Space Engineers

Space Engineers

[USSP] KAMAZ Vikhr
33 Comments
MooCow 8 Mar, 2022 @ 5:32pm 
oww i'd love to play with :)
CrimsonAdder  [author] 8 Mar, 2022 @ 9:21am 
Ah, maybe someday I will build a new rover this size. It could be fun. I think I am rebranding though, so it probably wouldn't be USSP anymore
MooCow 8 Mar, 2022 @ 8:55am 
any update of this pearl ? i'd love to see one new with advanced crafting possibilities and able to breath inside without atmosphere ! :)
CrimsonAdder  [author] 6 Oct, 2021 @ 7:11am 
Спасибо!
Bactoid Hersch Engineering 6 Oct, 2021 @ 7:00am 
шикарный камаз)
Dirzylene 30 Apr, 2019 @ 10:17pm 
I died inside when I learned that the decoration blocks would be DLC
Do you need necromagic help? ;)
Do have a mercy, Sir! The price for our poor Mordor was so much reduced...Canst thee not findeth a hundr'd rubles, honorable Sir?!
Developers are so kind indeed - {LINK REMOVED}, please, starting from "Why haven’t you increased the price of Space Engineers..."

Ultimately, You shouldn't save on the game that you like - if the shoe fits, wear it! - every joy in life is priceless, I should say.

Hopefully they'll add more soon!
I would venture your wrath and displeasure, and I'd never thought I'd say this on American soil on the SE forum, but new blocks are not the most important and fascinating thing to come! Follow the aforecited link, And read, this time starting with the words "Example of future high-risk but high-reward features". And You'll see.
CrimsonAdder  [author] 30 Apr, 2019 @ 7:14pm 
Indeed, I also wish that they added more blocks. I died inside when I learned that the decoration blocks would be DLC. Well, at least I still have many things to make with the blocks we got so far. Hopefully they'll add more soon!
Dirzylene 30 Apr, 2019 @ 6:49pm 
Oh yes, sorry, I forgot the main argument!
The building blocks in SE are still too primitive and limited. And therefore no enthusiastic audience, no fame and recognition are worth the ugliness, carelessness, uncomfortableness... - supercalifragilisticexpialidociousness ... erm, generally, angularity and inefficiency of my ships.
A cat in hell’s chance. Sic.
CrimsonAdder  [author] 30 Apr, 2019 @ 6:33pm 
:)
Dirzylene 30 Apr, 2019 @ 6:33pm 
The point, of course, is Yours.
/Honest to say, I should never make heads or tails of reason to play the game about engineering, and not to use wonderful devices, both vanilla and moded. Finally, for PVP there is a Lineage II and EVA Online=)) /

want this to be universal, so anyone can use it pretty much in any server or any world.
The desire to give the world Your creations is quite understandable; but experience shows that those who love games like SE, would prefer to create thier own. And others play something else. And then - no one prevents them from download everything they need for a particular fashion model.

the process of making it in the first place
And for me it's the same way. But I still confess the principle of realism: meaning, I would like to “sit in that chair personally”=)

But as I said above, the style of the game is Your decision, tovarisch...
CrimsonAdder  [author] 30 Apr, 2019 @ 6:05pm 
Yes, I try to stay away from pistons as well as rotors for survival series. I also try to avoid mods for survival for similar reasons as subgrids- I want this to be universal, so anyone can use it pretty much in any server or any world. Some of my things have mods like replicas (I will also use subgrids for replicas) but other than that, I try to avoid this.

Perhaps you think this is boring or unoriginal, but what matters to me is the process of making it in the first place. And to me, it is original to myself (although maybe not compared to other people) so I like it.
Dirzylene 30 Apr, 2019 @ 6:03pm 
So, as I catch it, You do not use pistons either - theyare not friends with the projector too))
Then use attachment mod.
CrimsonAdder  [author] 30 Apr, 2019 @ 5:58pm 
I know how to use subgrids. But this is intended for survival- In survival subgrids are more of an obstacle because you cannot project them in one blueprint. Hence, I try to avoid subgrids as much as possible in my survival-intended projects. The temptation is often great.
Dirzylene 30 Apr, 2019 @ 5:18pm 
We can always use imagination when there is a desire.
In addition and between us there are ways to combine small and large grids:

Space Engineers | Small To Large Rotor
Attachments - large to small grid without limits!

