RimWorld

RimWorld

Fix Bayonets!
22 Comments
lexcpa324 11 Jan @ 5:19pm 
turning the glorified wasteland of the rimworld into the battle of the Somme, i see?
RoBOticRebel 27 Apr, 2024 @ 12:36pm 
the later being uncraftable and only obtainable from quests and traders
RoBOticRebel 27 Apr, 2024 @ 12:34pm 
please add bayonet for assault rifle and charge rifle
SstarLit56 24 Apr, 2024 @ 2:33am 
Does it seem 1.5 works well, @Kni7es?
Kni7es 14 Apr, 2024 @ 9:04pm 
Works fine in 1.5 so far.

Don't be a coward, fix bayonets!
Syila  [author] 22 Aug, 2021 @ 4:14am 
@Gotcha! Probably not going to tinker with that as it would be such a huge undertaking and beyond my skill level at this point. It's a cool idea, but it is not this mod. :)
Babaloo321 16 Aug, 2021 @ 12:11am 
@Syila
If I could make a suggestion. I don't know if this is possible, but it would be really cool if instead of the bolt action rifle having a bayonet, you could make an apparel/gear item that would increase melee damage. That way it could work not with just all the other vanilla guns, but with modded ones too.

Actually, now that I'm thinking about it more, there probably would need to be some sort of check to see if the pawn has a melee weapon equipped, so that you couldn't just cheese it with extra damage for nothing. A spear with a bayonet seems kind of redundant...
Syila  [author] 19 Jul, 2021 @ 9:37am 
@Diamond Appendix - I've done initial prep work for updating all my mods to 1.3 but I'll have to test them with the actual release of 1.3 before uploading. Prob be within the week.

@Tweetus - I'm not going to modify content from different modders in this one.

@Medic Olkie - Not going to modify a different modders weapon but I might do the vanilla Assault rifle some day.
Diamond Appendix 19 Jul, 2021 @ 5:27am 
Will this get 1.3 support soon?
No Mic Tweetus 30 Jun, 2021 @ 1:07pm 
Thanks, think you might slap some more bayonets on weapons from VWE? It's shocking they don't have them on the musket.
Medic Olkie 23 Apr, 2020 @ 6:37am 
Could you add abayonetted Semi-automatic rifle from the Vanilla Weapons Expanded?
Silent Service 19 Apr, 2020 @ 7:32am 
exactly what i needed right now <3
Syila  [author] 9 Feb, 2020 @ 5:34am 
@White Spider, I'd like to but right now I'm constrained to the vanilla max length of weapons (total length). It's possible to use jecstools to get around this, but I'm not that high lvl modder yet. :P

@Everyone else, no it is not CE compatible yet. I'll post an update whenever I get around to that. :)
UnmotivatedZombie 6 Jan, 2020 @ 5:58am 
*happy gas mask noises*
Zundamon at Arms 5 Jan, 2020 @ 3:30am 
can you make Bayonets longer???
keylocke 3 Nov, 2019 @ 2:15am 
is this compatible with combat extended?
mayonnaise 2 Jun, 2019 @ 1:02pm 
Krieg nibbas be like
Syila  [author] 15 Apr, 2019 @ 12:16pm 
Deyon: There is a base max size to all weapons in the game, and the original rifle takes up all of that size. To add the bayonet I had to scale the gun down by 10% to make room for the bayonet. It is unfortunate, but I couldn't find a workaround. Maybe do as blake suggests and fix it by even more mods? :)
LTS 15 Apr, 2019 @ 10:17am 
using jecstool, you can change the size of guns
Deyon 15 Apr, 2019 @ 9:26am 
looks good, but the gun is actually smaller than the normal, is there any way you could fix that?
Syila  [author] 14 Apr, 2019 @ 4:23pm 
@Gentleman Cannibal I don't use overhaul mods so I haven't tested for it.
XerbuTheHutt 14 Apr, 2019 @ 4:09pm 
is this CE compatible?