Stonehearth

Stonehearth

Skuldos - High Template Pack
15 Comments
Дѣдъ Aнтуанъ-Cержъ 29 May, 2020 @ 8:54am 
i think that there is a small problem: how you suppose to place pasture area in this menagerie that no animal would hurt by cold weather
Peter_Pan 20 Aug, 2019 @ 9:10am 
Some more ascendys buildings would be nice. :D
Дѣдъ Aнтуанъ-Cержъ 3 Aug, 2019 @ 8:38am 
hm i smell something from slavik culture when i look at those buildings
Merp 21 Jul, 2019 @ 2:12pm 
I remember that. That's actually how I found your templates in the first place - them being plugged in the What-the-fucktopus battle video.
Quwface  [author] 21 Jul, 2019 @ 11:26am 
@Merp thank you, and yes, that's one of the things I am keeping an eye on. I'm waiting to see which doors/windows and decorations I can still use across all three factions as some of those recipes have changed too. The ACE versions will not have any placed crafting stations as of right now.

I started this project waaay before ACE was announced so I wanted to finish it all with the same base compatibility. My first templates even showed up in a dev stream for the boss battle. It was a really sweet shout out and an awesome surprise.
Quwface  [author] 21 Jul, 2019 @ 11:26am 
@Biskuit Thank you :) I made these playing the Northern Alliance without ACE installed all in the release build (vanilla). However, I did test them on all three factions to see if they would build and in all three biomes. Even with the wonky way that the base game professions work in terms of unlocks the crafting stations all have the same IDs so they work cross faction. ACE's crafting stations have unique ID's and the default ones are disabled so that's why they don't show up.

Merp 20 Jul, 2019 @ 1:18pm 
@biskuit, yes, ACE has unique crafting station objects for all three races, these objects having unique recipes fitting for the preferred biome and resources of the race. And these templates were all crafted using vanilla, due to, I can only assume, the relative incompleteness of the ACE mod.

There is, thankfully, the workaround mentioned in the description, so it is not a case of ''you must pick ACE *or* these templates."
biskuit 20 Jul, 2019 @ 12:31pm 
from what i can see so far regarding the pack, the buildings look really great. But theres an issue as the people already describes. So far it seems like the crafting stations that are used are the ascendancy stations. Im playing right now as Northern Alliance without any reembarks so far. My default crafting stations (cooking atleast) are not the same as the ones in the required item list. Have you by any chance created all templates while playing ascendency? or has ACE actually diversified the specific crafting stations for the kingdoms?
Quwface  [author] 8 Jul, 2019 @ 2:37am 
Thanks guys :)

@Zairan Are you using ACE or any mods that change the construction recipe for the crafting stations? If so they technically count as new items so they are not included in these templates. The only workaround at current is to save a local copy of these templates without the missing items.

These were designed just for the base game. I will be making ACE versions once the ACE mod team has reached a point of completion.
Pimpek 3 Jul, 2019 @ 2:13pm 
I've build all the crafting houses and it wont let me place down the crafting stations itself no mater what i do. I've crafted all of them multiple times and still nothing. Do I have to rebuild the whole building, cancel the stations and then place them afterwards?

I'm kinda lost.

Love your mods though. They are truely a piece of art.
ArgonOwl 23 Jun, 2019 @ 12:45pm 
Fantastic design! It was definitely worth the wait.
Merp 20 Jun, 2019 @ 4:12pm 
Fair enough, Quwface. Take a nice long break, for as long as you need.
Quwface  [author] 20 Jun, 2019 @ 12:18pm 
@Merp Since this last pack took an embarrassingly long amount of time to complete, I am going to take a break. Real life kinda kicked me a bit. I will have other projects in the future and I am committed to making ACE versions of these templates once they reach a more complete build.

@Reap Hope it was worth the wait!
pig in a pumpkin 9 Jun, 2019 @ 3:49pm 
YASSSSS IVE BEEN WAITING FOR THIS :) *a high pitched yell is heard from the other side of the planet it sounded faintly like a yes*
Merp 9 Jun, 2019 @ 11:23am 
*cheers excitedly* Awesome, Quwface. What're you thinking of doing next, now that you've done all nine template packs for the three default races?
*doesn't wait for answer, just dives into the game to try it out.*