CrimsonAdder  [author] 30 Apr, 2019 @ 5:06pm 
About as detailed interior as is possible with the limitations of large grid...
Dirzylene 30 Apr, 2019 @ 4:30pm 
Union of Soviet Socialist Planets
Ужас какой...

А машина внешне отменна. Правда внутри немного... скажем так, несколько, необустроена. Впрочем, это свойственно творениям большинства игроков в SE. Такое впечатление, что почти никто не пытается представить себя лично за штурвалом/рулем своих устройств.
Romaters 30 Apr, 2019 @ 2:00pm 
@Лепаж , по твоему КАМАЗ будет квадратным к примеру лет через 100, ты хотя бы концепт нового камаза видел?(не факт что он будет таким же как концептуальная версия, но уж точно не квадратом/кубом
CrimsonAdder  [author] 30 Apr, 2019 @ 11:06am 
Right, so I spawned it into a creative world on Earthlike and drove it around a bit... No exploding! Have you tried other rovers and seeing if they work?
CrimsonAdder  [author] 30 Apr, 2019 @ 7:22am 
Haven't had this issue before! Perhaps try spawning it in space, converting to station, and then copying that and spawning it in the planet again, and only then converting back to a ship? I'll check it out in a bit.
c0de 29 Apr, 2019 @ 9:57pm 
everytime i try and spawn this it blows up lol... dunno what im doing wrong!
CrimsonAdder  [author] 28 Apr, 2019 @ 7:15pm 
jeez sorry ;-;
Stoormer 28 Apr, 2019 @ 6:50pm 
у меня претензия к оформлению. это НЕ Камаз. Камаз машина аутентичная, аскетичная, а тут слишком много наворотов. для такой машины было бы логичнее сделать квадратную кабину и кунг со всем оборудованием. честно это единственная придирка, но не назови ты его Камаз вопросов бы и не было
Hyper 26 Apr, 2019 @ 9:29am 
Okay. Thanks for the tip!
CrimsonAdder  [author] 26 Apr, 2019 @ 9:28am 
Well you are welcome to stick a couple solar panels on the landing pad, I didn't because it would sort of mess up my color scheme. Also, not necessarily intended to be used early-on, but rather after you get uranium in space. If all else fails, then there are the hydrogen generators. You will need some power to run the assembler and refinery, hence all the batteries and the 2 reactors+H2 engines.
Hyper 26 Apr, 2019 @ 9:13am 
Needs solar panels. Uranium is hard to find, and Solar on planets provides energy without worry for things like cars, since wheels use much less power than thrusters.
CrimsonAdder  [author] 26 Apr, 2019 @ 7:05am 
Also thanks!
CrimsonAdder  [author] 26 Apr, 2019 @ 7:04am 
It's probably not the best thing to build as a base straight off the start in survival, but should certainly make a good vehicle to establish a more permanent base on a planet if you come down from space!
PhoenixSE 26 Apr, 2019 @ 7:03am 
And just to add your work in the Community for USSP is going Awesome, Keep up the Great looking and very well built equipment
PhoenixSE 26 Apr, 2019 @ 7:01am 
Havent tried this but from the looks and write-up on it so far looks very nice
CrimsonAdder  [author] 24 Apr, 2019 @ 4:48pm 
Thank you father. I'm glad that I have done you proud.
5URG3 24 Apr, 2019 @ 4:34pm 
Nice build son.
CrimsonAdder  [author] 24 Apr, 2019 @ 7:32am 
Thankssss
Rhea.licious 23 Apr, 2019 @ 9:33pm 
Nice!