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NOTES FOR THE REMASTER (bugs in this map for me):
all of the grass models (i think) are errors
the giant wall fungi with the plants on them at the edges of the map have either broken uv maps or the wrong textures
some plants have missing textures
there are black errors in the big cave
HOW TO FIX THIS (probably)
make a resource pack or prop pack to include all of these things (unless there is one and i'm just an idiot)
Other than those minor things, the map is really good, and the modeling and texturing is really well done. Keep making these maps, they are amazing.
Dedicated High conucil area
Fleet area inside HQ
Gr being able to work / dedicated gr room
have more bunks (about 12)
More training rooms
keep making workshop a better place, man
and may the force be with you
star wars may have gone downhill with the disney saga but stuff like this allows us to create something better. something that we as a fanbase can tailor to our liking, and not in a cringy way, but in the most wholesome way
the fate of star wars is truly in our hands, not theirs. content like this gives us potters more clay, and helps us to construct masterpieces. and not only are we creating stories in swrp. we're IN them. we see through the eyes of, perhaps, a clone trooper who just wants to get out there and mess up some clankers, or a droid programmed only to murder. we can literally walk through the exotic lands we'd thought we'd never see for ourselves.
If you are reading this, thank you for making such great content, and I'd love to see more.
by the way, Commanders, C H I L L .
INSTANT 'THE FORCE UNLEASHED' MEMORIES
:>