Space Engineers

Space Engineers

[USSP] KAMAZ Vikhr
33 comentarios
MooCow 8 MAR 2022 a las 17:32 
oww i'd love to play with :)
CrimsonAdder  [autor] 8 MAR 2022 a las 9:21 
Ah, maybe someday I will build a new rover this size. It could be fun. I think I am rebranding though, so it probably wouldn't be USSP anymore
MooCow 8 MAR 2022 a las 8:55 
any update of this pearl ? i'd love to see one new with advanced crafting possibilities and able to breath inside without atmosphere ! :)
CrimsonAdder  [autor] 6 OCT 2021 a las 7:11 
Спасибо!
Bactoid Hersch Engineering 6 OCT 2021 a las 7:00 
шикарный камаз)
Dirzylene 30 ABR 2019 a las 22:17 
I died inside when I learned that the decoration blocks would be DLC
Do you need necromagic help? ;)
Do have a mercy, Sir! The price for our poor Mordor was so much reduced...Canst thee not findeth a hundr'd rubles, honorable Sir?!
Developers are so kind indeed - {ENLACE ELIMINADO}, please, starting from "Why haven’t you increased the price of Space Engineers..."

Ultimately, You shouldn't save on the game that you like - if the shoe fits, wear it! - every joy in life is priceless, I should say.

Hopefully they'll add more soon!
I would venture your wrath and displeasure, and I'd never thought I'd say this on American soil on the SE forum, but new blocks are not the most important and fascinating thing to come! Follow the aforecited link, And read, this time starting with the words "Example of future high-risk but high-reward features". And You'll see.
CrimsonAdder  [autor] 30 ABR 2019 a las 19:14 
Indeed, I also wish that they added more blocks. I died inside when I learned that the decoration blocks would be DLC. Well, at least I still have many things to make with the blocks we got so far. Hopefully they'll add more soon!
Dirzylene 30 ABR 2019 a las 18:49 
Oh yes, sorry, I forgot the main argument!
The building blocks in SE are still too primitive and limited. And therefore no enthusiastic audience, no fame and recognition are worth the ugliness, carelessness, uncomfortableness... - supercalifragilisticexpialidociousness ... erm, generally, angularity and inefficiency of my ships.
A cat in hell’s chance. Sic.
CrimsonAdder  [autor] 30 ABR 2019 a las 18:33 
:)
Dirzylene 30 ABR 2019 a las 18:33 
The point, of course, is Yours.
/Honest to say, I should never make heads or tails of reason to play the game about engineering, and not to use wonderful devices, both vanilla and moded. Finally, for PVP there is a Lineage II and EVA Online=)) /

want this to be universal, so anyone can use it pretty much in any server or any world.
The desire to give the world Your creations is quite understandable; but experience shows that those who love games like SE, would prefer to create thier own. And others play something else. And then - no one prevents them from download everything they need for a particular fashion model.

the process of making it in the first place
And for me it's the same way. But I still confess the principle of realism: meaning, I would like to “sit in that chair personally”=)

But as I said above, the style of the game is Your decision, tovarisch...
CrimsonAdder  [autor] 30 ABR 2019 a las 18:05 
Yes, I try to stay away from pistons as well as rotors for survival series. I also try to avoid mods for survival for similar reasons as subgrids- I want this to be universal, so anyone can use it pretty much in any server or any world. Some of my things have mods like replicas (I will also use subgrids for replicas) but other than that, I try to avoid this.

Perhaps you think this is boring or unoriginal, but what matters to me is the process of making it in the first place. And to me, it is original to myself (although maybe not compared to other people) so I like it.
Dirzylene 30 ABR 2019 a las 18:03 
So, as I catch it, You do not use pistons either - theyare not friends with the projector too))
Then use attachment mod.
CrimsonAdder  [autor] 30 ABR 2019 a las 17:58 
I know how to use subgrids. But this is intended for survival- In survival subgrids are more of an obstacle because you cannot project them in one blueprint. Hence, I try to avoid subgrids as much as possible in my survival-intended projects. The temptation is often great.
Dirzylene 30 ABR 2019 a las 17:18 
We can always use imagination when there is a desire.
In addition and between us there are ways to combine small and large grids:

Space Engineers | Small To Large Rotor
Attachments - large to small grid without limits!

