Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
btw i cant talk to moonjumper while in the air(duh)
Also, can you make a version with just the remixes?
Was moonjumper supposed to be paper thin or is this just concept art that is as far as his model got?
I agree with the guy who feels like Moonjumper is overrated, the story was less deep when it was a 3-way power struggle, however the fact they left in all of his set dressings (ghost table and cello, locked up chest, giant stopwatch and all the other weird stuff in his part of subcon) I think is what really leaves the appeal. It all looks so interesting and wasted. I wish they'd explained those things in some way and made it interactive. The chest looks like you're supposed to unlock it.