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Blind Run: https://www.youtube.com/watch?v=Oj_Suv_tc4A
I like the different ways to fling and the setup to open the exit door.
Sometimes i had problems distributing the speed gel because the gel wasn't constantly in the funnel. Finding the first portal surface is a little challenge.
Difficulty: 6.5/10 compared to your other maps (many steps but not very difficult)
- the antlines need some love (use the antline-block-strips)
- the one-dot signage is awful. I would delete it and add a visible portal surface instead
- maybe adding floor-grating near the portal surface in the entry area, so it isn't possible to paint that area. Sure, it's not important, but for this map I would prefer if the map clearly says "no gel here" :p
- add some anti-hover-cube-mechanics in the background
- the decorative elements in the laser emitter area are not as good as in the first half of the map. For example there's a useless glass with a hole in it. A bit confusing, so I would stick a bit more simplistic design choices
- I would rate the difficulty 6/10 (medium)
My playthrough https://youtu.be/BaPCrPG3edA