RimWorld

RimWorld

RimSaves
292 Comments
Nerd_15372007 15 hours ago 
Hell yeah, XOXO
Devildog 19 hours ago 
Thanks for the update.
DivinationDad 10 Jul @ 3:33am 
We're so back
aRandomKiwi  [author] 10 Jul @ 3:18am 
@DanScallion: Prefixed saves with "Default" should now be visible (even if saves shouldn't have this prefix, it's a bug but i cannot reproduce it).
Capisci 9 Jul @ 9:41pm 
thx for update
aRandomKiwi  [author] 9 Jul @ 9:37pm 
:ai_wormhole: Update NX rev21 :ai_wormhole:

-Add support for Rimworld 1.6
-Fix issue with initial meta and preview not generated on save load
-Fix save preview access denied with some AV software (switch from .JPG to .DAT)
Lama man 6 Jul @ 4:00pm 
i have a Feeling they are waiting untill 1.6 actually comes out and the DLC is out so the mod has the least of a chance to break and cause save issues
sebo2203 1 Jul @ 7:46am 
@aRandomKiwi Please, update?
sebo2203 1 Jul @ 7:45am 
@Dingo Ananas Perhaps an update is in order for your amazing mod?
AzoorFox 15 Jun @ 1:05pm 
UPDATE WHEN????????????????
栗时烟雨 13 Jun @ 7:33pm 
1.6?
DanScallion 21 Apr @ 5:16am 
Had to powershell all files to rename them as there were too many to do it manually. Still annoying.

Perhaps the same happend to Inumuro?

Easy fix will be to just make it see saves with Default#§# prefix since it is weird it cant do that, and perhaps if save have prefix that dont exist/have folder, also show them in default?

To test just make some distinct save name add Default#§# at start and rim saves will not see it.
DanScallion 21 Apr @ 4:27am 
For some reason, only save with no prefix show in default folder, not the ones with default prefix. yet it added that prefix when making new folder with selected saves. It should have added prefix for new folder not the default.
DanScallion 21 Apr @ 4:19am 
Ok, bug report here, if you select multiple saves then add new folder it will remove all of the save from being seen by rim saves. They are gone from all folders but they are still in the save game folder with Default#§# at start. No idea why they are invisible.
RegrettableEdible 5 Apr @ 10:27pm 
How do you open the defauolt folder? I tried clicking it but it wont expand and I cant load my game
The Dutchman 4 Apr @ 11:11am 
@Inmuro Thats a blatant lie
Brad 26 Mar @ 7:58pm 
@Inumuro not true lol, most likely your fault
kongkim 16 Mar @ 2:33am 
@Inumuro Not true, i use this for years and always works.
Also i has no feture to delete your files unless you do it yourself.
Inumuro 16 Mar @ 1:00am 
DO NOT USE THIS MOD IF YOU VALUE YOUR SAVE FILES
Inumuro 16 Mar @ 12:49am 
Mod deleted a bunch of my saves. Don't use it. The main game doesn't eat your files like this trash.
kongkim 17 Feb @ 2:29am 
Hi there, would really like to use this together with the Permadeath Autosave Unlock mod, but don't seem to work.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3195920591

