Space Engineers

Space Engineers

ISL - Alpaca-RO 122 Truck DECOMMISSIONED
25 Comments
User5876 27 Jul, 2021 @ 8:34pm 
Nice! Awesome job. I can't wait.
Spite  [author] 24 Jul, 2021 @ 12:22pm 
Hi fluffybobcat24, yeah there aren't any currently. They have been sitting on the to do list for a long while. I really want to get a bunch of things uploaded and updated in August though.
User5876 24 Jul, 2021 @ 12:59am 
P.S. Your list of current blueprints in your main ISL Shipyard collection is out of date, and lists the Alpaca Truck, the old Cargo Trailer, and maybe other decommissioned vehicles as being current.
P.P.S. You should set your different sub-collections, (and the decommissioned vehicle collection,) as "linked collections" for each collection, so they appear readily at the bottom of the collection page, and make navigation easier.

Awesome job as usual, mate! I have been taking a long, hard look at your trucks and trailers, and they seem to do *almost* everything I need!
User5876 24 Jul, 2021 @ 12:57am 
Hey, awesome job! Just out of curiosity, what trucks replaced this one, and why was this decommissioned? I was looking for an ISL truck with powerful 5x5 wheels, but I couldn't find any, then I find this.
OracleVB 10 Jan, 2021 @ 12:28pm 
We have to be friends for me to add you to contributer list
Spite  [author] 10 Jan, 2021 @ 11:11am 
Fair enough, I'm pretty quick at the toolbars and workshop info page stuff at this point.

How about this, you publish your version, add me as a contributor, and I'll open it up and add the toolbars etc. (I think that is how that works?)
OracleVB 10 Jan, 2021 @ 10:42am 
Your informationpage format and standardized toolbars are also part of it.

While I'm OK at rebuilding all that other stuff is difficult for me.

I've nearl finished the body and script setup for the base truck though.

ADHD and perfectionism is a painful combo
Spite  [author] 10 Jan, 2021 @ 10:04am 
Sounds Awesome!

How about you get it to the point where you're happy, and we'll take a look then?

Honestly so far the only things that really give it the ISL look are the paint job and the LCDs with the ISL tag on them
OracleVB 10 Jan, 2021 @ 9:11am 
I would prefer that it fit with your line. Call it an aftermarket conversion. Call it a new specialty line.

I have converted the Alpaca main module into a drop pod exploration vehicle with the ability to project buildable modules to be able to make it into a mobile base for people who want to be ground based.

The modules will eventually consist of small manufacturing, drone dock with projectable/buildable ISL miner, and a full survival suite.

I intend on using the small grid mega pack for refining and manufacturing. And maybe adding the daily needs pack to the survival suite.

I have ideas to add the ability to work with your medium trailer series as well.

Spite  [author] 10 Jan, 2021 @ 7:59am 
Maybe, but don't worry about it, it's supposed to be your version anyway ;)
OracleVB 10 Jan, 2021 @ 7:27am 
is there a way for me to send any updated designs to you for Final touches and Branding?
Spite  [author] 10 Jan, 2021 @ 7:17am 
Cool, I'll do that as soon as yours is up!
OracleVB 10 Jan, 2021 @ 6:54am 
Sounds awesome.
Spite  [author] 9 Jan, 2021 @ 8:16pm 
Hi there OracleVB, thanks, and I’m glad you have been enjoying them, and sure, you’re welcome to do an altered version.

Since a few people are doing some ISL re-fits and customisations, I think maybe it’s time to set up a collection for them, what do you think?
OracleVB 9 Jan, 2021 @ 6:18pm 
First off, I'm Huge Fan of your ISL Line of Vehicles. I have been using them not only in game play but have been inspired to make new ships and rovers of my own. i have a couple Ideas For updating the Alpaca and its cargo trailer and wanted to ask permission to alter them and give them to you for your ISL Line.
Trinan 5 Jan, 2021 @ 8:02am 
ty
Spite  [author] 5 Jan, 2021 @ 7:10am 
The arguments for the progammable blocks should be "LOW_MODE" and "HIGH_MODE" if I remember right
Trinan 5 Jan, 2021 @ 6:49am 
it works :)

One question 3. DAS Suspension Low Mode
4. DAS Suspension High Mode
do i enter at Run script : DAS Suspension Low Mode ?
Suspension Low Mode ?
Low Mode ?

because the Cockpit only schows grey boxes at Places 3/4 :)
Spite  [author] 3 Jan, 2021 @ 9:03pm 
It should do
Trinan 3 Jan, 2021 @ 6:50pm 
does this wortk with the Wasteland Tires ?:D
Spite  [author] 30 Nov, 2020 @ 5:40am 
The first truck and some trailers should be ready tomorrow
Baboo85 30 Nov, 2020 @ 5:34am 
Didn't ever thought that you need to tweak them. Players must do it alone, even small modifications (it's not a job you need to do :) ).
I'll wait for the new trucks :)
Spite  [author] 29 Nov, 2020 @ 7:01pm 
Haha, I never thought to try that!

I am about to decommission this and post a set off new trucks and trailers, so no tweaks are likely to happen.

But as for the weird settings, that should be controlled by the DAS script dynamically as you drive.
Baboo85 29 Nov, 2020 @ 12:45pm 
It's funny if you turn handbrake on, keep atmo thrusters on and gyroscopes off, and try to go forward.
You can go 2 wheels like a monster truck.
Anyway it needs some tweaks like wheels settings (power 5%?), the atmo thrusters can remain off and it would be better a double hinge for the trail, but I like it.
AngryDragon 21 May, 2020 @ 8:07pm 
The buttons named raise suspension and lower suspension have inverted functionality...