XCOM 2
[WotC] BurnOut Class
19 Comments
Aranador  [author] 11 Mar, 2022 @ 3:42pm 
Hmm, honestly I do not know, but I suspect it should work.
TamTroll 6 Feb, 2022 @ 8:03pm 
yeah i wouldn't say it's outdated either. LWotC is a mod, not an official thing.

If this was pre-WotC i could see it being listed as outdated, but that's not the case.
Aranador  [author] 6 Feb, 2022 @ 6:40pm 
oh, it isnt 'out dated' so much as it doesnt support LWotC and never will.
[CN]突击队队员 6 Feb, 2022 @ 6:19pm 
ok , I will mark this mod as outdated.
Aranador  [author] 6 Feb, 2022 @ 2:39pm 
I am sorry, but I do not use or support LWotC. Also my old computer died and took my modding with it.
[CN]突击队队员 6 Feb, 2022 @ 6:17am 
need update for LWOTC or player will never get the Null Lance.
TamTroll 24 Feb, 2021 @ 7:25pm 
ahhh gad dangit, i didn't get the popup for those when i subscribed the first time. wouldn't have thought that it had required mods at first glance, thanks for the heads up. Might want to leave a note of that in the description somewhere though.

thanks!
Aranador  [author] 24 Feb, 2021 @ 7:20pm 
It looks like you have not installed the two required items mods.
TamTroll 24 Feb, 2021 @ 7:14pm 
So i can't seem to train my Burnout any of the "Fire arms" abilities. any idea what's wrong with that?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2407008296

Aranador  [author] 26 Apr, 2020 @ 3:26pm 
no - their neural pathways are fried. Only a rookie, fresh off the block, with neurons not yet burned in full of motor reflex and knowledge, is able to be properly imprinted as a Psionic. IE just like every other class cant be retrained as a psionic without additional mods, nor can this one.
Semen Reaper 26 Apr, 2020 @ 2:42pm 
Can the burn out unit go full psionic later on?
Flashstriker 7 Dec, 2019 @ 6:30pm 
Well from my (admittedly very limited) knowledge of modding, if you update, nothing happens to my Burnouts I have currently. New ones would have Blinding Fire at Squaddie however. And yeah the downside of my current class list is having no remote hacking, since I'm not using the Psychertech. Relying on Sparks for remote hacking is an interesting take XD
Aranador  [author] 7 Dec, 2019 @ 4:47pm 
Hmm, interesting. I cant believe no one else caught that :P It would appear that the uploaded file didnt have those two switched back - my local file does. Now I am terrified to think what would happen if I updated the mod with the switch - I've never tried an update. Dont worry if the Psychertech is not your thing - it is an awkward class being melee only in a game where running up to people is usually a bad idea that gets worse :P
Flashstriker 7 Dec, 2019 @ 3:36pm 
I just started a playthrough using all your classes, except that weird Templar/Gremlin class (not my style). Loving this one so far, but I feel the need to point something out - on my Burnout's, Blinding Fire and Saturation Fire are swapped in the skill tree. My Burnouts all start with Saturation Fire and have Blinding Fire at Lieutenant. I don't know if this is intended or not, but I reccomend you switch it around. Saturation Fire that early is pretty strong. Looking forward to further levelling this class!
Aranador  [author] 25 Apr, 2019 @ 6:28am 
Added a skill tree listing, although I should really be sleeping right now :P
Flashstriker 25 Apr, 2019 @ 4:08am 
Agreed with Rockfire, could we get a skill tree? Cool idea tho!
buchanan.johnd 24 Apr, 2019 @ 6:01pm 
Love the concept! Going to start a new campaign with them!
Rockfire ✘ 24 Apr, 2019 @ 5:44pm 
skill tree?