CrimsonAdder  [autor] 30 ABR 2019 a las 17:06 
About as detailed interior as is possible with the limitations of large grid...
Dirzylene 30 ABR 2019 a las 16:30 
Union of Soviet Socialist Planets
Ужас какой...

А машина внешне отменна. Правда внутри немного... скажем так, несколько, необустроена. Впрочем, это свойственно творениям большинства игроков в SE. Такое впечатление, что почти никто не пытается представить себя лично за штурвалом/рулем своих устройств.
Romaters 30 ABR 2019 a las 14:00 
@Лепаж , по твоему КАМАЗ будет квадратным к примеру лет через 100, ты хотя бы концепт нового камаза видел?(не факт что он будет таким же как концептуальная версия, но уж точно не квадратом/кубом
CrimsonAdder  [autor] 30 ABR 2019 a las 11:06 
Right, so I spawned it into a creative world on Earthlike and drove it around a bit... No exploding! Have you tried other rovers and seeing if they work?
CrimsonAdder  [autor] 30 ABR 2019 a las 7:22 
Haven't had this issue before! Perhaps try spawning it in space, converting to station, and then copying that and spawning it in the planet again, and only then converting back to a ship? I'll check it out in a bit.
c0de 29 ABR 2019 a las 21:57 
everytime i try and spawn this it blows up lol... dunno what im doing wrong!
CrimsonAdder  [autor] 28 ABR 2019 a las 19:15 
jeez sorry ;-;
Stoormer 28 ABR 2019 a las 18:50 
у меня претензия к оформлению. это НЕ Камаз. Камаз машина аутентичная, аскетичная, а тут слишком много наворотов. для такой машины было бы логичнее сделать квадратную кабину и кунг со всем оборудованием. честно это единственная придирка, но не назови ты его Камаз вопросов бы и не было
Hyper 26 ABR 2019 a las 9:29 
Okay. Thanks for the tip!
CrimsonAdder  [autor] 26 ABR 2019 a las 9:28 
Well you are welcome to stick a couple solar panels on the landing pad, I didn't because it would sort of mess up my color scheme. Also, not necessarily intended to be used early-on, but rather after you get uranium in space. If all else fails, then there are the hydrogen generators. You will need some power to run the assembler and refinery, hence all the batteries and the 2 reactors+H2 engines.
Hyper 26 ABR 2019 a las 9:13 
Needs solar panels. Uranium is hard to find, and Solar on planets provides energy without worry for things like cars, since wheels use much less power than thrusters.
CrimsonAdder  [autor] 26 ABR 2019 a las 7:05 
Also thanks!
CrimsonAdder  [autor] 26 ABR 2019 a las 7:04 
It's probably not the best thing to build as a base straight off the start in survival, but should certainly make a good vehicle to establish a more permanent base on a planet if you come down from space!
PhoenixSE 26 ABR 2019 a las 7:03 
And just to add your work in the Community for USSP is going Awesome, Keep up the Great looking and very well built equipment
PhoenixSE 26 ABR 2019 a las 7:01 
Havent tried this but from the looks and write-up on it so far looks very nice
CrimsonAdder  [autor] 24 ABR 2019 a las 16:48 
Thank you father. I'm glad that I have done you proud.
5URG3 24 ABR 2019 a las 16:34 
Nice build son.
CrimsonAdder  [autor] 24 ABR 2019 a las 7:32 
Thankssss
Rhea.licious 23 ABR 2019 a las 21:33 
Nice!