Is it something to can implant as an option or something?
foxxy 7 Feb @ 5:17am 
Is there a way to use keys combo other than Win CTRL+Home CTRL+End and F5 F9?
Cynical Cannibal 2 Feb @ 8:13pm 
Okay, so I have a question that might not relate to the mod at all but maybe you can help me or share information. So I accidentally deleted my locallow folder with the Rimworld Save data. I have the meta and image files but the save file (.rws) is completely gone and I cannot seem to recover it. Is there any way to use to the Meta dat file to recover the save?
Tenshi 4 Jan @ 6:46am 
Okay so I am dumb af, how to I load my auto saves?
Seel 20 Dec, 2024 @ 3:54am 
You made the whole UI for this mod too? Thanks mate. Awarded.
SSS-class Warlock 26 Oct, 2024 @ 12:39am 
I get that you're exasparated when you receive borderline-lobotimized questions like "is this save file manager save game compatible?", I certainly feel the same way when it comes to other topics, but for mere mortals who don't know what a pull request is, a save file manager's compatibility with existing save files is not obvious
cerhio 21 Oct, 2024 @ 7:00pm 
Is there any performance hit with this?
Jaco Boi 5 Oct, 2024 @ 10:14am 
is there some way to recover a save that I accidentally deleted?
Astrobia 17 Jun, 2024 @ 11:44am 
I'm on the fence about this one. I'm getting the occasional bugs where UI stops accepting left clicks, save and reload fixes it but you can't save if you can't click on save button in the escape menu. So the hotkey quicksave/quickload functionality saves me having to replay large chucks of gameplay. But this mod is absolutely the cause of FPS death of my colony and ultimately I think it's costing me more time than it saves me. I can't fathom why that's the case.
cosmicpintobean 15 Jun, 2024 @ 1:00pm 
I looked in the steam cloud and any of my saves since I downloaded this mod are not uploaded there, there isn't a default folder either
kongkim 30 May, 2024 @ 1:36am 
Still get a lot of warning spam, it lowers my FPS when i save and some time after before going back to normal.
https://gist.github.com/HugsLibRecordKeeper/1a4faefafca0b78b5db3a653ab9ab98f
Vi-El 30 Apr, 2024 @ 1:43pm 
Absolute Goat
kongkim 24 Apr, 2024 @ 1:15am 
Hi, get a lot of warning everytime i try to quick save.
https://gist.github.com/HugsLibRecordKeeper/43aca2d3fd3650bc11a10dacba152064
bugsbony 23 Apr, 2024 @ 8:44am 
How about adding support for compressing saves with gzip like "Savegame Compressor [1.1 - 1.4]" or "RWS Compressor" ? Both sadly not updated to 1.5.
And thanks for this great mod.
ray12031203 23 Apr, 2024 @ 5:25am 
I'm using quicksave on negative identifier, but the Max numbers of quicksaves setting doesn't apply. Is there any way to fix it?
Greysuki 14 Apr, 2024 @ 11:52pm 
I have an issue where the UI will only show the first 16 saves. For example, if there are 1 to 10 manual saves and 6 autosaves, it will only show saves 1 to 9. Save 10 is still there, but I need to use the search bar to display it. I don't see any error or warning, by the way.
Kazeck 14 Apr, 2024 @ 4:47pm 
Thank you for bringing this back to 1.5!
Pos 4/5 13 Apr, 2024 @ 4:19am 
Thank you so much!!
glencoe2004 12 Apr, 2024 @ 7:12pm 
Anyone else getting horrible FPS when the save menu is open?
Proxyer 12 Apr, 2024 @ 4:26pm 
I thank you too!
aRandomKiwi  [author] 12 Apr, 2024 @ 4:21pm 
@Proxyer : Merged and updated, thank you.
Proxyer 12 Apr, 2024 @ 3:23pm 
Hello, author aRandomKiwi.
I update the Japanese translation for NX rev20. So I sent Pull request from GitHub. Please confirm and merge. Thank you. :lunar2019wavingpig:
Proxyer 12 Apr, 2024 @ 3:55am 
Thank you update v1.5!
aRandomKiwi  [author] 11 Apr, 2024 @ 9:15pm 
:ai_wormhole: Update NX rev20 :ai_wormhole:

-Support for Rimworld 1.5
-Add ability to select multiple saves to delete/move (beta)
-Add positive incidents settings
-Add ability to set the minimum number of seconds between each saves triggered by an incident
-Add incidents label suffix feature for a better readability
-Add ability to disable quicksaves
-Add support for quicksaves rotation (enabled by default)
-Add ability to disable quicksaves notifications
-Improvement of the settings interface
🍍 Dingo Ananas  [author] 11 Apr, 2024 @ 8:35pm 
Kiwi and Dingo d'ananas not dead :) update very soon
Phantomorphic 11 Apr, 2024 @ 5:48pm 
Please update to 1.5 dude
The Rat from Tarkov 11 Apr, 2024 @ 5:36pm 
Kupie 47 minutes ago
I forked this here and made a pull request. I offer no warranty, but the only thing that seemed to be in need of updating was how it checked for bad Incidents to see if it had to do an automatic quicksave if that's enabled:

so did you get it to work?
Kupie 11 Apr, 2024 @ 4:47pm 
I forked this here and made a pull request. I offer no warranty, but the only thing that seemed to be in need of updating was how it checked for bad Incidents to see if it had to do an automatic quicksave if that's enabled:

https://github.com/Kupie/RimSaves
bananapantsu88 11 Apr, 2024 @ 4:10pm 
1.5 update pls
PariahOftheMultiverse 11 Apr, 2024 @ 1:07pm 
Can someone make a 1.5 port if this mod? This mod is kinda critical.