Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's my third time to explain this, I mean, the game should hint players about new features in an EFFECTIVE way...Such explanation by other players should't be necessary...
@Quinncubus, is there any problems loading it?
As far as I know, there is a mod relating to EVE that influences SOLAR PANELS, I don't know exactly what effect it has, it if will render stock parts unusable, I'll have to consider removing it...
minecraft [minecraft.net]
- This trailer is relatively simple, featuring only a Klaw unit and an I-beam on the same height (compared to trailers with custom-made bearings and hinges, which functions better and more realistic, but I want to enable fuel transfer between the two parts, so I have to use the Klaw.). Just remember to deactivate autostrut of parts near the joint - this got me frustrated for quite a while, and an KerbalX user taught me about this trick. As for the shape, it's all up to you!