Total War: WARHAMMER II

Total War: WARHAMMER II

Tractor beam landmark army ability
55 Comments
eldiabs 23 Feb, 2021 @ 1:02pm 
Mod still works fine. At least with Ikit Claw. Tested with 100+ other mods using KMM.
地狱已满 4 Dec, 2020 @ 6:56am 
after dlc/patch its crashing the game.update pls:praisesun:
Sergej 13 Oct, 2020 @ 12:30pm 
@JefTheReaper: If you know how to use Pack file Manager, go to "db" "building_effects_junction_tables" in the "effects_scope" bracket change the value to "region_to_force_own". I advise to up the use count to 3, to be similar to warp bomb: in "db" "unit_special_abilities_table" set "num_uses" to 3 or moaaaarrr!!!
JefTheReaper 10 Feb, 2020 @ 1:00am 
If it is ever updated, can you make an optional version that only allows this ability to be used in the region the buildings are? Having this everywhere on the map feels a bit too overpowered for my tastes, especially considering we also have the nuke.

Rather being a last defense ability if the enemy attacks your Capital.
Nero Sima 4 Nov, 2019 @ 5:07am 
update pls
Le Petit Lapin 27 Oct, 2019 @ 5:23am 
"...but I was immediately saddened to see it didn't actually let me drop space rocks on people. So I fixed that."

Doing Gods work there! :steamhappy:
Crazyivan 15 Sep, 2019 @ 12:28am 
going to update this my good man
DonYohKu 12 May, 2019 @ 10:18pm 
Awesome Thanks!
WillAitch  [author] 12 May, 2019 @ 1:41am 
Should be, yeah.
DonYohKu 11 May, 2019 @ 6:20pm 
is this SFO Compatible?
》WillKillmadman《 11 May, 2019 @ 5:54am 
Btw continuation of my last comment it has appeared and works as intended, dont know what the cause was for the ability no appearing, but it has fixed. amazing mod btw
Metyl † 28 Apr, 2019 @ 12:54am 
Can you increase duration effect ?

great mod btw.
》WillKillmadman《 24 Apr, 2019 @ 8:22am 
i got the warpstone tractor beam and it simply did not exist in game, i removed every other mod and had only it and it still didn't appear, i only had spawn rats and warpstorm doom rocket
WillAitch  [author] 23 Apr, 2019 @ 4:03pm 
It's a bit rough because I kinda want it to be something other skaven can strive for, but by default of course ikit is gonna use it :s
dagobert dogburglar 23 Apr, 2019 @ 3:59pm 
maybe make it locked to ikit or skavenblight region? its a little absurd as much as i love it
WillAitch  [author] 23 Apr, 2019 @ 11:13am 
It appears on the force bar below your doomrocket icon if a force can use it.
》WillKillmadman《 23 Apr, 2019 @ 11:07am 
so is is supposed to appear in the description of the building or is that just a set up screenshot
Beer_Brigade 23 Apr, 2019 @ 10:57am 
@derenoc Just download the TW:W2 Mod Manager and you can use all your mods again. That's what I've been doing
Drewsko 21 Apr, 2019 @ 5:23pm 
not my cup of tea but cool idea anyhow
scribeuntitled 21 Apr, 2019 @ 4:32pm 
You scrub what is this
LimeUser 21 Apr, 2019 @ 3:13pm 
Putting rats on a moon would be a bad idea hypnos
WillAitch  [author] 21 Apr, 2019 @ 3:11pm 
Uh no.
hypnos_72 21 Apr, 2019 @ 2:51pm 
Hi! Is this a start pos mod???
Derenoc 21 Apr, 2019 @ 1:22pm 
really cool idea, gonna try it as soon as mods work properly again
LimeUser 21 Apr, 2019 @ 12:32pm 
Yay more boom booms
Товарищ Мариске 21 Apr, 2019 @ 10:15am 
I see, cool!
WillAitch  [author] 21 Apr, 2019 @ 9:32am 
It's unusually easy for ikit in particular to get, but other skaven have to take over ikits starting province to get it.
Товарищ Мариске 21 Apr, 2019 @ 8:52am 
Please make it upgradable at lvl5 otherwise it is too easy to get, which in turn makes it less intriguing imo.
Faba 21 Apr, 2019 @ 7:26am 
It would be pretty cool if you could get the prophet of soteks laser beam ability and re-colour it green to make it a skaven laser beam thingy
Roy 21 Apr, 2019 @ 6:06am 
yeah make Skaven more OP pls, Rocket OP, Ratlinguner OP, this Fraktion is not balance more
Flamboyant Schemer61 21 Apr, 2019 @ 5:45am 
good little fun mod
𝒦.ℒ.ℬ. 21 Apr, 2019 @ 4:49am 
how is overpowered? lol
tool.
Questionable 20 Apr, 2019 @ 6:06pm 
Like Ikit wasn't already completely overpowered!
I'm down with it
Orkfæller 20 Apr, 2019 @ 4:38pm 
This might turn out to be a must have for Ikit campaigns.

hieiwrath 20 Apr, 2019 @ 1:47pm 
I got a mod manager that works better than the laucher. You can get it here too
JefTheReaper 20 Apr, 2019 @ 12:17pm 
Yeah been trying to mess with the launcher, but right now only half my mods seem to work.
Just gonna quit on this game for a few months so they can clean their rubish up again.
wish they would stop making new launchers, nobody asked for that.
Only thing I want is that the launcher wills top giving me warnings when I'm playing with mods, I know I am and I know it might be unstable, I don't need 25 warnings and popups to remind me.
WillAitch  [author] 20 Apr, 2019 @ 12:13pm 
I can say that if this isn't showing up for you, you're probably experiencing a launcher issue. Please try using KMM or clearing your cache.
Brother Chaplain Mazill 20 Apr, 2019 @ 12:04pm 
Yeah not showing up for me either or in the building menu
JefTheReaper 20 Apr, 2019 @ 10:06am 
Does not appear to be working for some reason, all other mods are working, but the ability does not show in the building menu, nor does it become available after buidling the tractor beam thingy to the max.
Mr. Blonde 20 Apr, 2019 @ 6:47am 
Damn, if it hits its pretty strong. Just massacred men at arms in a siege battle with it. Cool mod!
Gear 20 Apr, 2019 @ 12:12am 
It's save game compatible for me
WillAitch  [author] 19 Apr, 2019 @ 4:32pm 
Should be, yeah.
Thellian 19 Apr, 2019 @ 2:44pm 
Is this save game compatible?
Traveler123 19 Apr, 2019 @ 8:53am 
I know but it is not showing :/
Gear 19 Apr, 2019 @ 8:39am 
heeey, thats pretty good
WillAitch  [author] 19 Apr, 2019 @ 8:24am 
Notice, this is the second tier version of ikits unique landmark, not the tier you start with but the one after that.
Traveler123 19 Apr, 2019 @ 8:09am 
For some reason. I do mot get the ability.
WillAitch  [author] 19 Apr, 2019 @ 5:54am 
Yeah I decided to be conservative with the damage since every army gets it and unit already has nukes.
Dave 19 Apr, 2019 @ 4:41am 
Very nice mod. What could you imagine more than warpstone falling from the sky.
@Nukular Power I find this to not have a too big impact in battle. Compared to the doom rocket the damage is really low and you can't blast up multiple units with it. Its rather damaging units like archers with about 1/3 of their HP, if the Stones hit them (accuracy is very low)
WillAitch  [author] 18 Apr, 2019 @ 7:43pm 
Depends on how lucky you are, it's a very very wide scattering. Each rock does about 1/6th the impact of a normal comet of casandora.