Garry's Mod

Garry's Mod

Star Wars Cargo Props
21 Comments
DrSabot 4 Aug, 2024 @ 6:44am 
The icons are invisible and when spawned are also invisible. They do have collision though, just invisible
FuelcellSeth 9 Apr, 2022 @ 12:26pm 
will this go well with my Project blackwing idea.?
. 21 Jun, 2021 @ 8:08pm 
yeah same for me
Rapture 18 Aug, 2020 @ 7:58am 
Props no longer show in game upon spawning anymore.
Balls 6 May, 2020 @ 9:09am 
Understandable.
Lobby_Bandit  [author] 6 May, 2020 @ 1:54am 
I'm sorry but probably not. I made the props for practice and putting them ingame was sort of an after thought.
Balls 5 May, 2020 @ 4:04pm 
Hello. Sorry to bother, but I have a small issue with your prop pack. The Props themselves don't have an in-game icon, which can be a little annoying when you're using them for stuff. Is it possible for you to give each prop an in-game icon?
Vaqxai 17 Jan, 2020 @ 8:35am 
I see 3DCoat i press like.
Lobby_Bandit  [author] 2 Nov, 2019 @ 2:53am 
Mad Max. I literally made all the props from scratch. I will also make them open for everyone because I'm not going to continue developing any prop stuff. If you want I can dm you the wireframe pics for proof. Also You could compare the props from Battlefront side by side and see that the props are indeed different.
AussieOsborne 25 Oct, 2019 @ 1:13am 
Gotta love when you literally rip it from SWRP Battlefront then you take claim and dont let others use it, doesnt even really matter cause you couldn't do shit if you tried but whatever floats your boat "prop maker" ... i remember when the Gmod community was communal...
Lobby_Bandit  [author] 2 Jun, 2019 @ 3:04pm 
I know I know :/. The physics stuff I will fix and some of the pieces I down scaled.
Jeff 2 Jun, 2019 @ 5:11am 
uuh There are quite some problems with the props spawning the in they are quite bouncy and moving hard to get them to stand still unfrozen, Allso some props arent to acurate size and are offly small and textures don't look the same as the screen shots
Snow 27 May, 2019 @ 7:38pm 
Once again, amazing work. I never knew I'd be this giddy over a bunch of boxes.
Scaly_Pride 29 Apr, 2019 @ 8:18pm 
@bandit I meant Was I trying To Compile my Own Things
Like Final Fantasy Stuff that has Been Sitting in my Hard Drive since 2012 When I tried To Compile with Missing textures but has no bones and Weights Till Few months Later in 2012 I just only figure that out Why its not in Ragdoll mode When I spawn it Plus group Objects i having issues with it as well any Final Fantasy Characters heards are always Seperated and end up missing Without a Head
Lobby_Bandit  [author] 28 Apr, 2019 @ 9:54am 
@Scaly_Pride yeah this is the first addon I compiled myself and as you see its not perfect xd. So I guess just troubleshoot.
Lobby_Bandit  [author] 28 Apr, 2019 @ 9:52am 
I will look into the issues I think I got it figured out but have no time to update rn.
Alydus 28 Apr, 2019 @ 1:53am 
These models appear to have extremely weird collision issues, and act in ways I genuinely can't describe as I've never saw it before. I don't know what you've done, but it's not normal. The fact that they don't render in the spawnmenu at all shows that something is up. The vcollide wireframe appears to be fine, so I suppose it's a physics issue? They sometimes refuse to work at all when set as the model of an entity, like they're not valid.
Scaly_Pride 27 Apr, 2019 @ 11:50pm 
@Bandit
man u did Great with these objects "warning kinda wall of txt below i having issues with my QC file"

I tried To learn to Compile my Own ragdolls But Keeps Failing with Syntax errors on Old GUI Compiler or even Crowbar I dont know what i should be using or is my Scripts is wrong? plus i did Almost remember that i got in once but its Missing textures and it Has a Circle Under my T Pose Ragdoll
Lobby_Bandit  [author] 23 Apr, 2019 @ 7:39am 
Thank you and I surely will :)
Bot#1 23 Apr, 2019 @ 7:07am 
Good job keep working bro!!
Knurling 22 Apr, 2019 @ 3:16pm 
im here