jan, 2015 @ 11:36am 
Really good mission, needs to not have the cinematic enterance. It causes problems in coop and it feels pointless. I would much rather just start with the helo leaving the LZ.
berge 23 Dec, 2014 @ 4:43am 
Amazing!
Wyvern 25 Nov, 2014 @ 5:37pm 
Is this a coop-2 mission?
blaxar 24 Nov, 2014 @ 4:56pm 
Phenomenal mission. Very intese and well made. I took me about 1.5hrs to complete. but well worth it.
octantis124 1 Nov, 2014 @ 7:11pm 
Great Mission but one bug, the NPC "Lacey" is always climbing ! After I finished the mission and went to the extraction point, I had to wait for Lacey "climb" to the extraction point then the mission accomplished. It took about ... One Hour.
{BCT} TARGET 23 Oct, 2014 @ 9:23am 
Great Mission. LOts of fun 5 STARS
Nugget 5 Oct, 2014 @ 4:51am 
Good fun mission.
Riddick75 11 Sep, 2014 @ 4:22am 
good mission, mate :) thank you
luisiribarnegaray 5 Sep, 2014 @ 2:56pm 
very, very good, thanks.
Precurse 28 Jul, 2014 @ 2:05pm 
awesome.
runner_995  [author] 28 Jul, 2014 @ 11:35am 
new update: fixed some issues, reduced weight and custom loadout!
^9 Exithus 17 Jun, 2014 @ 12:09pm 
Good work, thanks.
Sir_Meowsalot 5 Jun, 2014 @ 9:59pm 
Good stuff! I had a little trouble with the surveillance post. Two enemies got stuck in the car and the house. Took a little time to get them, but it still worked out for me.
doog79 23 May, 2014 @ 11:38am 
Great mission really enjoyed it in SP Thank you
PAL 17 May, 2014 @ 6:08am 
Nice mission, easy but this way we could train our communication good and had good positiv moments! Thanks for the mission, please make more of them!
SebaOnePL 19 Apr, 2014 @ 9:46am 
Very nice mission. Thank You
CHINOX 13 Apr, 2014 @ 11:25am 
Nice little mission mate, thanks ! The alarm goes off if you are detected...it happened to me when I took out the guard in the tower south of the station. I went back to the autosave and tried again with a headshot = no alarm. Take out the reflector lights iluminating the station. Wait until you are far from the station to trigger the charges, that's when when the real alarm and the lights go off.
Again, nice mission ! Hope to see more from you.
Cheers.
Xakura ∇ 28 Mar, 2014 @ 2:59pm 
Brilliant mission! Don't know what these others are complaining about, Lacey was a surviving killing machine^^
I did try to snipe a few of the floodlights though, only resulted in an alarm going off and the lightbulbs magically ressurected. Which I suppose is a way to balance that, but a bit of an odd thing to have happening.
majorbiz 28 Mar, 2014 @ 6:56am 
Great mission, but Lacey didn't survive...
nonomnismoriar 25 Feb, 2014 @ 11:09am 
Cool mission - thank you for making it, was great to play in 2 player coop!!!
Simmax 12 Feb, 2014 @ 5:47am 
Very good misson!
nadphiltrist3 6 Feb, 2014 @ 2:35am 
its called night vision get some
Malau 20 Dec, 2013 @ 8:08am 
Good mission. Problem is 'Lacey' is a disobedient sonofabitch and always tries to get himself killed. When he does, there is no option to LOAD, only RESTART or go back to the main menu. I'm new to A3, so maybe this is how it's meant to be ?
Precurse 10 Dec, 2013 @ 10:35am 
why are they all prone?
Moonpie 1 Dec, 2013 @ 12:42pm 
Good job
Miyelsh 22 Nov, 2013 @ 3:38pm 
One of the repair crew at the survielance post and the supposed driver of the boat both had their animations bugged. It was unbeatable due to this.
AcyMood 21 Nov, 2013 @ 11:11am 
OOOOSOM! Very good misson! Want moar!
Ghost_Dragon03 18 Nov, 2013 @ 8:23am 
Une vrai mission d'infiltration en binome
Bravo :NATO:
Skunk 13 Nov, 2013 @ 4:11pm 
great mission development, mix of stealth and aggressive action. took me about an hour in sp mode. clearly one of my favourites! thx.

lacey, for some reason, was unable to load his weapon and didn't fire a single shot. this, and the inactive "counterattack" MutualAD mentioned were the only 2 flaws i found.

other than that a brilliant and tense mission. faved.
Gromm [FR] 8 Nov, 2013 @ 11:24pm 
good mission ... well balanced.
supersamere 29 Oct, 2013 @ 9:15am 
nice little piece of infiltration mission.maybe a little walking patrol around primary objective could emprove difficulty. anyways, good job!