Total War: WARHAMMER II

Total War: WARHAMMER II

Lore of Life Resurrection
32 Comments
HUNG 28 Aug, 2022 @ 7:19am 
plan for wh3?
Sazra 23 Aug, 2021 @ 1:09am 
same problem as warcommissar1
Warcommissar1 8 Aug, 2021 @ 2:49am 
im getting random ctd from using upgraded earthblood
Warcommissar1 8 Aug, 2021 @ 1:43am 
this doesnt work with the 200% regen cap does it?
Fire Ywellow 7 Aug, 2021 @ 10:47pm 
good!!! THX!!!!!
Gniwii 28 Jul, 2021 @ 10:33am 
Sweet!
Cole Avenue  [author] 16 Jul, 2021 @ 12:04pm 
Updated for the Silence & the Fury
- removed max affected unit cap on area of effect spells (earth blood and also snuck in upgraded invocation of nehek even though that's a little out of scope for this mod)
Villas 4 May, 2021 @ 7:38pm 
Does this need any update?
EndlessSauron 8 Dec, 2020 @ 7:11pm 
Agreed, this mod would be amazing if the 4 unit cap for healing was removed.
sverxangel 31 Oct, 2020 @ 4:24pm 
Uncapped Healing doesn't work with radious. So i repeat the question. Can you remove the limit of max 4 units imposed on Invocation of Nehek and Earth Blood?
Lumiere 23 Jul, 2020 @ 10:38am 
IS there any chance of a making a mod that makes all healing effects resurrect? There used to be a mod that did that, but it vanished after not being updated in a while. So like the high magic healing effect, and regeneration could rez units?
XIII07 17 Jul, 2020 @ 1:11am 
@sverxangel Simply search for a mod called "uncapped healing" and simply use them both.
That's what I do :)
sverxangel 26 Jun, 2020 @ 2:34pm 
Can you remove the limit of max 4 units imposed on Invocation of Nehek and Earth Blood?
Albedo 24 May, 2020 @ 1:39am 
Thanks for the update!
CHCYQTXFS 23 May, 2020 @ 11:46pm 
thx for update
sverxangel 23 May, 2020 @ 7:53pm 
Thanks for your work
sverxangel 22 May, 2020 @ 2:22pm 
Update please!
Zeth.exe 17 Dec, 2019 @ 11:13am 
Is this still working?
sverxangel 13 Dec, 2019 @ 11:24am 
update please and thank you good sir
DrinkEnemyBlood 4 Dec, 2019 @ 12:46pm 
Other resurrect spells that factions that don't use it usually turns out bad like models not showing up or swords and helmets only visible after resurrect, is that the case here?
Cole Avenue  [author] 14 Sep, 2019 @ 11:19am 
I'll update my mods sometime this week, but this one likely works fine without an update.
Slunko 14 Sep, 2019 @ 6:43am 
Do we need an update or is it still working?
andrewdeugo 22 Apr, 2019 @ 11:48am 
Is there any reason this mod would conflict with your Tehenuain Life mod? Not sure where the conflict is coming from but tehenuain life doesn't work, thought maybe it was this?
Guvenoren 21 Apr, 2019 @ 8:55am 
@Elitewrecker PT From what I knowl, they will fight and function normally, but it will looke really bizarre with a half body fighting with a flying sword.
Albedo 21 Apr, 2019 @ 7:24am 
Ok, thanks or the explanation Cole. I guess I'm used to undead healing/res spells which seem more efficient :)
Cole Avenue  [author] 21 Apr, 2019 @ 7:12am 
If the mod is active then there are a couple things that will cause resurrection not to happen. 1) as the tooltip says, resurrection will only happen when all still living models have full hp and 2) it will not resurrect models lost in prior fights, in other words if you start a battle and a unit is missing half its models you can’t resurrect those

Note that both of these are just how the game works, not something I can control
Albedo 21 Apr, 2019 @ 5:03am 
I think so, the tooltip speaks about resurrection.
Guvenoren 21 Apr, 2019 @ 3:51am 
For anyone else confused about mods not working, it's a launcher issue. The launcher refuses to load certain mods and instead loads in vanilla. It's not modders fault.
Cole Avenue  [author] 20 Apr, 2019 @ 12:59pm 
@Albedo are you sure the mod is active? Do you see the resurrection stuff in the tooltips? There are a lot of bugs in the mod manager right now causing mods not to activate.
Albedo 20 Apr, 2019 @ 10:28am 
It doesn't seem to work here: no one is ressurected...
Elitewrecker PT 15 Apr, 2019 @ 9:34am 
@Guv does that make those models unable to fight or is it just a weird looking issue?
Guvenoren 14 Apr, 2019 @ 2:18pm 
The problem with this is that ressurected units with blood pack will have their dismembered parts off. That's a problem with the dismemberment of Lizardmen and ressurecting them with the Dinosaur that can restore health and ressurect.